Sokar Level 1 of the Dungeon (4, 33, D:1) a +0 dagger (13, -6, D:1) 21 stones (14, 19, D:1) a +0 club (17, -1, D:1) a +0 whip (20, -1, D:1) 14 stones (22, 21, D:1) a +0 dagger a +0 dagger (33, 27, D:1) a +0 dagger (36, 11, D:1) a +0 dagger (36, 13, D:1) a +0 club (38, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (8, -4, D:2) 15 stones (19, 1, D:2) a +0 ring mail of positive energy (20, -14, D:2) a cursed ring of loudness (21, -14, D:2) 24 bolts (22, -9, D:2) a +0 robe (22, -6, D:2) a +0 flail a +0 scale mail the human corpse of Terence (24, 27, D:2) a goblin corpse (26, -20, D:2) a +0 club (28, -6, D:2) a +0 spear (29, -14, D:2) a +0 club (31, -24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (31, -11, D:2) a +0 quarterstaff (32, 23, D:2) a +0 dagger a goblin corpse (34, 9, D:2) a +0 spear (34, 20, D:2) 16 stones (36, -9, D:2) a giant cockroach corpse (39, -19, D:2) a +0 plate armour (40, -14, D:2) 3 stones (42, 25, D:2) a +5 scythe of venom a cursed +0 robe