Dungeon Crawl Stone Soup version 0.28-a0-881-gae16bb6c82 (webtiles) character file. Game seed: 13365017702282187515 40 Sokar the Sneak (level 3, 0/19 HPs) Began as a Vampire Enchanter on Nov 21, 2021. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:06:31 (1811 turns). Sokar the Sneak (Vampire Enchanter) Turns: 1811, Time: 00:06:32 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 30% Magic: 0/6 EV: 12 Int: 17 God: Gold: 48 SH: 0 Dex: 15 Spells: 4/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 35 stones (quivered) Armour b - a +0 robe (worn) Scrolls g - 2 scrolls of acquirement {unknown} i - a scroll of blinking Potions c - a potion of invisibility e - a potion of might f - 2 potions of degeneration {unknown} h - a potion of brilliance {unknown} j - a potion of heal wounds {unknown} Skills: + Level 1.1 Short Blades - Level 2.1 Dodging - Level 6.0 Stealth - Level 2.0 Spellcasting - Level 5.0 Hexes - Level 1.0 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 8% 3 Tukima's Dance Hex 18% N/A 8% 3 Dazzling Flash Conj/Hex 20% N/A 21% 3 Animate Dead Necr 0% N/A 88% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 99% 5 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: door Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The adder barely misses you. You closely miss the adder. The adder closely misses you. You miss the adder. The adder bites you. You closely miss the adder. The adder bites you but does no damage. You hit the adder. The adder is lightly wounded. The adder bites you. You hit the adder. The adder is moderately wounded. The adder closely misses you. The adder bites you. You hit the adder but do no damage. Your bite misses the adder. The adder is moderately wounded. The adder bites you. You completely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. You hit the adder. Your bite misses the adder. The adder is moderately wounded. The adder barely misses you. x2 Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, chance to affect: 50%) The adder resists with some effort. The adder barely misses you. You barely miss the adder. The adder is moderately wounded. The adder bites you. You completely miss the adder. The adder is moderately wounded. The adder closely misses you. You hit the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. You barely miss the adder. The adder is severely wounded. The adder bites you. You die... #.#.#...†.....)... #.#.#..##......... ..#.#..##.......# ###.#..##.......# ....#..##.......# #####..##.......# ####### #..##.......###.....##### ###(>.........♣.....P...... #.......###...@S≈♣....#### #.......# #.....≈♣≈...♣.####### #....[..####♣..≈≈≈≈♣≈...♣...... #.......'...♣.[≈≈≈≈≈♣♣......# #.......#####♣..≈≈♣≈≈♣.♣....# #.......# #♣..♣≈≈≈.......# #.......# #.♣...♣........... ######### #.#####........### #...S....# You could see an adder. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A bat (D:2) An endoplasm (D:1) 2 goblins (D:1) 3 jackals (D:1) 3 kobolds (D:2) 4 ball pythons A frilled lizard (D:2) A rat (D:1) 19 creatures vanquished. Vanquished Creatures (others) 9 plants (D:2) 9 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sokar the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 176 | D:1 | Reached skill level 5 in Stealth 642 | D:1 | Found a faded altar of an unknown god. 687 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 1133 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1375 | D:2 | Reached skill level 6 in Stealth 1555 | D:2 | Reached skill level 1 in Ice Magic 1555 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1555 | D:2 | Reached XP level 3. HP: 11/19 MP: 0/6 1786 | D:2 | Reached skill level 5 in Hexes 1811 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, minivault_23 D:2: layout_basic, serial_bayou_pond_a, grunt_decor_mini_mirrors, minmay_split_cup_large Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 6 | 6.0 Ice Magic | 1 | 1.0 Hexes | 5 | 5.0 Short Blades | | 1.1 Dodging | | 2.1 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 65 Bite || 4 Throw: Dart || 16 Stone || 5 Cast: Ensorcelled Hiber || 12 Abil: Exsanguinate || 1 Use: Scroll || 4 Stab: Sleeping || 11 Armor: Robe || 5 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1812 | 1721 | 91 | 0 | 1415 | 2 | 906.0 | Dungeon | 1812 | 1721 | 91 | 0 | 1415 | 2 | 906.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1178 daAuts D:2: 633 daAuts