Somebody the Dungeon (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +7,+9 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (37, 1, D) an uncursed staff of power (39, 1, D) an uncursed staff of poison (40, 1, D) a +4,+0 spear of venom (41, 1, D) the +6 blowgun "Zaess" {speed, rF++ Stlth-} Attacks with this weapon take half as long, but cause slightly less damage. It greatly protects you from fire. It makes you much less stealthy. (42, 1, D) a book of Frost (49, 1, D) the ring of Moderation {Wiz Str+1 Dam+6} [ring of wizardry] It affects your strength (+1). It affects your damage-dealing abilities (+6). (50, 1, D) a +2 orcish leather armour of cold resistance (51, 1, D) a scroll of vorpalise weapon (52, 1, D) a bottled efreet (53, 1, D) a tome of Destruction (54, 1, D) an uncursed staff of conjuration (61, 1, D) a potion of agility (62, 1, D) a book of Minor Magic (63, 1, D) an uncursed staff of fire (67, 1, D) an uncursed ring of fire (68, 1, D) an uncursed staff of cold (69, 1, D) a +1 scale mail of fire resistance (3, 2, D) a +5,+5 double sword a +0,+0 falchion a +5,+5 triple sword a +5,+5 great sword (4, 2, D) a +5,+5 quick blade a +5,+5 sabre a +5,+5 dagger (40, 2, D) an uncursed ring of ice (49, 2, D) an ornate deck of defence (50, 2, D) a tome of Destruction (51, 2, D) an uncursed ring of magical power (52, 2, D) an uncursed staff of air (54, 2, D) a +2,+2 long sword of electrocution (68, 2, D) a cursed -2,+0 elven long sword a +0 elven leather armour (75, 2, D) a +1 elven robe of magic resistance (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (61, 3, D) a necrophage corpse (skeletalised by now) (62, 3, D) the cursed -2,-3 war axe of the Hummingbird {speed, -Cast rElec} Attacks with this weapon take half as long, but cause slightly less damage. It insulates you from electricity. It prevents spellcasting. It has a curse placed upon it. (67, 3, D) a +1,+0 elven dagger a +0 elven leather armour (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (61, 4, D) a necrophage corpse (skeletalised by now) (74, 4, D) a cursed +2,+2 dagger a +0 robe (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (7, 5, D) 4 scrolls of amnesia a +0 scale mail a +0 shield (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) a +0 robe of cold resistance (62, 9, D) a +2 rod of venom (11/11) (70, 9, D) a +2,+2 war axe of chopping (71, 9, D) an uncursed ring of ice (62, 10, D) an uncursed staff of conjuration (72, 10, D) a +1,+0 long sword of protection (49, 13, D) a +5,+0 elven falchion of protection (51, 13, D) the ring "Neeqyrea" {Str+1 Int+3 Acc+3 Dam+2} [ring of slaying] It affects your accuracy (+3). It affects your damage-dealing abilities (+2). It affects your strength (+1). It affects your intelligence (+3). (52, 13, D) a sack of spiders (53, 13, D) the ring "Lede" {MR Dam+2} [ring of protection from magic] It affects your damage-dealing abilities (+2). (54, 13, D) a +3 leather armour of magic resistance (55, 13, D) an uncursed staff of poison (51, 14, D) a +0,+0 scimitar (unseen) (36, 15, D) a book of Flames (37, 15, D) an uncursed staff of air (39, 15, D) an uncursed staff of fire (40, 15, D) an uncursed staff of wizardry (41, 15, D) a +0,+0 elven long sword (42, 15, D) the +0 scale mail of Hathuf {+Fly rF+} It protects you from fire. It lets you fly. (43, 15, D) a +4 dwarven chain mail of fire resistance (53, 15, D) a +1,+0 scimitar of draining (still there?) the cursed -4,-3 battleaxe of Rubbish {vamp, MR++ Str+3} (still there?) