Soborki Level 1 of the Dungeon (0, 0, D:1) a +0 club (18, -3, D:1) a +0 short sword (22, 5, D:1) a +0 club (60, 44, D:1) a +1 robe of fire resistance Level 2 of the Dungeon (0, 0, D:2) 20 arrows (1, -9, D:2) a +0 dagger (5, -8, D:2) a +0 animal skin (12, -5, D:2) 18 stones (18, 1, D:2) a +6 ring of intelligence an amulet of the acrobat (23, 22, D:2) a +0 hunting sling a +0 dagger 18 stones (26, -11, D:2) the +3 pair of boots "Beelaluo" {Harm} Harm: It increases damage dealt and taken. (30, 14, D:2) 30 stones (41, 14, D:2) 25 stones (43, -2, D:2) a +0 flail (43, -1, D:2) a +0 whip a +0 club (43, 10, D:2) 14 stones (44, -1, D:2) a +0 spear (45, 14, D:2) a +0 club a +0 whip a +0 leather armour (45, 15, D:2) a +0 club 2 boomerangs (45, 24, D:2) 10 sling bullets (46, 4, D:2) a +0 club (46, 14, D:2) a +0 dagger a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (15, -15, D:3) a +0 club (21, 9, D:3) 11 arrows (25, 8, D:3) a +0 short sword a +0 robe a kobold corpse (skeletalised by now) (26, 8, D:3) 17 gold pieces (39, 22, D:3) a river rat corpse (41, 19, D:3) an adder corpse (41, 23, D:3) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (42, 14, D:3) a +0 spear a gnoll corpse (skeletalised by now) (42, 25, D:3) a river rat corpse (skeletalised by now) (45, 16, D:3) a +1 flail of protection (still there?) a gnoll corpse (skeletalised by now) (still there?) (46, 14, D:3) a +0 spear a gnoll corpse (skeletalised by now) (50, 7, D:3) a +0 whip a sewer (1, -1, Sewer) a potion of haste (1, 0, Sewer) a potion of haste (11, 1, Sewer) an adder corpse (15, -1, Sewer) a rat corpse (17, -16, Sewer) a rat corpse (20, -5, Sewer) a ball python corpse (21, -4, Sewer) a river rat corpse (22, -7, Sewer) a rat corpse