Dungeon Crawl Stone Soup version 0.33-a0-1073-gb2a79e37e6 (webtiles) character file. Game seed: 8226054703164927251 46 Soborki the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Mar 11, 2025. Slain by a ribbon worm (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:12 (1299 turns). Soborki the Conjurer (Deep Elf Conjurer) Turns: 1299, Time: 00:04:12 Health: 0/19 AC: 4 Str: 4 XL: 3 Next: 44% Magic: 1/10 EV: 5 Int: 24 God: Gold: 112 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + + . j - +1 whip (freeze) rCold + . . (no offhand) rNeg . . . i - +1 leather armour {rF+} rPois . (no helmet) rElec . g - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons j - a +1 whip of freezing (weapon) Armour g - a scarf of resistance (worn) i - a +1 leather armour of fire resistance (worn) Jewellery k - a ring of positive energy Scrolls a - a scroll of teleportation {unknown} c - a scroll of silence {unknown} d - a scroll of noise {unknown} f - a scroll of vulnerability {unknown} h - a scroll of brand weapon {unknown} l - 2 scrolls of amnesia {unknown} m - a scroll of immolation {unknown} n - 2 scrolls of fear {unknown} o - a scroll of poison {unknown} Potions b - a potion of magic e - a potion of curing {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations + Level 1.4 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 54% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 22% N/A 11% 1 Kinetic Grapnel Frge 16% 1d4 19% 1 Poisonous Vapours Alch/Air 16% 1d2 19% 1 Summon Small Mammal Summ 16% N/A 19% 1 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 45% 4 Fulminant Prism Conj/Alch 7% 3d6 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The searing ray hits the ribbon worm! You kill the ribbon worm! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The searing ray misses the ribbon worm. The ribbon worm bites you. The searing ray hits the ribbon worm! You kill the ribbon worm! You finish channelling your searing ray. The ribbon worm bites you! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is lightly wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The ribbon worm bites you! You die... #. #.# ######.# ......#### #.......# #......#####. #....<...$... #......###### #†w@(..# ......†....# ...........# .^......[.## ..^.#####.# .^.# #.. ..# #.# ## .. You could see a ribbon worm. Vanquished Creatures A dart slug (D:1) 3 ribbon worms A ball python (D:1) 2 endoplasms (D:2) 3 goblins 7 hobgoblins 2 kobolds 4 quokkas (D:1) 3 bats 6 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Soborki the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 129 | D:1 | Reached XP level 2. HP: 10/15 MP: 1/8 162 | D:1 | Found Moeguzxoqij's Jewellery Shop. 391 | D:1 | Learned a level 2 spell: Searing Ray 561 | D:1 | Reached skill level 1 in Translocations 673 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1299 | D:3 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, serial_shops, nicolae_diamond_shop D:2: layout_basic, grunt_ministairs_2, minmay_misc_feat_alley D:3: layout_loops_corners, hellmonk_ecumenical_altar_crossroads, nicolae_wormholes Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 | 1.4 Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 51 Searing Ray || 8 Armour: Robe || 2 Leather armour || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1296 | 1207 | 89 | 0 | 1050 | 3 | 432.0 | Dungeon | 1296 | 1207 | 89 | 0 | 1050 | 3 | 432.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 716 daAuts D:1: 569 daAuts D:3: 11 daAuts