Dungeon Crawl Stone Soup version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 3919734273836863853 7 Sokar the Tinkerer (level 1, 0/14 HPs) Began as a Mountain Dwarf Forgewright on July 17, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:58 (1002 turns). Sokar the Tinkerer (Mountain Dwarf Forgewright) Turns: 1002, Time: 00:03:59 Health: 0/14 AC: 2 Str: 12 XL: 1 Next: 83% Magic: 1/3 EV: 10 Int: 15 God: Gold: 20 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . (100%) f - +2 dagger (elec) {short} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + e - ring of willpower HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -3) A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: - Level 0.1 Maces & Flails - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting + Level 5.3 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 68% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 34% 2d4 3% 2 Launch Clockwork Bee Frge 17% N/A 8% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 56% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 56% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 58% 4 Forge Lightning Spire Air/Frge 9% 3d4 58% 4 Vhi's Electric Charge Tloc/Air 2% N/A 92% 4 Inventory: Hand Weapons a - a +0 hammer f - a +2 dagger of electrocution (weapon) {short} (You took it off a goblin on level 1 of the Dungeon) Armour b - a +0 robe (worn) Jewellery e - a ring of willpower (worn) (You found it on level 1 of the Dungeon) Scrolls g - 2 scrolls of identify {unknown} i - 3 scrolls of teleportation {unknown} j - a scroll of fear {unknown} Potions c - a potion of magic d - a potion of haste {unknown} h - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #...# #...###.#.# #.........# #..####.... #....# # #.##.# ........##.# ##########S# #@# ### You could see an adder. Message History There is an open door here. 😎 MP[+1] Your mp is fully restored (3). You hit the withered plant. The withered plant begins to crumble. The withered plant begins to die. You hit the withered plant. The withered plant begins to crumble. The withered plant begins to die. The withered plant crumbles away. You hit the withered plant. You hit the withered plant. You hit the withered plant. You hit the withered plant. Lightning courses through the withered plant! The withered plant crumbles away. There is a faded altar of an unknown god here. This altar belongs to (a) Qazlal, (b) Vehumet or (c) Elyvilon, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. You hit the withered plant. The withered plant begins to crumble. The withered plant begins to die. You hit the withered plant. You hit the withered plant. You hit the withered plant but do no damage. Lightning courses through the withered plant! The withered plant crumbles away. There is an open door here. There is an open door here. There is an open door here. There is a faded altar of an unknown god here. There is a faded altar of an unknown god here. There is an open door here. There is an open door here. There is a stone staircase leading down here. There is an escape hatch in the floor here. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An adder comes into view. The adder hisses angrily. There is a stone staircase leading up here. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (57% to hit) The kinetic grapnel misses the adder. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (57% to hit) The kinetic grapnel misses the adder. The adder closely misses you. 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (57% to hit) You miscast Kinetic Grapnel. Nothing appears to happen. The adder closely misses you. 😎 MP[-1] You lost 1 mp, and now have 0/3 mp. You barely miss the adder. The adder bites you but does no damage. You hit the adder but do no damage. The adder barely misses you. The adder closely misses you. You miss the adder. The adder bites you. 😕 HP[-1] You take 1 damage, and now have 13/14 hp. You hit the adder. The adder bites you but does no damage. 😎 HP[+1] Your hp is fully restored (14). You closely miss the adder. The adder bites you. The adder barely misses you. 😕 HP[-1] You take 1 damage, and now have 13/14 hp. You hit the adder. The adder bites you but does no damage. You closely miss the adder. The adder bites you. 😕 HP[-1] You take 1 damage, and now have 12/14 hp. You barely miss the adder. The adder bites you. You are poisoned. The adder poisons you! 😕 HP[-1] You take 1 damage, and now have 11/14 hp. You hit the adder. You feel sick. The adder barely misses you. The adder closely misses you. 😮 HP[-2] MP[+1] You take 2 damage, and now have 9/14 hp. You barely miss the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-4] You take 4 damage, and now have 5/14 hp. MASSIVE DAMAGE!! (PAUSE) You miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.3 Maces & Flails | | 0.1 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 31 Mace || 2 Cast: Kinetic Grapnel || 5 Stab: Sleeping || 1 Armour: Robe || 17 Dodge: Dodged || 9 Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, shapermc_ecumenical_altar_flowoftime, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_end_2, infiniplex_forest_straight_2, infiniplex_forest_end_double, infiniplex_forest_lined_corner, infiniplex_forest_straight_1, minivault_14 D:2: minmay_alternating_diamond, layout_basic, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sokar the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 130 | D:1 | Reached skill level 5 in Forgecraft 779 | D:1 | Found a faded altar of an unknown god. 1002 | D:2 | Slain by an adder Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A ball python (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.3 Maces & Flails | | 0.1 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 31 Mace || 2 Cast: Kinetic Grapnel || 5 Stab: Sleeping || 1 Armour: Robe || 17 Dodge: Dodged || 9 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1002 | 992 | 10 | 0 | 886 | 2 | 501.0 | Dungeon | 1002 | 992 | 10 | 0 | 886 | 2 | 501.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 970 daAuts D:2: 31 daAuts