Dungeon Crawl Stone Soup version 0.23-a0-180-ga5275e7ff7 (webtiles) character file. 1 Sokar the Charmwright (level 1, -1/16 HPs) Began as a Merfolk Skald on Sept 17, 2018. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:11 (386 turns). Sokar the Charmwright (Merfolk Skald) Turns: 386, Time: 00:02:11 Health: -1/16 AC: 3 Str: 11 XL: 1 Next: 20% Magic: 1/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: infused A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles d - a ration Skills: - Level 2.1 Fighting + Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging + Level 2.0 Spellcasting + Level 3.3 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 26% 2 ###.... Regeneration Chrm/Necr #......... 47% 3 ####... Spectral Weapon Hex/Chrm #....... 47% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You climb downwards. There is a stone staircase leading up here. You start resting. HP restored. Casting: Infusion (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You climb upwards. The gnoll hits you with a halberd! Ouch! That really hurt! The gnoll barely misses you. There is a stone staircase leading down here. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll is lightly wounded. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a halberd. You die... .................# ###+###...$......# # ### ##+....♣...##.## ..###.# ##............ #.....# ###......#.## #.###### #......#.. #......# ##........ ######.# ##'...####### .......# ###.#..@....... ###.#### #...##g.####### .##'## #.####..# .'...+ #.####..# ##.<.#####.#..'..# .'...+.#.....##..# ###'##...######..# ###.###########..# ........###..#...# You could see a gnoll. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sokar the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 386 | D:1 | Slain by a gnoll Vault maps used: D:1: nicolae_arrival_somewhat_less_tricky_arrival D:2: lemuel_upstairs_altar, first_ration, minmay_split_cup_small, uniq_natasha, uniq_terence Action || total -------------------------++------- Melee: Spear || 14 Cast: Infusion || 2 Armor: Leather armour || 2 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------