Sokar Level 1 of the Dungeon (0, 0, D:1) 23 bolts (2, 12, D:1) 10 arrows (5, -5, D:1) a +0 whip (13, 12, D:1) a +0 club (14, -23, D:1) a +0 club (14, 10, D:1) a +0 dagger (24, 7, D:1) a +0 dagger (26, -41, D:1) a +0 dagger (34, -35, D:1) a +0 scale mail (36, 16, D:1) a +0 short sword (53, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, -17, D:2) 22 arrows (5, -5, D:2) a +0 club a +0 dagger a +0 club (5, -4, D:2) a +0 dagger (5, -3, D:2) a +0 whip a +0 animal skin (6, -29, D:2) 16 bolts (6, -4, D:2) a +0 club (7, -4, D:2) a +0 club a +1 robe of magic resistance (13, -27, D:2) a bat skeleton (17, 23, D:2) a +0 dagger (19, 8, D:2) a +0 club (21, -7, D:2) a +0 scale mail