Sokar Level 1 of the Dungeon (0, 23, D:1) a potion of might (11, 20, D:1) a potion of ambrosia (13, -5, D:1) 18 stones (15, 25, D:1) a bread ration (17, 5, D:1) a potion of heal wounds (21, 0, D:1) a +0 club (26, 11, D:1) a potion of curing (31, 8, D:1) a +0 club (44, -10, D:1) a +0 short sword (44, -4, D:1) 3 stones (50, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bread ration (4, -10, D:2) a +0 scale mail (9, -19, D:2) 27 stones (9, -15, D:2) a bread ration (22, -15, D:2) 8 stones (27, -10, D:2) a stone (28, -12, D:2) a +0 hand axe (29, 13, D:2) a meat ration (29, 17, D:2) a +0 club (37, 17, D:2) a +0 whip (38, -13, D:2) a cursed +0 club a potion of heal wounds (41, -14, D:2) a bread ration (41, 15, D:2) 2 stones (46, -16, D:2) 21 sling bullets (46, 11, D:2) a potion of berserk rage Level 3 of the Dungeon (0, 0, D:3) a stone (0, 4, D:3) 2 stones (0, 7, D:3) a +0 morningstar a +0 mace a cursed +0 scale mail a +0 hunting sling 23 stones (4, 6, D:3) a +0 robe (5, 5, D:3) a +0 giant spiked club (8, 1, D:3) a cursed -2 flail a +0 ring mail (19, 9, D:3) a +0 dagger (22, -6, D:3) a +0 dagger 3 stones (26, 19, D:3) a +0 whip (27, 21, D:3) 2 stones a +0 dagger (30, -5, D:3) a +0 whip (32, -15, D:3) a +0 shield (36, -13, D:3) a bread ration (38, -21, D:3) a +0 rapier (38, -5, D:3) a +0 spear (38, -4, D:3) a +0 spear (41, 12, D:3) 3 fruits (41, 26, D:3) 20 stones (44, 16, D:3) a tomahawk (46, -10, D:3) a potion of might (50, 16, D:3) a +0 leather armour (50, 17, D:3) a +0 war axe a +0 leather armour a +0 dagger a +0 robe (51, 15, D:3) a +0 short sword (51, 16, D:3) a cursed +0 flail 4 tomahawks (60, 7, D:3) 15 bolts (66, 28, D:3) 18 sling bullets Level 4 of the Dungeon (0, 0, D:4) 2 potions of curing (1, -14, D:4) 26 stones (1, -12, D:4) a +1 dire flail of draining a +0 ring mail (7, 13, D:4) a +0 leather armour (8, -10, D:4) a potion of heal wounds (8, 14, D:4) a +0 club (unseen) (9, 14, D:4) a +0 flail (11, 6, D:4) a +0 long sword (11, 15, D:4) 2 potions of agility (13, 0, D:4) a +0 ring mail (13, 2, D:4) a +0 dagger a +0 ring mail (13, 3, D:4) a +0 falchion (14, 3, D:4) a +0 whip (14, 4, D:4) a +0 short sword (15, 4, D:4) a +0 dagger a +0 robe (19, -6, D:4) a +0 spear (19, -1, D:4) a potion of brilliance (21, -13, D:4) a +0 ring mail (22, -3, D:4) a +0 flail (27, -16, D:4) a +0 dagger (29, -11, D:4) 27 arrows (34, 11, D:4) a +0 leather armour (35, -14, D:4) an uncursed staff of death (35, 11, D:4) a +0 dagger a +0 robe a +0 club (35, 13, D:4) a +0 dagger a +0 robe (36, -18, D:4) a +0 short sword (36, 9, D:4) a +0 flail (36, 10, D:4) a +0 dagger a +0 robe (37, -11, D:4) a cursed +0 leather armour (37, 12, D:4) a potion of brilliance (40, 8, D:4) a +0 leather armour (44, -8, D:4) 11 stones (44, 15, D:4) a +1 ring mail of magic resistance Level 5 of the Dungeon [Shop] Feadugh's Weapon Shop a +0 falchion (33 gold) a +0 quarterstaff (44 gold) a +0 fustibalus (165 gold) a +0 trident (38 gold) a +0 dagger (22 gold) a +2 glaive of freezing (260 gold) a +3 fustibalus of freezing (484 gold) a +1 spear of venom (116 gold) 5 arrows (11 gold) the cursed +1 flail of Turmoil {protect, *Corrode rPois rF+++ Stlth+} (545 gold) It protects the one who uses it against injury (+AC on strike). It renders you almost immune to fire. It protects you from poison. It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. (0, 0, D:5) a +0 hand axe 19 stones (0, 2, D:5) 2 stones a cursed -2 dagger a +0 robe (1, 3, D:5) a stone (3, 3, D:5) a +0 dagger a +0 robe (7, 8, D:5) a +0 war axe (15, 7, D:5) a +2 dagger of venom a +0 robe (17, 9, D:5) a +0 dagger a +0 mace (18, 9, D:5) a meat ration (29, 12, D:5) a +0 ring mail (29, 21, D:5) 2 arrows a +0 shortbow (30, 19, D:5) 2 arrows (30, 20, D:5) 2 arrows (31, 17, D:5) 2 arrows (31, 20, D:5) an arrow (31, 21, D:5) an arrow (32, 11, D:5) a slice of pizza (32, 19, D:5) an arrow (36, -11, D:5) a slice of pizza (37, 25, D:5) a +0 dagger (41, 15, D:5) a +0 quarterstaff (51, 9, D:5) a +0 leather armour Level 6 of the Dungeon (3, 1, D:6) a +0 short sword (12, -7, D:6) a +0 leather armour (26, -9, D:6) a +0 rapier a potion of lignification (31, 30, D:6) 7 needles of sleeping (36, 20, D:6) 3 large rocks (41, 4, D:6) a +0 whip (42, 3, D:6) a +1 dagger of electrocution a +0 leather armour (42, 5, D:6) a cursed -3 whip a +0 ring mail (45, 25, D:6) a +0 giant club (45, 26, D:6) a +0 giant club (46, 20, D:6) 2 potions of might (46, 25, D:6) a beef jerky (54, -6, D:6) a +0 scythe a +0 robe a potion of curing (57, -17, D:6) a +0 giant spiked club a +0 dagger a +0 leather armour (58, -17, D:6) a +0 giant spiked club (62, -11, D:6) a potion of heal wounds (66, 6, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a bread ration (0, 46, D:7) the +2 glaive "Keixuid" {holy, rC+ Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It protects you from cold. (1, 22, D:7) a +0 scale mail (6, 1, D:7) a bullfrog corpse (10, 13, D:7) a potion of brilliance (10, 28, D:7) a +0 giant club (10, 44, D:7) a +0 club (10, 55, D:7) a royal jelly (24, 35, D:7) a potion of curing (34, 36, D:7) a potion of agility Level 8 of the Dungeon (0, 0, D:8) a +0 flail (unseen) the Ecumenical Temple