Sokar Level 1 of the Dungeon (0, 0, D:1) 4 javelins (17, 18, D:1) 11 arrows (19, -12, D:1) 10 stones (24, 21, D:1) a +0 club (25, -3, D:1) a +0 chain mail (26, 5, D:1) 9 gold pieces (26, 6, D:1) 9 gold pieces (26, 7, D:1) 9 gold pieces (27, 5, D:1) 6 gold pieces (27, 6, D:1) 11 gold pieces (27, 7, D:1) a gold piece (28, 5, D:1) 9 gold pieces (28, 6, D:1) 11 gold pieces (28, 7, D:1) a gold piece (31, 28, D:1) 25 arrows (35, -11, D:1) 23 stones (37, 10, D:1) a cursed -3 club (39, 17, D:1) 15 stones (45, 27, D:1) a +0 club (48, 26, D:1) 23 stones Level 2 of the Dungeon (16, 21, D:2) 24 arrows (22, 6, D:2) a +0 ring mail (23, -15, D:2) 9 arrows (29, 19, D:2) a +0 robe (37, 3, D:2) a +0 leather armour (40, -18, D:2) a +0 robe (42, 17, D:2) 16 stones (52, -2, D:2) 15 arrows (53, 10, D:2) a +0 club (61, -4, D:2) 16 arrows (61, 2, D:2) 17 arrows Level 3 of the Dungeon (0, 0, D:3) a cursed +0 scale mail a +5 short sword (0, 1, D:3) a +0 club a +0 hand axe a +0 dagger a +0 leather armour (0, 2, D:3) a +0 hand axe (6, -16, D:3) a +0 shield (10, -10, D:3) a +0 club (11, 0, D:3) a +0 whip (14, 8, D:3) 16 gold pieces (21, 6, D:3) 3 javelins (27, -1, D:3) a +0 short sword (31, -9, D:3) a +0 flail (32, -9, D:3) a +0 club (34, 18, D:3) a +0 flail (47, -6, D:3) 14 sling bullets (51, 11, D:3) a +0 dagger (52, 14, D:3) a +0 trident Level 4 of the Dungeon (5, -25, D:4) a +0 dagger a +0 robe (6, -22, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (19, 8, D:4) 9 stones (21, -6, D:4) the +3 leather armour of Tehaat {*Contam +Blink Str+8 Int-3} It affects your strength (+8). It affects your intelligence (-3). It lets you blink. It causes magical contamination when unequipped. (35, -14, D:4) 6 exploding tomahawks (35, 14, D:4) a +0 short sword (36, 14, D:4) a +0 flail (37, 13, D:4) a +0 mace (37, 15, D:4) a +0 mace (40, 14, D:4) a +0 flail a +0 chain mail (43, -27, D:4) a +0 robe (44, -28, D:4) a +0 war axe (44, -2, D:4) a +0 hunting sling (48, -23, D:4) a +0 morningstar Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, 3, D:5) a +0 giant club (9, -10, D:5) a +0 plate armour (18, 17, D:5) a +0 dagger (18, 22, D:5) a +0 war axe (18, 30, D:5) 24 arrows (19, 16, D:5) a +0 spear (22, 21, D:5) 26 bolts (28, -9, D:5) a +0 war axe (31, -1, D:5) a +0 dagger (31, 17, D:5) a +0 falchion (32, 34, D:5) a +0 leather armour (34, 13, D:5) a +0 giant club (35, 12, D:5) 19 bolts (42, 26, D:5) a +0 giant club (49, 33, D:5) a +0 hand crossbow (51, 1, D:5) 21 poisoned needles (51, 20, D:5) 14 arrows (52, 9, D:5) 5 tomahawks (unseen) (53, 4, D:5) 2 tomahawks (53, 9, D:5) a +0 leather armour (53, 13, D:5) a tomahawk (54, 9, D:5) a +0 short sword (unseen) Level 6 of the Dungeon [Shop] Ighoreatt's Armour Shoppe a +2 robe of magic resistance (230 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) the +2 pair of gloves "Saodocho" {rPois MP+9 SInv} (388 gold) It protects you from poison. It affects your magic capacity (+9). It lets you see invisible. a +0 cloak (58 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) the +1 scale mail of Unambiguity {rC+ Str+2} (353 gold) It affects your strength (+2). It protects you from cold. a +0 ring mail (52 gold) a +0 pair of boots (58 gold) a +0 chain mail (58 gold) (4, 5, D:6) 20 stones (8, 20, D:6) a cursed -3 hand axe a +0 leather armour (10, 12, D:6) a +0 robe (11, -14, D:6) a +0 hand axe a +0 short sword a +0 scale mail (11, -13, D:6) a +0 dagger (11, -10, D:6) a +0 short sword (11, 10, D:6) 22 stones (12, -14, D:6) a +0 hand axe a +0 leather armour (18, 20, D:6) a +0 giant club (26, 8, D:6) a +0 shield (26, 14, D:6) a +0 ring mail (26, 30, D:6) 7 curare-tipped needles (28, 41, D:6) a +0 hand axe a +0 leather armour (30, 38, D:6) a +2 dagger of pain (35, -1, D:6) a cursed +0 great sword a +0 robe (37, -1, D:6) a +0 hand axe a +0 robe a cursed +0 scimitar a +0 robe (38, -1, D:6) a +0 short sword a +0 robe (39, -1, D:6) a cursed +4 scimitar a +0 robe (41, 1, D:6) a +0 hand axe (48, 19, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (0, 2, D:7) 12 poisoned needles (3, 41, D:7) 15 bolts (4, 29, D:7) a +0 falchion (11, 46, D:7) 8 gold pieces (12, 12, D:7) a +3 mace of crushing (14, 22, D:7) a cursed +0 giant spiked club (19, 19, D:7) a cursed -2 giant club (20, 20, D:7) a +0 mace (22, 19, D:7) a cursed -3 dagger a +0 ring mail (22, 22, D:7) a +0 dagger (26, 31, D:7) 18 stones (31, 7, D:7) a stone (32, 9, D:7) 2 stones (32, 10, D:7) 2 stones (32, 11, D:7) a +0 club a stone (33, 12, D:7) a +2 dagger of distortion (33, 13, D:7) a stone a +0 dagger (34, 14, D:7) 5 stones a +0 short sword (34, 34, D:7) a +0 robe a cursed -2 dagger (35, 15, D:7) a +0 dagger (35, 16, D:7) 3 stones a +0 short sword (40, 30, D:7) a +0 spear (45, 9, D:7) a +0 dagger a cursed +0 robe (45, 13, D:7) a +0 dagger a +0 leather armour (46, 11, D:7) a +0 dagger a +0 robe (46, 14, D:7) a +0 short sword a +0 leather armour (46, 29, D:7) a +0 short sword (57, 9, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Fisyulin's Antique Weapon Shoppe a +0 short sword (75 gold) a +2 shortbow of flaming (435 gold) a +2 hand axe of venom (390 gold) a +0 lajatang (375 gold) a +0 broad axe (100 gold) a +4 morningstar of holy wrath (730 gold) a +0 short sword (75 gold) a +0 hunting sling (37 gold) a +0 long sword (87 gold) (0, 0, D:8) 19 poisoned needles (1, -2, D:8) a +0 pair of gloves (2, -6, D:8) a +0 ring mail (3, -17, D:8) 13 stones (8, -17, D:8) 19 stones (9, 0, D:8) a +0 short sword 3 tomahawks a +0 ring mail (12, 2, D:8) a cursed +0 club (13, 3, D:8) a +0 dagger a +0 robe (15, -11, D:8) 17 arrows a +0 shortbow (15, 4, D:8) a +0 hand axe a +0 chain mail (17, -27, D:8) a +0 giant club (23, 0, D:8) the +1 leather armour of the Cuttlefish {-Tele rN+ Str+2 Dex+3} It affects your strength (+2). It affects your dexterity (+3). It protects you from negative energy. It prevents most forms of teleportation. (26, 1, D:8) a +0 mace a cursed +0 ring mail (28, 2, D:8) a +0 dagger (33, -5, D:8) a +0 plate armour a +0 battleaxe (34, 2, D:8) a +0 flail (37, -14, D:8) a cursed +0 buckler (38, -15, D:8) 26 arrows (39, -6, D:8) a +0 leather armour a cursed -3 morningstar Level 9 of the Dungeon (0, 0, D:9) a +1 whip of venom a +0 leather armour (1, -7, D:9) a +0 trident a +0 chain mail (1, -3, D:9) a +0 club (7, -3, D:9) 23 arrows (8, 4, D:9) a +0 club (10, -2, D:9) a +2 dagger of electrocution (unseen) (23, -11, D:9) 18 stones (32, 1, D:9) a +0 whip (33, 0, D:9) a +0 club (unseen) (35, 16, D:9) a cursed -1 club a +0 ring mail a +0 flail (35, 17, D:9) a +0 hand axe a +0 dagger a +0 robe (35, 18, D:9) a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (17, -18, Lair:1) a +0 flail (17, -17, Lair:1) a +0 robe (25, -21, Lair:1) a porcupine skeleton