Soleod Level 1 of the Dungeon (0, 0, D:1) 6 stones (3, -14, D:1) 5 stones (5, -34, D:1) 8 stones (11, -32, D:1) a +0 dagger 2 stones (18, -31, D:1) a +0 short sword (22, -25, D:1) a +0 short sword (24, -28, D:1) a +0 mace (27, 0, D:1) a +0 club (29, -24, D:1) a +0 mace (43, -11, D:1) a +2 whip of flaming (47, -3, D:1) a +0 leather armour (47, -2, D:1) a +0 dagger of draining Level 2 of the Dungeon (0, 0, D:2) a +0 robe (34, -22, D:2) a +0 whip (35, 1, D:2) a +0 trident (37, 4, D:2) a +0 club (43, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, 2, D:3) a +0 short sword 4 stones (3, 10, D:3) a +0 club (4, 3, D:3) a +0 mace (5, 9, D:3) a +0 club a +0 leather armour (6, 9, D:3) a +0 short sword (6, 17, D:3) 8 stones (19, 10, D:3) a +0 short sword (33, 11, D:3) a +0 leather armour (39, 23, D:3) a +0 scale mail (51, 6, D:3) a +0 club Level 4 of the Dungeon [Shop] Ticodghi's Magic Scroll Boutique a scroll of amnesia (44 gold) 2 scrolls of amnesia (88 gold) a scroll of enchant armour (82 gold) a scroll of torment (104 gold) a scroll of magic mapping (82 gold) a scroll of brand weapon (104 gold) [Shop] Ejowny's Armour Boutique a +2 robe of willpower (247 gold) a +3 chain mail of fire resistance (371 gold) a +0 pair of boots (63 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) [Shop] Castrek's Assorted Antiques a condenser vane (1120 gold) a scroll of summoning (266 gold) a scroll of silence (266 gold) a +6 vampiric broad axe (1232 gold) a potion of berserk rage (140 gold) a +0 war axe (98 gold) a potion of magic (224 gold) a +0 long sword (98 gold) a potion of haste (280 gold) [Shop] Woxzoy's Antique Armour Shoppe a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) the +1 robe of the Farrier {rC++ Str-5 Int+4} (674 gold) Str: It affects your strength (-5). Int: It affects your intelligence (+4). rC: It greatly protects you from cold. a +0 leather armour (48 gold) a +0 robe (16 gold) a +10 plate armour of ponderousness (1200 gold) the +1 ring mail "Hent" {Contam +Inv Int+8 Dex+4} (1022 gold) Int: It affects your intelligence (+8). Dex: It affects your dexterity (+4). +Inv: It lets you turn invisible. Contam: It causes magical contamination when unequipped. a +0 scale mail (96 gold) (12, -34, D:4) a +0 dagger (23, -17, D:4) a +0 leather armour (33, -27, D:4) a +0 dagger (38, 15, D:4) a +0 dagger a +0 chain mail (40, 15, D:4) a +0 trident a +0 scale mail a +0 dagger a +0 robe (41, 15, D:4) a +0 short sword a +0 leather armour (43, 15, D:4) a +0 short sword (44, -20, D:4) 6 silver boomerangs (47, -43, D:4) a +0 dagger (49, -44, D:4) the +3 war axe of Enoholl {flame, rElec rN+ Str-3 Int+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-3). Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. (57, 5, D:4) 6 curare-tipped darts Level 5 of the Dungeon (0, 0, D:5) a +0 club an orc corpse (2, 5, D:5) a +0 leather armour