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (54, 15, D) a +0,+2 trident (36, 16, D) a scroll of vorpalise weapon (38, 16, D) an uncursed staff of fire (39, 16, D) a cursed staff of wizardry (40, 16, D) a lamp of fire (41, 16, D) a lantern of shadows (42, 16, D) the ring of the Orange Skies {Hunger rN+} [ring of hunger] It protects you from negative energy. (43, 16, D) a +0 elven buckler (still there?) a +1,+3 battleaxe of electrocution (still there?) (51, 16, D) a +8 rod of destruction (10/13) (unseen) (52, 16, D) a +1,+4 spear of freezing (54, 16, D) an uncursed staff of death (unseen) (61, 17, D) a +3,+1 halberd of flaming (62, 17, D) an uncursed staff of air (64, 17, D) a +3,+1 long sword of electrocution (71, 17, D) an uncursed staff of air (73, 17, D) an uncursed ring of protection from fire (52, 18, D) a +1 leather armour of cold resistance {god gift} (62, 18, D) a plain deck of destruction (63, 18, D) a +0,+0 great mace (64, 18, D) a +0,+0 flail (71, 18, D) the +1,+6 crossbow of Kluc {elec, rF+ Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. It makes you much more stealthy. (73, 18, D) a book of Alchemy (62, 19, D) the +5,+8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It enhances your eyesight. It lets you go berserk. a naga corpse (skeletalised by now) (74, 19, D) a +0,+1 orcish glaive (unseen) (63, 20, D) an adder corpse (skeletalised by now) (still there?) a black mamba corpse (skeletalised by now) (still there?) (64, 20, D) a +0,+0 glaive a naga corpse (skeletalised by now) (71, 20, D) a +0,+1 orcish dagger (unseen) (72, 20, D) a +1,+1 dwarven battleaxe of chopping a +0,+1 orcish dagger a +2 orcish robe a +0,+0 orcish club a +0 orcish leather armour (64, 21, D) a +1,+1 glaive of dragon slaying (unseen) (71, 21, D) a cursed -3,-2 orcish dagger (unseen) (73, 21, D) a -1,+0 orcish dagger a +0 orcish plate armour an orc corpse (skeletalised by now) (39, 22, D) 2 arrows of flame (39, 23, D) an arrow of flame (49, 25, D) a scroll of vorpalise weapon (50, 25, D) the ring of Pseaj {Wiz MR+ Int+3 SInv} [ring of wizardry] It affects your intelligence (+3). It affects your resistance to hostile enchantments. It enhances your eyesight. (51, 25, D) a plain deck of defence (52, 25, D) a +1 pair of orcish boots of stealth (53, 25, D) a disc of storms (54, 25, D) a +4,+1 dwarven short sword of venom (55, 25, D) a +6 ring of strength a +6 ring of strength (50, 26, D) a +2,+0 flail of protection (51, 26, D) an uncursed staff of cold (52, 26, D) a +1,+2 short sword of speed (53, 26, D) a +5,+4 elven short sword of protection (62, 27, D) the Grimoire of Igneous Battle Magic Spells Type Level Bolt of Fire Conjuration/Fire 6 Delayed Fireball Conjuration/Fire 7 Conjure Ball Lightning Conjuration/Air 7 (63, 27, D) a cursed ring of hunger (64, 27, D) a +0,+4 trident of venom (71, 27, D) a book of Dreams (72, 27, D) a +1 mottled dragon armour (50, 28, D) 3 large rocks (51, 28, D) a large rock (62, 28, D) a +7,+0 hand axe of freezing (63, 28, D) a +1,+2 quarterstaff of distortion (64, 28, D) a book of Changes (72, 28, D) a +0,+0 elven long sword (73, 28, D) the Collected Works on Feathery Arcane Weapons Spells Type Level Magic Dart Conjuration 1 Repel Missiles Charms/Air 2 Throw Flame Conjuration/Fire 2 Flight