Dungeon Crawl Stone Soup version 0.33-a0-1117-g8d8e88ab66 (webtiles) character file. Game seed: 16625856189091894280 56 Soborki the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Mar 22, 2025. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:28 (1626 turns). Soborki the Conjurer (Deep Elf Conjurer) Turns: 1626, Time: 00:03:29 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 69% Magic: 3/10 EV: 11 Int: 24 God: Gold: 12 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. You spent 63 gold pieces at shops. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) Wands h - a wand of iceblast (7) k - a wand of flame (17) Scrolls f - 2 scrolls of identify {unknown} g - a scroll of summoning {unknown} Potions b - 2 potions of magic c - 2 potions of brilliance {unknown} d - 2 potions of haste {unknown} i - a potion of attraction {unknown} l - 2 potions of moonshine {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations + Level 1.1 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 =[ Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal barks! A jackal is nearby! The magic dart hits the jackal. You kill the jackal! You now have 12 gold pieces (gained 3). Found a hammer. Found a runed translucent door. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak (asleep, 100% to hit) The searing ray hits Crazy Yiuf! Crazy Yiuf is moderately wounded. Crazy Yiuf shouts! (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. The searing ray misses Crazy Yiuf. You finish channelling your searing ray. Crazy Yiuf closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak (severely wounded, 82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +2 quarterstaff of chaos! Crazy Yiuf burns you. The searing ray misses Crazy Yiuf. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You convulse. You die... .###.###...## #.####### .....# ##.## #.......# .##### #.# #######.# ## ### #.# # #.# #.# ### #######.# #)..### ##....##.# ##### #...g@####........# #...# #รท..##..#......#..# #.### ### ###.#....###.# #.# ######## #.### #.# #...# ## #.# ###.# .# #.# #######.# .## #.# #.......# #.####.# #.####### You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) An endoplasm (D:1) 3 giant cockroaches (D:2) 3 goblins 4 hobgoblins 2 jackals (D:2) 9 kobolds 4 quokkas 5 ball pythons 4 bats 2 frilled lizards 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Soborki the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 272 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 726 | D:1 | Learned a level 2 spell: Searing Ray 846 | D:2 | Found Biypn's Jewellery Shoppe. 850 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1073 | D:2 | Reached skill level 1 in Translocations 1120 | D:2 | Found Arar's Armour Emporium. 1124 | D:2 | Bought a +0 pair of gloves for 63 gold pieces 1569 | D:2 | Found a runed translucent door. 1570 | D:2 | Noticed Crazy Yiuf 1626 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic D:2: layout_loops_ring, serial_shops, shop, nicolae_shop_trees, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Translocations | 1 | 1.1 Spellcasting | | 3.9 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 64 Searing Ray || 2 Armour: Robe || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1624 | 1582 | 42 | 0 | 1438 | 2 | 812.0 | Dungeon | 1624 | 1582 | 42 | 0 | 1438 | 2 | 812.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 868 daAuts D:1: 755 daAuts