Soborki Level 1 of the Dungeon (0, 0, D:1) a book of Changes (14, -12, D:1) a +0 short sword (32, -10, D:1) a +0 dagger 3 stones (32, -9, D:1) a +0 club (35, -15, D:1) a +0 robe (48, -38, D:1) a +0 short sword (49, -16, D:1) a +0 whip (60, -26, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 1, D:2) a +0 trident a +0 animal skin a +0 helmet (2, -14, D:2) 6 bolts (2, 1, D:2) a +0 club (3, 1, D:2) a +0 club (3, 2, D:2) a +0 club a +0 club (4, 1, D:2) a +0 dagger (7, -26, D:2) a +0 club (10, -26, D:2) a +0 dagger (14, -13, D:2) 17 bolts (18, 3, D:2) a +0 animal skin (21, 3, D:2) a +0 whip (32, 6, D:2) a +0 dagger (41, -17, D:2) a +0 dagger (41, -15, D:2) 20 sling bullets (43, -12, D:2) 28 stones (43, -11, D:2) a +0 dagger (53, -19, D:2) 12 stones (58, -11, D:2) 16 stones Level 3 of the Dungeon (3, -42, D:3) a book of Displacement (5, -4, D:3) a +0 ring mail a ring of ice a +0 hand axe (6, -22, D:3) a +0 whip (8, -31, D:3) a +0 short sword (15, -35, D:3) a +0 trident a +0 scale mail (26, -33, D:3) 13 stones (27, -31, D:3) a +0 mace a +0 leather armour (27, -14, D:3) a +0 whip a +0 leather armour (38, -13, D:3) a +0 short sword a +0 giant club (38, 0, D:3) a book of Party Tricks (39, -16, D:3) a +0 hand axe a +0 ring mail (42, 2, D:3) a +0 hand axe (46, -5, D:3) a +0 whip (47, -30, D:3) a +0 short sword (47, -5, D:3) a +0 flail (48, -6, D:3) a +0 spear Level 4 of the Dungeon [Shop] Kikkyqa's Armour Shoppe a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 pair of boots (58 gold) a +0 scale mail (52 gold) a +0 pair of gloves (58 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +1 robe of fire resistance (165 gold) (4, -31, D:4) a +0 flail (10, -36, D:4) a +0 dagger a +0 club (19, -22, D:4) a +1 flail of draining (25, -22, D:4) a +0 club (30, -12, D:4) a +0 club (35, -25, D:4) a +0 robe (37, -3, D:4) 27 sling bullets (39, -30, D:4) a +0 club (41, -35, D:4) 13 bolts (47, -10, D:4) a +0 dagger (48, -19, D:4) a +0 scale mail (52, -36, D:4) 11 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 3, D:5) a +0 whip (1, 1, D:5) a +0 whip (2, -2, D:5) a +0 robe (2, 2, D:5) a +0 spear (11, 12, D:5) a book of Callings (18, 20, D:5) 26 stones (19, 12, D:5) a book of Annihilations (29, 0, D:5) a +0 leather armour (37, 0, D:5) a +1 robe of fire resistance (39, 23, D:5) a +0 dagger (40, 23, D:5) a +0 club (42, -12, D:5) 14 stones (43, 6, D:5) a +0 robe a +0 club (43, 7, D:5) a +0 spear (43, 8, D:5) 3 boomerangs a +0 dagger (43, 23, D:5) a +0 leather armour of willpower (44, 6, D:5) a throwing net a +0 whip (44, 7, D:5) a +0 ring mail a +0 trident (44, 8, D:5) a +0 scale mail a +0 hand axe a +0 flail (45, 1, D:5) the +10 long sword of the Puffin {flame, Contam rC+ rN+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. (45, 5, D:5) a +0 club a +0 flail (45, 6, D:5) a +0 halberd (45, 7, D:5) the +9 quarterstaff of Moderation {vorpal, rF+ rN+ Dex+3} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rF: It protects you from fire. rN: It protects you from negative energy. a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 fustibalus (0, 48, D:6) a +0 shortbow 20 arrows (8, 43, D:6) a +0 giant spiked club (12, 24, D:6) a +0 robe (17, 31, D:6) a ring of ice (22, -4, D:6) a +0 ring mail (30, -3, D:6) a +0 ring mail (47, 20, D:6) a book of Geomancy (47, 39, D:6) a +0 club (49, 22, D:6) a +0 bardiche (49, 45, D:6) a +0 dagger a +0 robe (49, 46, D:6) a +0 morningstar a +0 scale mail (50, 45, D:6) a +0 war axe a +0 chain mail (51, 44, D:6) a +0 dagger a +0 robe (51, 45, D:6) a +0 dagger a +0 robe (58, 52, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 troll leather armour (still there?) a troll corpse (still there?) (4, -7, D:7) a scorpion corpse (11, -17, D:7) a +0 ring mail (16, -17, D:7) a +0 whip (17, -17, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (17, -16, D:7) a +0 flail a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (17, -15, D:7) a +0 spear a gnoll corpse (skeletalised by now) (21, -9, D:7) a water moccasin corpse (skeletalised by now)