Sokar Level 1 of the Dungeon (2, -15, D:1) a +0 ring mail (6, -21, D:1) a +0 hunting sling (6, -3, D:1) a +0 leather armour (9, -18, D:1) a +0 dagger (10, -28, D:1) a cursed -1 club (11, -21, D:1) a +0 club (32, 17, D:1) 12 arrows (37, 11, D:1) a potion of curing (44, -2, D:1) a bat corpse (skeletalised by now) (47, 17, D:1) a potion of might (55, -24, D:1) a potion of degeneration (58, -33, D:1) a stone (59, -34, D:1) 2 stones (59, -33, D:1) a stone (59, -32, D:1) a stone (60, -19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (3, -1, D:2) a rat corpse (8, 6, D:2) a potion of might (11, -20, D:2) a throwing net (11, -16, D:2) 2 potions of might a hobgoblin corpse (14, -22, D:2) a jackal corpse (16, -10, D:2) a +0 flail (18, -25, D:2) a +0 spear (unseen)