Somebody the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (unseen) (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (63, 1, D) a crystal ball of energy (67, 1, D) a +2,+1 great sword of protection (69, 1, D) the +8,+5 dagger "Killer Klown's Death" {vamp, rC+ SInv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from cold. It enhances your eyesight. (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) the +1,+1 hand axe of Instinct {freeze, +Blink} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you blink. (73, 2, D) a +3,+2 dwarven flail (75, 2, D) an uncursed amulet of inaccuracy (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (74, 3, D) a +1,+0 dwarven flail a +0 dwarven chain mail (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche (7, 4, D) 13 strawberries (10, 4, D) a tome of Destruction (unseen) (74, 4, D) a +6,+2 mace of draining a +0 dwarven chain mail (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (10, 5, D) an uncursed ring of flight a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 6, D) a crystal ball of energy (66, 6, D) Kikubaaqudgha's Grimoire of Stolen Souls {god gift} Spells Type Level Pain Necromancy 1 Lethal Infusion Charms/Necromancy 2 Corpse Rot Necromancy 2 *Regeneration Charms/Necromancy 3 *Control Undead Necromancy 4 (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +10 plate armour of ponderousness (62, 9, D) the +2,-6 sabre of Okhips {slice, +Blink rF- rN+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from negative energy. It lets you blink. (63, 9, D) an uncursed amulet of stasis (70, 9, D) a +0,+0 elven sabre (72, 9, D) a +0,+0 elven long sword (61, 11, D) a +0,+0 trident a +0 robe (70, 11, D) a +1,+0 elven dagger (62, 12, D) a cursed +0,+0 dwarven battleaxe a +0 robe (61, 17, D) a +2,+1 short sword of draining (62, 17, D) a lantern of shadows (63, 17, D) an uncursed amulet of resist mutation (64, 17, D) a +0 troll leather armour (71, 17, D) an uncursed amulet of resist corrosion (72, 17, D) a +2,+4 battleaxe of flaming (73, 17, D) an uncursed staff of energy (62, 18, D) a +4,+5 giant spiked club (63, 18, D) an uncursed staff of cold (64, 18, D) an uncursed staff of cold (71, 18, D) the ring of Ske Rego {Str+3 Int+2} [ring of strength] It affects your strength (+3). It affects your intelligence (+2). (72, 18, D) an uncursed staff of cold (73, 18, D) the +0,+0 Staff of Olgreb {rPois} It protects you from poison. (62, 21, D) a +0,+0 short sword (unseen) (63, 21, D) a +0,+0 short sword (64, 22, D) a +2,+1 battleaxe (63, 24, D) 3 chunks of giant amoeba flesh (rotten by now) (63, 27, D) a book of Battle (71, 27, D) a stone of tremors (72, 27, D) a +2 chain mail of cold resistance (73, 27, D) a +1 plate armour of magic resistance (61, 28, D) a +1 dwarven chain mail a +4,+1 spear (62, 28, D) a +3,+1 dwarven hand axe of electrocution a +0 dwarven chain mail a plain deck of changes a potion of heal wounds a deep dwarf corpse a +1 robe of magic resistance (63, 28, D) an uncursed staff of energy (72, 28, D) the ring "Pruimawk" {+Fly rElec rC+ Int+1} [ring of flight] It affects your intelligence (+1). It protects you from cold. It insulates you from electricity. (61, 29, D) a stone of tremors (63, 29, D) a +3,+3 dwarven hand axe (64, 29, D) a +1,+0 dwarven hand axe (unseen) (65, 30, D) the +6,+7 captain's cutlass {speed} Attacks with this weapon take half as long, but cause slightly less damage. (unseen) (62, 32, D) a +0 robe (63, 32, D) a +9 blowgun (69, 32, D) a +0,+0 spear (61, 33, D) a +1,+1 dwarven hand axe (62, 33, D) a +0,+1 dwarven hand axe (unseen) (69, 33, D) a +0,+0 spear (71, 33, D) a +0,+0 spear 2 arrows a +0,+0 spear (72, 33, D) a +1,+2 spear a +1,+2 spear a +1,+2 spear a +1,+2 spear a +0,+0 spear a +0,+0 spear a +0,+0 spear a +0,+0 spear a +0,+0 spear a +0,+0 spear a +0,+2 bow a +0,+0 spear 22 arrows (71, 34, D) the cursed -1,+0 trident of Meafer {antimagic, rF+ Int-2 Stlth++} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (-2). It protects you from fire. It makes you much more stealthy. It has a curse placed upon it. a +1,+2 bow (72, 34, D) 2 arrows a +0,+0 spear a +0,+0 spear (69, 37, D) a +1 helmet of see invisible (70, 37, D) an uncursed staff of death (71, 37, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (72, 37, D) a manual of Conjurations (73, 37, D) a book of Burglary (70, 38, D) a cursed amulet of rage (71, 38, D) a +3 orcish chain mail of cold resistance (73, 38, D) the +3,+4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. (70, 42, D) a +0 robe (unseen) (71, 42, D) a +0,+0 dagger (73, 42, D) a wolf corpse (unseen) (73, 44, D) a glowing shapeshifter corpse