SockSock Level 1 of the Dungeon (0, 0, D:1) a cursed -1 whip (6, -9, D:1) 16 arrows (10, -9, D:1) a +0 short sword (13, 7, D:1) 21 poisoned darts (14, -7, D:1) a +0 dagger (16, 2, D:1) a +0 mace (17, -14, D:1) a +0 club (17, -12, D:1) 18 poisoned darts (24, 9, D:1) a +0 ring mail (25, 18, D:1) a +0 club (27, 6, D:1) a +0 animal skin (33, 7, D:1) 10 arrows (34, 24, D:1) a +0 dagger (35, 21, D:1) 19 stones (36, 1, D:1) a +0 robe (39, -4, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 leather armour of Intuition {+Inv rF++ rN+ Slay+6 Stlth-} (7650 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+6). It greatly protects you from fire. It protects you from negative energy. It lets you turn invisible. It makes you less stealthy. the +0 pair of boots of Runuenag {Str+5} (2200 gold) It affects your strength (+5). the +3 whip of Integrity {flame, rF+ rN+} (3770 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from negative energy. the +6 dagger "Xosah" {speed, rElec rC- Str+2 Dex+2} (5140 gold) Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your dexterity (+2). It makes you vulnerable to cold. It insulates you from electricity. (0, 26, D:2) a stone (1, 23, D:2) a +4 short sword a stone (3, 9, D:2) 19 bolts (8, 4, D:2) 12 bolts (10, -4, D:2) a +0 leather armour (14, 4, D:2) a +0 club (20, 38, D:2) a +0 robe (21, 27, D:2) 16 arrows (25, 4, D:2) a cursed -2 spear (30, 34, D:2) a +0 dagger (37, 9, D:2) a +0 dagger (40, 5, D:2) 17 arrows (40, 20, D:2) a +0 ring mail (45, 1, D:2) 15 stones (46, 42, D:2) 12 bolts (53, 38, D:2) a +0 hunting sling (57, -8, D:2) 12 stones Level 3 of the Dungeon (14, -30, D:3) a +0 hand axe (30, -6, D:3) a +0 whip (37, -15, D:3) a +0 club (44, -20, D:3) a +0 club (58, -26, D:3) a book of Minor Magic