Sokar Level 1 of the Dungeon (0, 0, D:1) 4 stones (0, 37, D:1) 7 stones (0, 41, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 36, D:1) a +0 spear (8, 33, D:1) a +0 whip (10, 12, D:1) 4 stones (10, 27, D:1) a bat corpse (skeletalised by now) (11, -6, D:1) a +0 mace of protection (14, -10, D:1) a +0 club (15, 36, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, 5, D:1) a ball python skeleton (33, 42, D:1) a +0 hand axe (34, 30, D:1) a +0 whip a stone (37, -8, D:1) a rat corpse (skeletalised by now) (38, -11, D:1) 8 stones (45, 35, D:1) a +0 club (46, 12, D:1) a +0 club (50, 47, D:1) a +0 short sword (54, -8, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (9, -6, D:2) a +0 short sword (13, -10, D:2) 4 stones (17, -17, D:2) a frilled lizard skeleton (21, -12, D:2) a hobgoblin skeleton (24, -1, D:2) the +7 spear of Desertification {drain, +Blink Int+4} Int+4: It affects your intelligence (+4). +Blink: It lets you blink. (31, 15, D:2) a +0 lajatang Level 3 of the Dungeon (0, 0, D:3) a bombardier beetle corpse (3, -5, D:3) a scroll of identify (5, 15, D:3) a +0 falchion a +0 long sword (11, 21, D:3) an adder corpse (11, 29, D:3) a +0 cloak (12, 21, D:3) a +0 dagger a stone a kobold corpse (17, 9, D:3) a +0 whip (17, 24, D:3) 5 stones (20, 18, D:3) a +0 dagger a goblin corpse (skeletalised by now) (26, 17, D:3) a +0 ring mail