Charms/Air 3 Mephitic Cloud Conjuration/Poison/Air 3 Venom Bolt Conjuration/Poison 5 (52, 29, D) a +0,+0 giant club a +0,+0 giant club (50, 30, D) 4 large rocks (51, 30, D) a +0,+0 giant spiked club a +0,+0 giant club (52, 30, D) 3 large rocks a +0,+0 giant spiked club a +0,+0 giant club (53, 30, D) a large rock (71, 30, D) a +5 rod of inaccuracy (14/14) a +1,+0 elven dagger (72, 30, D) a +1,+0 elven long sword the +1,+0 dagger of Dishonesty {elec, MR++ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It enhances your eyesight. a cursed -2,+0 elven long sword a +0 elven leather armour (52, 31, D) a large rock a cursed -2,-2 giant club a +0,+0 giant club (71, 31, D) a +0,+0 elven long sword a +0 elven buckler (51, 32, D) a +0,+0 giant club a +0,+0 giant spiked club (55, 33, D) a large rock (52, 34, D) 4 large rocks (49, 37, D) a +0 elven leather armour (50, 37, D) a +5,+1 quarterstaff of speed (51, 37, D) an uncursed ring of magical power (52, 37, D) a book of the Sky (53, 37, D) the +5,+10 whip "Snakebite" {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. (54, 37, D) a +1,+0 elven long sword (59, 37, D) an uncursed staff of cold (60, 37, D) a tome of Destruction (63, 37, D) a +0 robe (69, 37, D) a +3 scale mail of magic resistance (71, 37, D) the ring "Zyotyh" {+Fly rF+ Int+3} [ring of flight] It affects your intelligence (+3). It protects you from fire. (72, 37, D) a +2,+0 dire flail of holy wrath (73, 37, D) an uncursed staff of conjuration (49, 38, D) an uncursed staff of conjuration (51, 38, D) the Compendium of Feathery Aid Spells Type Level Repel Missiles Charms/Air 2 Song of Slaying Charms 2 Swiftness Charms/Air 2 Flight Charms/Air 3 (53, 38, D) a +2,+0 elven short sword (59, 38, D) a disc of storms (60, 38, D) a plain deck of war (61, 38, D) an uncursed staff of conjuration (62, 38, D) an ornate deck of changes (71, 38, D) a +1 ring mail of cold resistance (72, 38, D) a +6 ring of intelligence (73, 38, D) an uncursed staff of death (71, 39, D) a +0,+0 spear (51, 40, D) a +1,+0 elven longbow 37 arrows a +2 robe of fire resistance (52, 40, D) a +2,+0 elven longbow 36 arrows a +0 elven leather armour (70, 40, D) a +0,+0 quarterstaff (unseen) (50, 41, D) a +1,+1 elven long sword (51, 41, D) the +5,+6 crossbow "Vafreqe" {god gift, elec, rC+ Str+1 SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+1). It protects you from cold. It enhances your eyesight. 2 arrows a cursed -2,-3 elven scimitar a +1,+0 elven long sword (52, 41, D) a +5,+0 quarterstaff of crushing a +0 elven chain mail a +1,+0 elven sabre a +0 elven ring mail (69, 41, D) a +0,+0 spear (71, 41, D) a +0,+0 dagger a +0 robe (51, 42, D) an arrow (52, 42, D) a +2,+0 elven bow a +2,+2 anti-magic broad axe 8 arrows a +0 elven scale mail (61, 42, D) a +2,+0 quarterstaff of protection a +0,+0 dagger a +0 robe (62, 42, D) an uncursed staff of power (unseen) (51, 43, D) an arrow (60, 43, D) a +0,+0 mace a +3 ring mail of fire resistance a +0,+0 mace a +0 robe a +1,+2 dagger a +2 robe a human corpse (skeletalised by now) (61, 43, D) a +3,+2 dwarven battleaxe of electrocution {god gift} a +5,+5 demon blade a +2 large shield of protection {god gift} a cursed +1,+2 morningstar a +0 robe a +6,+0 elven dagger a cursed +0 elven robe (62, 43, D) a +1,+1 dwarven war axe (51, 44, D) an arrow (61, 44, D) a +3,+1 dagger (51, 45, D) an arrow (62, 45, D) a +2 robe (unseen)