Sokar Level 1 of the Dungeon [Shop] Reschixzi's Assorted Antiques a +0 club (25 gold) a +0 club (25 gold) a scroll of identify (50 gold) a scroll of fear (87 gold) a +0 hand axe (75 gold) a +0 ring mail (100 gold) an amulet of faith (1000 gold) a scroll of noise (25 gold) a +0 short sword of protection (140 gold) a potion of heal wounds (125 gold) (1, 23, D:1) a +0 short sword (8, -14, D:1) a +0 club (10, 4, D:1) 14 sling bullets (11, 2, D:1) a +0 whip (22, 23, D:1) a +0 dagger (40, 2, D:1) a +0 club Level 2 of the Dungeon [Shop] Cebupnue's Jewellery Emporium a ring of protection from fire (275 gold) a ring of protection from fire (275 gold) a +6 ring of strength (643 gold) a ring of flight (192 gold) a ring of protection from fire (275 gold) a ring of magical power (220 gold) a ring of protection from cold (275 gold) a ring of fire (275 gold) a ring of magical power (220 gold) a ring of willpower (275 gold) a ring of magical power (220 gold) an amulet of faith (440 gold) (0, 0, D:2) a +0 leather armour (7, 5, D:2) 23 arrows (10, 46, D:2) 9 gold pieces (14, 6, D:2) 25 bolts (15, 23, D:2) a +0 whip (22, 44, D:2) a +0 hunting sling (25, 45, D:2) a +0 scythe of venom (38, 25, D:2) 13 sling bullets (40, 22, D:2) a +0 whip (45, 20, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (9, -20, D:3) a +0 club a +0 hunting sling (11, -10, D:3) a +0 dagger (12, -20, D:3) a +0 flail a +0 scale mail (15, -21, D:3) a +0 dagger (16, -25, D:3) a +0 ring mail (16, -19, D:3) a +0 robe (17, -19, D:3) 14 bolts (19, -17, D:3) a +0 barding (21, 0, D:3) a +0 club (22, -33, D:3) a +0 short sword (26, -17, D:3) a +0 scythe a +0 robe (27, 17, D:3) a +2 dagger (30, -30, D:3) a +0 spear (31, -31, D:3) a +0 flail a +0 dagger a +0 robe a +0 club a +0 short sword a +0 leather armour (51, -30, D:3) a +0 robe (52, 9, D:3) a +0 dagger (58, 12, D:3) a scroll of teleportation (65, 16, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 flail (0, 1, D:4) a +0 whip a +0 spear (0, 2, D:4) a +0 spear (2, 29, D:4) a +0 robe a +4 scimitar of flaming (7, -4, D:4) a +0 cloak (7, 23, D:4) a potion of resistance (10, -14, D:4) a +0 club a +0 hunting sling (10, -6, D:4) 14 bolts (13, -3, D:4) a +0 dagger (14, 22, D:4) 10 gold pieces (14, 23, D:4) a staff of fire (14, 24, D:4) 12 gold pieces (15, 22, D:4) 2 potions of curing (15, 24, D:4) a +0 plate armour (18, 22, D:4) a +0 club (23, 35, D:4) a staff of fire (32, -17, D:4) 22 arrows (45, -8, D:4) a scroll of teleportation Level 5 of the Dungeon (0, 0, D:5) a scroll of teleportation (7, 33, D:5) a +0 chain mail (14, 32, D:5) a scroll of teleportation (15, 36, D:5) a +0 club a +0 ring mail a +0 dagger (16, 35, D:5) a +0 dagger a +0 robe (25, 23, D:5) a +3 ring mail (26, 15, D:5) a scroll of teleportation (28, 32, D:5) a +0 plate armour (33, 1, D:5) a +0 quarterstaff (35, 11, D:5) a scroll of blinking (35, 12, D:5) a +0 shortbow 21 arrows (51, 33, D:5) a +3 whip Level 6 of the Dungeon (2, -30, D:6) a +0 ring mail (12, -1, D:6) the +3 hand axe of Disarray {flame, rElec rN+ Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rElec: It insulates you from electricity. