Version: Dungeon Crawl Stone Soup 0.14-a0-2723-gdc5d926 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-dc5d926b7f -name Somebody -rc /dgldir/rcfiles/crawl-git/Somebody.rc -macro /dgldir/rcfiles/crawl-git/Somebody.macro -morgue /dgldir/morgue/Somebody/ -webtiles-socket /crawl-master/webserver/sockets/Somebody:2014-02-19.21:40:26.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 15 stack frames. /usr/games/crawl-git-dc5d926b7f(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5f73d3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-dc5d926b7f(_Z13do_crash_dumpv+0x29c) [0x5fd9ac]: do_crash_dump() /usr/games/crawl-git-dc5d926b7f(_Z20crash_signal_handleri+0x6a) [0x5f763a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x324f0) [0x7fdb97c2f4f0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7fdb97ccbaf0]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7fdb97c6fe53]: /lib/x86_64-linux-gnu/libc.so.6(+0x72aca) [0x7fdb97c6faca]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x1fe) [0x7fdb97c6fdbe]: /lib/x86_64-linux-gnu/libc.so.6(fputs+0x9c) [0x7fdb97c65a0c]: /usr/games/crawl-git-dc5d926b7f(_Z3endibPKcz+0x20b) [0x9e154b]: end(int, bool, char const*, ...) /usr/games/crawl-git-dc5d926b7f(_Z9save_gamebPKc+0x1b5) [0x6a2fe5]: save_game(bool, char const*) /usr/games/crawl-git-dc5d926b7f() [0x7b729f] /usr/games/crawl-git-dc5d926b7f(main+0x5cd) [0x4fbe1d]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7fdb97c1bead]: /usr/games/crawl-git-dc5d926b7f() [0x5708d9] GDB not installed. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Feb 19 2014 at 06:32:08 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-format-zero-length -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -isystem contrib/install/x86_64-linux-gnu/include -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-dc5d926b7f/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-dc5d926b7f/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-dc5d926b7f/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = rooms, absdepth0 = 1 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Spell assigned to 'c'. Welcome, Somebody the Minotaur Arcane Marksman. They say that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Press ? for a list of commands and other information. g - a meat ration Okay, then. You open the door. There is an open door here. e - a scroll labeled FOQIOT TEGI You open the door. There is an open door here. You now have 15 gold pieces. There is an open door here. A giant mite comes into view. Firing (i - inventory): c - 20 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - giant mite Aim: a giant mite (clinging) You shoot an arrow. The arrow hits the giant mite. The giant mite is heavily wounded. Firing (i - inventory): c - 19 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant mite Aim: a giant mite (heavily wounded, clinging) You shoot an arrow. The arrow hits the giant mite. The giant mite is heavily wounded. The giant mite bites you. You are poisoned. The giant mite poisons you! Firing (i - inventory): c - 18 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant mite Aim: a giant mite (heavily wounded, clinging) You shoot an arrow. The arrow hits the giant mite. You kill the giant mite! Your Bows skill increases to level 3! You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. * * * LOW HITPOINT WARNING * * * You feel sick. You feel better. You start resting. You start resting. You start resting. HP restored. c - 19 arrows (gained 2) You see here a rotting giant mite corpse. c - 20 arrows (gained 1) A giant cockroach comes into view. Firing (i - inventory): c - 20 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (clinging) You shoot an arrow. The arrow hits the giant cockroach. The giant cockroach is almost dead. Firing (i - inventory): c - 19 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (almost dead, clinging) You shoot an arrow. The arrow misses the giant cockroach. Firing (i - inventory): c - 18 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (almost dead, clinging) You shoot an arrow. The arrow misses the giant cockroach. The giant cockroach closely misses you. Firing (i - inventory): c - 17 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (almost dead, clinging) You shoot an arrow. The arrow hits the giant cockroach. You kill the giant cockroach! You have reached level 2! c - 17 arrows (gained 1) c - 18 arrows (gained 1) c - 20 arrows (gained 2) A goblin comes into view. It is wielding a dagger. The goblin shouts! Firing (i - inventory): c - 20 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger You shoot an arrow. The arrow hits the goblin. The goblin is heavily wounded. Firing (i - inventory): c - 19 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger (heavily wounded) You shoot an arrow. The