Sokar Level 1 of the Dungeon (0, 0, D:1) 14 arrows (1, -5, D:1) a +0 club (2, 0, D:1) a +0 short sword (3, 2, D:1) a +0 club (21, -12, D:1) a +0 dagger (25, -15, D:1) a +0 whip (25, -11, D:1) a +0 club (59, -31, D:1) 18 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 whip (14, -27, D:2) a +0 whip (21, 0, D:2) a +0 robe (25, -28, D:2) 12 sling bullets (31, -26, D:2) a +0 dagger (40, -14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 15, D:3) a +0 leather armour (10, -2, D:3) a +0 flail (11, 19, D:3) a +0 club a +0 leather armour (15, 19, D:3) 14 bolts (18, -15, D:3) 13 arrows (18, -14, D:3) 10 arrows (20, -16, D:3) a +0 dagger (20, 10, D:3) 10 sling bullets (25, -15, D:3) a +0 club (46, 7, D:3) a ring of see invisible (48, -5, D:3) 12 bolts (51, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a scroll of noise (2, -5, D:4) a +0 dagger a +0 robe (2, -4, D:4) a +0 dagger a +0 robe (4, -7, D:4) a +0 club a +2 leather armour of cold resistance (5, -40, D:4) a +0 leather armour (5, -36, D:4) a +0 glaive of venom (15, -34, D:4) a +0 quarterstaff (15, -13, D:4) a +0 leather armour (21, 6, D:4) a +0 whip (25, -35, D:4) a +0 dagger a +0 hunting sling (32, -35, D:4) 11 arrows (45, -32, D:4) 11 sling bullets (48, -14, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 mace (still there?) a +0 club (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (6, 2, D:5) a +1 dagger a +0 robe (12, 18, D:5) a +0 robe (18, 6, D:5) a +0 hand axe a +0 club a +0 whip (19, -7, D:5) a +0 longbow (22, 0, D:5) a +3 hand axe the +1 robe of the Present {rC+ Str+2 Int-3 Dex+2} It affects your strength (+2). It affects your intelligence (-3). It affects your dexterity (+2). It protects you from cold. a +0 pair of boots (25, -12, D:5) a scroll of vulnerability (25, 0, D:5) a +1 halberd a +0 robe (44, 17, D:5) a +0 hand axe (52, 1, D:5) a +0 war axe a +0 leather armour