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (14, -17, D:6) a +0 leather armour (32, -9, D:6) a +0 chain mail a +0 trident (32, -8, D:6) a +0 club (33, -9, D:6) a +0 ring mail a +0 short sword (36, -45, D:6) 22 sling bullets (37, -36, D:6) a +0 ring mail (45, -16, D:6) a +0 chain mail (49, -52, D:6) a +0 hand axe (50, -16, D:6) a +0 short sword (57, -24, D:6) a +0 falchion (57, -11, D:6) a +0 whip a +0 short sword (57, -9, D:6) a +0 dagger a +0 short sword (58, -11, D:6) a +0 whip a +0 dagger (59, -25, D:6) a +0 hand axe (59, -24, D:6) a +0 flail a +0 leather armour a +0 club (59, -23, D:6) a +0 leather armour a +0 hand axe (61, -23, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +4 war axe a +0 robe (7, -3, D:7) a +0 flail a +0 robe (18, 14, D:7) 24 bolts (21, 18, D:7) a scroll of noise (27, 16, D:7) a +2 hand axe a +0 robe (39, -16, D:7) a +0 ring mail (49, 6, D:7) a +0 mace (54, 21, D:7) a +0 club (60, -2, D:7) a +0 flail (65, -8, D:7) a staff of poison Level 8 of the Dungeon [Shop] Fuecer's Assorted Antiques a condenser vane (1040 gold) a +0 scale mail (104 gold) a potion of heal wounds (130 gold) a scroll of magic mapping (91 gold) a +0 ring mail (104 gold) 3 scrolls of immolation (273 gold) a +0 trident (91 gold) a potion of haste (260 gold) a piece from Xom's chessboard (15/15) (520 gold) [Shop] Ykkeress's Book Shop a book of Unlife (468 gold) a book of Debilitation (260 gold) a book of Flames (390 gold) a book of the Wilderness (494 gold) a book of Storms (416 gold) a book of Dreams (182 gold) the Volume of Beguiling (494 gold) Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 no b - Tukima's Dance Hexes 3 no c - Cause Fear Hexes 4 no d - Summon Mana Viper Hexes/Summoning 5 no the Catalogue of Fetching Clay (286 gold) Spells Type Level Known a - Sandblast Earth 1 no b - Passwall Transmutation/Earth 2 yes c - Summon Mana Viper Hexes/Summoning 5 no an Everburning Encyclopedia (338 gold) a book of Lightning (468 gold) [Shop] Husch's General Store a +3 scimitar of electrocution (324 gold) a wand of flame (20) (132 gold) a potion of heal wounds (60 gold) 2 potions of lignification (72 gold) a +0 arbalest (54 gold) 22 sling bullets (132 gold) a scroll of teleportation (36 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) [Shop] Zeel's Armour Emporium a +0 cloak (58 gold) a +0 chain mail (58 gold) a +0 scale mail (52 gold) the +0 swamp dragon scales of Repulsion {rPois Str+2} (795 gold) Str: It affects your strength (+2). rPois: It protects you from poison. a +0 leather armour of cold resistance (117 gold) a +0 leather armour (26 gold) the +2 pair of boots of Kindness {+Inv Regen+ Int+2} (425 gold) Int: It affects your intelligence (+2). +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) (0, 0, D:8) a scroll of teleportation (10, -26, D:8) a +0 dagger (11, 15, D:8) a +0 dagger (19, -25, D:8) a +0 club (19, -19, D:8) a +2 cloak (29, -37, D:8) a +0 short sword a +0 whip (29, -35, D:8) a +0 dagger (29, 7, D:8) a +0 club (30, -37, D:8) a +0 short sword (30, -36, D:8) a +0 whip (31, -37, D:8) a +0 club (33, -37, D:8) a +0 whip (36, -39, D:8) a +0 short sword (40, 7, D:8) a +0 short sword (45, -27, D:8) a +0 dagger (46, -23, D:8) a +0 cloak (46, -14, D:8) a +0 dagger (48, 7, D:8) a +1 cloak (52, -24, D:8) a +0 club (53, -24, D:8) a +0 short sword (54, -4, D:8) a +0 short sword (55, -22, D:8) a +0 club (55, -4, D:8) a +0 dagger (58, -21, D:8) a +0 short sword a +0 whip (60, -30, D:8) a +0 whip (60, -28, D:8) a +0 short sword (60, -23, D:8) a +0 club a +0 hand axe (60, -20, D:8) a +0 short sword (61, -29, D:8) a +0 club (62, -29, D:8) a +0 short sword a +0 whip (63, -30, D:8) a +0 leather armour a +0 short sword of protection (63, -29, D:8) a +0 robe a +0 dagger (65, 9, D:8) a +1 dagger of electrocution (66, 9, D:8) a +0 short sword (67, 6, D:8) a +0 dagger a +0 kite shield (67, 7, D:8) a +0 short sword a +0 dagger (67, 10, D:8) a +0 leather armour a +2 dagger of draining (68, 8, D:8) a +0 shortbow a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 battleaxe a +0 robe (0, 1, D:9) a +0 spear a +0 robe (1, -1, D:9) a +5 falchion a +0 robe (9, -4, D:9) a scroll of teleportation (14, 2, D:9) a +0 buckler (33, -7, D:9) a +0 quarterstaff Level 10 of the Dungeon [Shop] Zaboef's Antique Weapon Boutique a +0 war axe (80 gold) a +0 mace (69 gold) a +0 dagger (46 gold) a +2 dagger of venom (331 gold) a +0 war axe (80 gold) a +0 long sword (80 gold) the +7 short sword of Laceration {freeze, rN+} (1186 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. (0, 0, D:10) a poisoned dart (2, -7, D:10) a +0 robe a +0 dagger (4, -6, D:10) a +0 plate armour a +0 flail (5, -6, D:10) a scroll of blinking (7, -12, D:10) a +0 robe a +0 dagger (7, -10, D:10) a +0 hand axe a +0 plate armour (7, -9, D:10) a +0 short sword (7, -8, D:10) a +0 giant club a +0 giant spiked club (8, -11, D:10) a +0 giant spiked club a +0 giant club (8, -4, D:10) a curare-tipped dart (9, -11, D:10) a +0 robe a +0 dagger (9, -10, D:10) a +0 club (12, -25, D:10) a poisoned dart (12, -24, D:10) 2 poisoned darts (12, -23, D:10) a poisoned dart (12, -22, D:10) 2 poisoned darts (13, -26, D:10) a poisoned dart (15, -14, D:10) a +0 giant spiked club (still there?) a +0 giant club (still there?) (20, 6, D:10) a +0 dagger (20, 7, D:10) a +1 dagger of speed a +0 dagger (20, 8, D:10) a +0 club (21, 6, D:10) a +0 short sword (21, 8, D:10) a +0 whip (22, -12, D:10) a +0 leather armour (22, 8, D:10) a +0 dagger (30, -5, D:10) a +0 ring mail a +0 trident of venom (42, -6, D:10) a +1 short sword of electrocution (42, 12, D:10) a +0 shortbow 23 arrows (49, -13, D:10) a +0 vampiric trident a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a troll skeleton (0, 3, D:11) a +0 club a +0 chain mail (0, 6, D:11) a +0 battleaxe (still there?) a +0 shortbow (still there?) 24 arrows (still there?) a centaur corpse (still there?) (2, 3, D:11) a +0 club (2, 4, D:11) a +0 club a +0 chain mail a +2 dagger of venom a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) 2 potions of haste (3, -15, D:12) a +0 ring mail (3, -12, D:12) a +0 dagger (7, -39, D:12) a scroll of teleportation (13, -53, D:12) 12 arrows (19, -25, D:12) a +0 spear