Somebody the Dungeon (10, 1, D) a +0 shield a +0 scale mail a +0,+0 hand axe {=f} (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (19, 1, D) a book of Necromancy (20, 1, D) an uncursed staff of wizardry (21, 1, D) a Grand Grimoire (23, 1, D) an uncursed staff of conjuration (24, 1, D) an ornate deck of war (25, 1, D) an uncursed staff of energy (26, 1, D) a +2 robe of cold resistance (27, 1, D) a +2,+1 sabre of electrocution (28, 1, D) a plain deck of defence (29, 1, D) a +1,+1 vampiric broad axe (35, 1, D) a +2,+0 falchion of slicing (36, 1, D) a +0,+0 elven long sword (37, 1, D) a +0,+0 mace of crushing (38, 1, D) an uncursed staff of wizardry (39, 1, D) an uncursed staff of power (40, 1, D) a cursed staff of wizardry (41, 1, D) a +2,+0 elven short sword (49, 1, D) a +0,+0 short sword (51, 1, D) a +1,+1 quarterstaff of protection (52, 1, D) a +0 plate armour of magic resistance (53, 1, D) a book of Control (61, 1, D) a cursed ring of hunger (63, 1, D) a +2 robe of fire resistance (68, 1, D) an uncursed staff of power (69, 1, D) a book of Summonings (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (21, 2, D) the +1 pair of gloves of a void {Str+1 Dex+4} It affects your strength (+1). It affects your dexterity (+4). (23, 2, D) a plain deck of summonings (24, 2, D) an uncursed staff of earth (25, 2, D) the +6,+0 falchion of the Sea {freeze, SInv Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It enhances your eyesight. It makes you much more stealthy. (26, 2, D) a book of Hinderance (27, 2, D) a +2,+0 halberd of pain (28, 2, D) a +1,+0 morningstar of protection (36, 2, D) a book of the Dragon (38, 2, D) a book of Control (39, 2, D) a +0,+0 elven long sword (41, 2, D) the Handbook of Malediction Spells Type Level Ensorcelled Hibernation Hexes/Ice 2 Cause Fear Hexes 4 Polymorph Hexes/Transmutation 4 (51, 2, D) an uncursed staff of poison (52, 2, D) a +0,+0 war axe (53, 2, D) an uncursed ring of protection from fire (55, 2, D) a +0,+0 halberd (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (62, 3, D) the cursed -3,-4 spear of Qumysin {pierce, rC+ Int-5} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It protects you from cold. It has a curse placed upon it. (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction (61, 4, D) an uncursed staff of cold (4, 5, D) a +5,+5 executioner's axe (unseen) (7, 5, D) 4 scrolls of amnesia (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (42, 5, D) a +0,+0 elven long sword (51, 5, D) a +2,+5 quarterstaff of speed a +0 cloak a fan of gales a +0,+0 glaive a +0 cloak a +0,+2 scimitar a cursed -1 cloak (52, 5, D) a +1,+0 dwarven morningstar a +0,+0 crossbow of flame a +0 cloak a +2,+1 dwarven short sword of venom a +0 cloak a phial of floods (53, 5, D) a +0,+0 mace a -1 cloak (54, 5, D) a +0,+0 halberd a +0 cloak (10, 6, D) an uncursed staff of energy a crystal ball of energy (22, 6, D) a +7,+4 glaive of flaming a +1 orcish robe (23, 6, D) a +0,-1 halberd a +0 animal skin (24, 6, D) a +2,+0 scimitar of flaming (unseen) (38, 6, D) a +3,+0 elven long sword a +0 elven leather armour an uncursed ring of poison resistance (39, 6, D) a +2,+0 elven long sword a +0 elven ring mail (51, 6, D) a +1,+0 great sword of slicing a +0 cloak a +3,+1 elven scimitar of flaming a +0 cloak (52, 6, D) a +3,+1 lajatang of speed a +0 cloak (53, 6, D) a +1,+1 great mace of draining a +0 cloak a +1,+1 scimitar a +0 cloak (4, 7, D) a +3 large shield (unseen) (23, 7, D) a +0,+0 orcish dire flail 5 silver javelins a +0 orcish leather armour a +0,+0 orcish great sword a +2,+9 club a +4 orcish chain mail of magic resistance a +3 ring of protection (25, 7, D) a -2 shield of reflection {Donald} a +0,+0 quarterstaff a +4,+1 sling 17 sling bullets a +0 ring mail of poison resistance a +1,+0 elven short sword a +0 elven leather armour a +5,+4 scimitar of flaming a +0 plate armour (40, 7, D) a +5,+1 quarterstaff of draining a +0 elven chain mail a lamp of fire (52, 7, D) a +2,+1 battleaxe of freezing a +0 cloak (53, 7, D) a +0,+0 short sword a +0 cloak the ring of the Hippo {Fire rElec Str+1} [ring of fire] It affects your strength (+1). It insulates you from electricity. (4, 8, D) a +5 crystal plate armour (unseen) (23, 8, D) a +2,+0 lajatang of speed a +4,+1 bow of evasion a +2 plate armour a +5,+2 broad axe a +0 elven robe of positive energy (24, 8, D) 2 silver javelins the +4,+0 hand axe of Optimality {antimagic, +Inv rF+ Str+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+3). It protects you from fire. It lets you turn invisible. a +1,+1 falchion a +0 leather armour (25, 8, D) a +4,+4 sabre of electrocution a +0 cloak a +0 pair of gauntlets (41, 8, D) a cursed -2,-2 elven short sword a +4 blowgun a +0 elven ring mail (53, 8, D) a +0,+1 dwarven hand axe (39, 9, D) the cursed -2,-1 great sword of the Globe {drain, rElec MR+ Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0,+0 elven longbow of frost 25 arrows a +1 elven ring mail (61, 9, D) a +2 ring of evasion (63, 9, D) a +2 leather armour of cold resistance (71, 9, D) a sack of spiders (72, 9, D) the cursed -4,-2 dagger "Giantslayer" {stab, rN+ MR+ Str+1 SInv Stlth++} It inflicts extra damage upon your enemies. It affects your strength (+1). It protects you from negative energy. It affects your resistance to hostile enchantments. It enhances your eyesight. It makes you much more stealthy. It has a curse placed upon it. (38, 10, D) a +0,+0 elven longbow a cursed +0 elven leather armour 44 arrows (39, 10, D) a cursed -3,-1 elven longbow 16 arrows a cursed +0 elven leather armour (40, 10, D) a +1,+0 elven scimitar a +0,+2 elven bow of flame a crystal ball of energy 16 arrows (45, 10, D) 2 arrows (61, 10, D) a +2,+0 elven dagger (unseen) (63, 10, D) a +2,+0 elven short sword (unseen) (70, 10, D) a sack of spiders (38, 11, D) a +1,+0 elven long sword (39, 11, D) a +2,+0 quarterstaff of protection a +1,+0 elven dagger a +0 elven chain mail (40, 11, D) an arrow (40, 12, D) an arrow a +0,+0 elven short sword a +0 elven scale mail (2, 13, D) an uncursed ring of poison resistance (3, 13, D) a book of Frost (6, 13, D) a +2,+2 scythe of protection (7, 13, D) a +0 helmet of intelligence (9, 13, D) a +1 dwarven ring mail of fire resistance (10, 13, D) an uncursed staff of power (11, 13, D) Sif Muna's Catalogue of Arcane Weapons and Execration Spells Type Level Throw Flame Conjuration/Fire 2 Throw Icicle Conjuration/Ice 4 Mass Confusion Hexes 6 Discord Hexes 8 (12, 13, D) a +6,+1 trident of flaming (49, 13, D) a +0,+0 war axe (50, 13, D) a +1 naga barding of stealth (3, 14, D) the amulet "Rieshroe" {Spirit Hunger Str+2 Int+1 SInv Stlth++} [amulet of guardian spirit] It affects your strength (+2). It affects your intelligence (+1). It enhances your eyesight. It speeds your metabolism. It makes you much more stealthy. (4, 14, D) a book of Cantrips (5, 14, D) the cursed -2 ring mail "Quisui" {rC++} It greatly protects you from cold. It has a curse placed upon it. (6, 14, D) the +3,+5 long sword "Goblinslayer" {slice, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (unseen) (7, 14, D) a book of Ice (8, 14, D) a +1 orcish chain mail of cold resistance (9, 14, D) a +6,+2 longbow of frost (10, 14, D) a book of War Chants (11, 14, D) a scroll of vorpalise weapon (12, 14, D) a +3,+1 mace of protection (54, 14, D) a +2 pair of boots of flying (2, 