Soborki Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, 27, D:1) a +0 club (12, -4, D:1) a +0 club (15, 52, D:1) a +0 robe (23, 8, D:1) a +0 dagger (32, 32, D:1) a +0 leather armour (48, 7, D:1) a +0 short sword (52, 6, D:1) a +0 dagger (53, 49, D:1) a +0 rapier (55, 28, D:1) a ring of ice (55, 38, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, 2, D:2) a +0 club 14 stones (14, -30, D:2) 24 stones (16, 8, D:2) 16 sling bullets (23, -23, D:2) a +0 club a +0 hunting sling 27 stones (28, -29, D:2) a +0 cloak (34, 8, D:2) a +0 club (37, -29, D:2) a +0 club (42, 3, D:2) a +0 club (45, 3, D:2) a ring of ice Level 3 of the Dungeon (0, 0, D:3) 10 stones (1, -1, D:3) 20 stones (5, 52, D:3) a +0 dagger (6, 54, D:3) 10 sling bullets (8, 30, D:3) a +0 dagger a +0 leather armour (21, 20, D:3) a +0 dagger a +0 ring mail (22, 20, D:3) a +0 club a +0 leather armour (23, 20, D:3) a +0 animal skin a +0 flail a +0 dagger a +0 robe (35, 32, D:3) 8 stones (35, 36, D:3) 22 stones (35, 37, D:3) a +0 club (36, 22, D:3) 17 stones (42, 35, D:3) a +0 hunting sling (47, 45, D:3) a +0 whip 3 stones (48, 58, D:3) 18 stones (51, 12, D:3) a +0 dagger (51, 20, D:3) an amulet of magic regeneration (58, -3, D:3) a +0 vampiric dagger a +0 robe (60, 50, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Kifimm's Antique Weapon Shop a +2 morningstar of distortion (572 gold) a +2 mace of protection (405 gold) a +2 shortbow of freezing (452 gold) a +4 fustibalus of freezing (1274 gold) a +0 whip (65 gold) a +0 eveningstar (390 gold) a +0 glaive (169 gold) a +0 hand axe (78 gold) the +8 demon blade of the Ship {pain, rN+ MP+9 Int+5} (2922 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Trog disapproves of the use of such an item. the +9 whip of Vuoh {protect, Int+2} (1539 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+2). a +0 hand axe (78 gold) a +2 quarterstaff of speed (624 gold) a +0 club (26 gold) the +9 battleaxe "Odderchy" {venom, MP+9 Dex+5} (2319 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+5). MP: It affects your magic capacity (+9). (0, 0, D:4) a +0 dagger a +0 robe a +0 hand axe (0, 2, D:4) a +0 dagger (still there?) 2 boomerangs (still there?) a +0 leather armour (still there?) (1, -1, D:4) a +0 hand axe a +0 dagger a +0 leather armour (1, 3, D:4) a +0 club (3, -8, D:4) a +0 dagger (5, 15, D:4) a +0 dagger (still there?) a scroll of acquirement (still there?) (6, 15, D:4) a +0 hand axe (still there?) a +0 scale mail (still there?) (7, 15, D:4) a +0 robe a gnoll corpse (7, 16, D:4) a +0 halberd a gnoll corpse (8, 7, D:4) the +0 robe "Aqak" {rCorr Int+2} Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. (8, 14, D:4) a ball python corpse (8, 16, D:4) a +0 whip (9, 14, D:4) a +0 flail (17, 16, D:4) a rat corpse (20, 12, D:4) a river rat corpse