Somebody the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (unseen) (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (62, 1, D) the cursed +5,+4 war axe of Zunerewu {flame, +Rage rN+ SInv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It enhances your eyesight. It lets you go berserk. It has a curse placed upon it. (63, 1, D) a +3,+1 glaive of protection (67, 1, D) a plain deck of defence (68, 1, D) a plain deck of defence (69, 1, D) a +3 ring mail of fire resistance (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) a +4,+1 spear of returning (73, 2, D) an uncursed staff of air (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (73, 3, D) a giant frog corpse (skeletalised by now) (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche (10, 4, D) a tome of Destruction (unseen) (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (61, 5, D) a necrophage corpse (skeletalised by now) (10, 6, D) a crystal ball of energy (63, 6, D) a +0,+0 halberd a +0 robe (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) an uncursed staff of earth (63, 9, D) an uncursed staff of summoning (72, 9, D) the ring "Veny" {EV+4 Str-4} [ring of evasion] It affects your evasion (+4). It affects your strength (-4). (69, 10, D) a cursed +4 rod of venom (11/12) (unseen) (70, 10, D) an uncursed staff of fire (62, 11, D) a cursed -4,-2 orcish short sword a cursed -4,+0 orcish dagger an orc corpse (skeletalised by now) a +0 orcish robe (71, 11, D) a manual of Staves (72, 11, D) a +2,+3 great sword a +5,+1 dagger of venom (62, 12, D) a +2,+0 sabre of freezing a +2,+2 orcish dagger a +0 orcish robe an orc corpse (skeletalised by now) a +3,+2 anti-magic falchion a +0 orcish chain mail (73, 12, D) a +3,+2 hand axe (61, 17, D) a tome of Destruction (62, 17, D) an uncursed ring of flight (63, 17, D) an uncursed staff of earth (64, 17, D) an uncursed staff of energy (72, 17, D) the +10,+6 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon take half as long, but cause slightly less damage. It affects your strength (+2). It affects your resistance to hostile enchantments. (73, 17, D) a book of Necromancy (62, 18, D) a +1 scale mail of magic resistance (63, 18, D) a book of Alchemy (71, 18, D) a +5,+1 scimitar of holy wrath (73, 18, D) a plain deck of changes (74, 21, D) a giant amoeba corpse (rotten by now) (60, 22, D) a rotting glowing shapeshifter corpse (59, 23, D) a rotting boring beetle corpse a rotting hill giant corpse a rotting stone giant corpse (59, 24, D) a giant mite corpse (rotten by now) (still there?) a goblin corpse (still there?) a giant frog corpse (rotten by now) (still there?) (60, 24, D) a stone giant corpse (rotten by now) an ogre corpse (rotten by now) a rotting jackal corpse (63, 24, D) a glowing shapeshifter corpse (rotten by now) a glowing shapeshifter corpse (61, 27, D) an uncursed staff of energy (62, 27, D) a +2 ring mail of cold resistance (63, 27, D) a +1,+1 flail of draining (64, 27, D) an uncursed staff of earth (65, 27, D) a +2 robe of magic resistance (71, 27, D) the +12,+10 sword of Jihad {holy, *Rage rN+ MR EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you angry. It makes you much less stealthy. (72, 27, D) the +1,+8 hand axe of Famine {antimagic, +Fly MR++} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. It lets you fly. (62, 28, D) a +0,+0 sabre (63, 28, D) a plain deck of war (64, 28, D) a disc of storms (71, 28, D) a +1 fire dragon armour (73, 28, D) the cursed +7 fire dragon armour "Strueh" {rF++ rC- Dam+5} It affects your damage-dealing abilities (+5). It greatly protects you from fire. It makes you vulnerable to cold. It has a curse placed upon it. (73, 31, D) an iguana corpse (rotten by now) (70, 32, D) a porcupine corpse (rotten by now) (63, 33, D) a giant amoeba corpse (64, 33, D) a glowing shapeshifter corpse