Sokar Level 1 of the Dungeon (0, 0, D:1) 8 stones (2, -29, D:1) a +0 quarterstaff (8, -35, D:1) a hobgoblin corpse (skeletalised by now) (13, -45, D:1) a +0 leather armour (15, -16, D:1) a ball python skeleton (22, -3, D:1) a +0 leather armour (25, -2, D:1) a +0 sling (28, -13, D:1) 2 stones (31, -10, D:1) a +0 spear (39, -32, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (44, -32, D:1) 2 stones Level 2 of the Dungeon [Shop] Jeynaa's Jewellery Emporium the amulet "Kuryxt" {Acrobat Int+8} (753 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+8: It affects your intelligence (+8). a +6 ring of intelligence (504 gold) an amulet of the acrobat (420 gold) a ring of magical power (280 gold) a +4 ring of protection (504 gold) a ring of willpower (350 gold) a +5 ring of evasion (504 gold) the ring of Aseykk {*Slow Fly rPois rN+++ Int-3} (529 gold) [ring of flight] Int-3: It affects your intelligence (-3). rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Fly: It grants you flight. *Slow: It may slow you when you take damage. (0, 0, D:2) a +0 club (0, 4, D:2) a scroll of amnesia (16, 14, D:2) a +0 sling (18, 20, D:2) a +0 dagger a ball python corpse a quokka corpse