arrow hits the goblin. You kill the goblin! Things that are here: a dagger; a goblin corpse h - a dagger c - 19 arrows (gained 1) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) b - a +0,+0 bow (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0,+0 bow (weapon); b - a +0 robe (worn) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) h - a +0,+0 dagger (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) h - a +0,+0 dagger (weapon) Adjust to which letter? (? for menu, Esc to quit) b - a +0,+0 dagger (weapon); h - a +0 robe (worn) a - a +0,+0 bow (weapon) b - a +0,+0 dagger (weapon) A bat comes into view. You hit the bat but do no damage. Your headbutt misses the bat. The bat barely misses you. You hit the bat but do no damage. Your headbutt misses the bat. The bat hits you but does no damage. You barely miss the bat. The bat hits you. You closely miss the bat. Your headbutt misses the bat. The bat hits you but does no damage. You barely miss the bat. The bat hits you. The bat hits you but does no damage. You hit the bat but do no damage. The bat barely misses you. You furiously retaliate! You headbutt the bat, but do no damage. The bat hits you. You barely miss the bat. The bat closely misses you. The bat barely misses you. You miss the bat. Your headbutt misses the bat. The bat hits you but does no damage. The bat hits you. A rat comes into view. The bat completely misses you. You furiously retaliate! You headbutt the bat, but do no damage. You barely miss the bat. Your headbutt misses the bat. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. You closely miss the rat. Your headbutt misses the rat. The bat misses you. The rat barely misses you. You furiously retaliate! You headbutt the rat. You barely miss the rat. The rat is moderately wounded. The bat barely misses you. The rat closely misses you. You hit the rat. You kill the rat! The bat hits you but does no damage. The bat barely misses you. The bat misses you. The bat closely misses you. You hit the bat but do no damage. The bat hits you but does no damage. The bat misses you. You closely miss the bat. The bat barely misses you. The bat closely misses you. The bat closely misses you. The bat hits you but does no damage. The bat misses you. You see here 10 gold pieces. You hit the bat. Your headbutt misses the bat. The bat is moderately wounded. The bat barely misses you. You hit the bat. Your headbutt misses the bat. The bat is severely wounded. The bat misses you. The bat hits you. The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. You headbutt the bat. You kill the bat! There are no items here. You now have 25 gold pieces (gained 10). Unknown command. A kobold comes into view. It is wielding a whip. The kobold shouts! The kobold throws a dart. The dart hits you! You see here a dart. a - a +0,+0 bow (weapon) Firing (i - inventory): c - 19 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a whip You shoot an arrow. The arrow misses the kobold. The kobold throws a dart. The dart misses you. Firing (i - inventory): c - 18 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a whip You shoot an arrow. The arrow misses the kobold. Firing (i - inventory): c - 17 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a whip You shoot an arrow. The arrow hits the kobold. You kill the kobold! Firing (i - inventory): c - 16 arrows (quivered) Press: ? - help, Shift-Dir - straight line A bat corpse. Okay, then. b - a +0,+0 dagger (weapon) c - 17 arrows (gained 1) You see here a whip. You see here a leather armour. i - a leather armour Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 robe. You continue taking off your +0 robe. You finish taking off your +0 robe. You start putting on your armour. You continue putting on your leather armour. You finish putting on your +2 leather armour. Drop what? (_ for help) (? for menu, Esc to quit) You drop a +0 robe. You see here a whip. h - a cyan potion A rat comes into view. The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! j - a scroll labeled BOOKIE HUTY You see here 13 darts. k - a scroll labeled ICHEITZ THRUOTS l - a glowing peridot ring You see here 13 stones. g - 2 meat rations (gained 1) You see here a +0 robe. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! Unknown command. Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) l - a glowing peridot ring (left hand) {tried} Read which item? (? for menu, Esc to quit) Okay, then. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin misses you. You furiously retaliate! You headbutt the hobgoblin. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! No target in view! You see here a club. You now have 41 gold pieces (gained 16). m - 3 scrolls labeled JUAKHU FI REEX A rat comes into view. A rat comes into view. The rat bites you but does no damage. You hit the rat. The rat is moderately wounded. The rat barely misses you. You closely miss the rat. The rat is moderately wounded. The rat closely misses you. You hit the rat. You kill the rat! You hit the rat. You kill the rat! No target in view! Things that are here: a rat corpse A rat comes into view. You barely miss the rat. You headbutt the rat, but do no damage. The rat bites you. You closely miss the rat. You headbutt the rat. You kill the rat! No target in view! You now have 49 gold pieces (gained 8). HP restored. You now have 64 gold pieces (gained 15). f - 2 bread rations (gained 1) c - 40 arrows (gained 23) A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! a - a +0,+0 bow (weapon) Firing (i - inventory): c - 40 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin is moderately wounded. Firing (i - inventory): c - 39 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (moderately wounded) You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin is heavily wounded. Firing (i - inventory): c - 38 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (heavily wounded) You shoot an arrow. The arrow hits the hobgoblin. You kill the hobgoblin! c - 38 arrows (gained 1) Things that are here: a club; a hobgoblin corpse c - 39 arrows (gained 1) c - 40 arrows (gained 1) n - a scroll labeled WYR TEMOGUPHEL Things that are here: a club; a hobgoblin corpse o - a scroll labeled AVIPPO MNIONWI You found a teleport trap! Done exploring. (D) Dungeon Where to? (? - help) There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. An adder comes into view. Firing (i - inventory): c - 40 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You shoot an arrow. The arrow hits the adder. The adder is moderately wounded. Firing (i - inventory): c - 39 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot an arrow. The arrow misses the adder. Firing (i - inventory): c - 38 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot an arrow. The arrow misses the adder. Firing (i - inventory): c - 37 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot an arrow. The arrow misses the adder. The adder bites you but does no damage. Firing (i - inventory): c - 36 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot an arrow. The arrow misses the adder. The adder bites you. The adder barely misses you. Firing (i - inventory): c - 35 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot an arrow. The arrow hits the adder. The adder is moderately wounded. The adder misses you. You furiously retaliate! You headbutt the adder. Firing (i - inventory): c - 34 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot an arrow. The arrow misses the adder. The adder barely misses you. Firing (i - inventory): c - 33 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot an arrow. The arrow hits the adder. The adder is severely wounded. The adder bites you. The adder barely misses you. Firing (i - inventory): c - 32 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot an arrow. The arrow misses the adder. The adder barely misses you. Firing (i - inventory): c - 31 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot an arrow. The arrow hits the adder. The adder is almost dead. The adder bites you but does no damage. Firing (i - inventory): c - 30 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You shoot an arrow. The arrow hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Somebody] Species: Minotaur Job: Arcane Marksman class_name: Arcane Marksman HP: 19/23; mods: 0/0 MP: 2/2; mods: 0/0 Stats: 15 (15) 10 (10) 9 (9) Position: (30, 45), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 51 | 16/71 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | | 0 | 0 | 0 | 0 | 0/35 Axes | | 0 | 0 | 0 | 0 | 0/35 Maces & Flails | | 0 | 0 | 0 | 0 | 0/35 Polearms | | 0 | 0 | 0 | 0 | 0/35 Staves | | 0 | 0 | 0 | 0 | 0/35 Slings | | 0 | 0 | 0 | 0 | 0/42 Bows | X | 1 | 100 | 3 | 401 | 149/168 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/35 Dodging | X | 0 | 0 | 2 | 151 | 25/126 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Stabbing | | 0 | 0 | 0 | 0 | 0/1410790144 Shields | | 0 | 0 | 0 | 0 | 0/35 Traps | | 0 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 1 | 100 | 0/200 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | X | 0 | 0 | 2 | 301 | 1/300 Charms | | 0 | 0 | 0 | 0 | 0/100 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | | 0 | 0 | 0 | 0 | 0/50 Evocations | | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 64 #27: 41 Mutations: horns: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0,+0 bow eq slot #6, inv slot #8: +2 leather armour eq slot #7, inv slot #11: ring of positive energy (unknown) }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ASSERT(element_colours[element]) in 'colour.cc' at line 667 failed. Recursive crash.