15, D) a +1 rod of the swarm (14/14) (3, 15, D) a plain deck of war (4, 15, D) a +2,+3 great mace of draining (still there?) an uncursed staff of poison (still there?) (6, 15, D) an uncursed staff of summoning (7, 15, D) a book of Callings (8, 15, D) the amulet "Ackaoli" {Gourm Str+4 Dex+1} [amulet of the gourmand] It affects your strength (+4). It affects your dexterity (+1). (9, 15, D) a book of Annihilations (10, 15, D) a +3,+4 morningstar of pain (11, 15, D) a +4,+0 short sword of draining (12, 15, D) an uncursed amulet of clarity (35, 15, D) a +3,+1 elven bow of flame (36, 15, D) an uncursed ring of protection from fire (37, 15, D) a book of Dreams (38, 15, D) a +1,+2 quarterstaff of draining (39, 15, D) an uncursed amulet of resist corrosion (40, 15, D) a plain deck of war (41, 15, D) a +5,+2 executioner's axe of chopping (42, 15, D) an uncursed staff of power (43, 15, D) an ornate deck of war (4, 16, D) a +3 chain mail of positive energy (5, 16, D) an uncursed staff of cold (35, 16, D) the +4,+3 broad axe of Voyd {elec, rElec rPois rC-} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (36, 16, D) the cursed -2,-3 morningstar of Thexuhem {crush, +Blink rN+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from negative energy. It lets you blink. It has a curse placed upon it. (37, 16, D) an uncursed staff of earth (38, 16, D) the +10,+6 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon take half as long, but cause slightly less damage. It affects your strength (+2). It affects your resistance to hostile enchantments. (39, 16, D) an uncursed staff of death (40, 16, D) the cursed +0,-2 sling of Uncomfortable Rashes {velocity, +Inv rC+ Dex+3} Any stone fired from it inflicts extra damage. It affects your dexterity (+3). It protects you from cold. It lets you turn invisible. It has a curse placed upon it. (41, 16, D) a +0,+0 mace of pain (42, 16, D) the cursed -2 leather armour "Hech" {+Fly rPois rF+} It protects you from fire. It protects you from poison. It lets you fly. It has a curse placed upon it. (59, 16, D) a +0,+0 trident (unseen) (19, 17, D) an uncursed staff of poison (20, 17, D) an uncursed ring of protection from magic (21, 17, D) an uncursed staff of death (22, 17, D) a book of Callings (24, 17, D) a book of Death (25, 17, D) an uncursed staff of fire (26, 17, D) a +1 leather armour of fire resistance (27, 17, D) the +4 robe of Night {+Inv MR+ SInv Stlth+} It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. It makes you much more stealthy. (28, 17, D) a +4,+2 morningstar of protection (29, 17, D) a sack of spiders (61, 17, D) the cursed -4,-2 bow of Blood-Lust {velocity, SInv} Any arrow fired from it inflicts extra damage. It enhances your eyesight. It has a curse placed upon it. (64, 17, D) a +2,+1 hand axe of venom (71, 17, D) an uncursed staff of power (72, 17, D) a +1 chain mail of fire resistance (73, 17, D) a +3 orcish chain mail of cold resistance (20, 18, D) Azudol Idegg's Handbook of Attacks and Lightness Spells Type Level Sting Conjuration/Poison 1 Throw Frost Conjuration/Ice 2 Static Discharge Conjuration/Air 3 Stone Arrow Conjuration/Earth 3 Conjure Ball Lightning Conjuration/Air 7 (21, 18, D) an uncursed ring of wizardry (22, 18, D) a book of Air (23, 18, D) an uncursed staff of poison (24, 18, D) a box of beasts (25, 18, D) an uncursed ring of protection from cold (26, 18, D) the +3,+4 bow "Mnuicef" {speed, rF- Dex-1} Attacks with this weapon take half as long, but cause slightly less damage. It affects your dexterity (-1). It makes you vulnerable to fire. (27, 18, D) a stone of tremors (28, 18, D) an uncursed staff of cold (29, 18, D) an uncursed staff of cold (51, 18, D) a +3,+1 vampiric broad axe (52, 18, D) the +2,+1 sabre "Roconk" {vamp, +Fly rPois Dex-3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (-3). It protects you from poison. It lets you fly. (unseen) (53, 18, D) a +0,+0 flail (still there?) a +3,+0 short sword of speed (still there?) (62, 18, D) a +4,+2 long sword of holy wrath (63, 18, D) the cursed +5 ring mail of the Guilds {rElec Stlth--} It insulates you from electricity. It makes you much less stealthy. It has a curse placed upon it. (64, 18, D) a +2 ring of evasion (71, 18, D) an uncursed staff of energy (72, 18, D) a +3,+2 trident of holy wrath (73, 18, D) the +11,+11 morningstar "Eos" {elec, -Tele rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It enhances your eyesight. It prevents most forms of teleportation. (23, 19, D) a +2,+1 scimitar of holy wrath (24, 19, D) a book of Control (25, 19, D) a plain deck of defence (51, 19, D) a +0,+0 great mace (unseen) (53, 19, D) a +2,+1 great sword of freezing (still there?) a +0 robe (still there?) (54, 19, D) a +0 robe (53, 20, D) a -1,+0 orcish halberd the +4,+6 hand axe of Dismay {freeze, Str+1 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+1). It affects your dexterity (+2). a +0 chain mail (71, 21, D) a +1,+1 trident of freezing (unseen) (72, 22, D) a cursed +2,+2 great sword a +0 robe of cold resistance (24, 23, D) 5 large rocks (23, 24, D) a large rock (24, 24, D) a large rock (24, 25, D) a large rock (25, 25, D) 3 large rocks (50, 25, D) the ring "Suoch" {rN+ Int+6} [ring of intelligence] It affects your intelligence (+6). It protects you from negative energy. (51, 25, D) a +1,+2 war axe of venom (52, 25, D) an uncursed staff of earth (53, 25, D) a book of the Earth (55, 25, D) an uncursed staff of earth (24, 26, D) a large rock (26, 26, D) a large rock (50, 26, D) the amulet of Zyfy {Clar rF- Dam+3} [amulet of clarity] It affects your damage-dealing abilities (+3). It makes you vulnerable to fire. (51, 26, D) an uncursed staff of poison (53, 26, D) an uncursed amulet of guardian spirit (61, 27, D) an uncursed staff of energy (62, 27, D) Frederick's Collected Works on Arcane Weapons Spells Type Level Sting Conjuration/Poison 1 Searing Ray Conjuration 2 Lightning Bolt Conjuration/Air 5 Fireball Conjuration/Fire 5 Iron Shot Conjuration/Earth 6 (64, 27, D) a cursed -2 ring of intelligence (65, 27, D) the Grimoire of Damaging Ignition Spells Type Level Flame Tongue Conjuration/Fire 1 Throw Flame Conjuration/Fire 2 Conjure Flame Conjuration/Fire 3 Inner Flame Hexes/Fire 3 Bolt of Magma Conjuration/Fire/Earth 5 Bolt of Fire Conjuration/Fire 6 (71, 27, D) an uncursed ring of poison resistance (72, 27, D) a book of Conjurations (73, 27, D) the +6,+1 broad axe of the Establishment {chop, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (62, 28, D) a +3,+1 anti-magic great mace (71, 28, D) a +1,+0 mace of protection (34, 29, D) an uncursed staff of poison (35, 29, D) a book of the Tempests (37, 29, D) a plain deck of changes (39, 29, D) an uncursed staff of summoning (40, 29, D) the +5 chain mail "Qaud" {Str-4 Int+3} It affects your strength (-4). It affects your intelligence (+3). (42, 29, D) a cursed staff of conjuration (43, 29, D) a stone of tremors a stone of tremors (44, 29, D) the cursed -5,-4 lajatang of Beogh's Condemnation {antimagic, Str+3 Int+3 Stlth+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+3). It affects your intelligence (+3). It makes you much more stealthy. It has a curse placed upon it. (36, 30, D) a lamp of fire (39, 30, D) a book of Unlife (40, 30, D) a +1 chain mail of magic resistance (43, 30, D) a book of Beasts (51, 30, D) a +1,+1 falchion of slicing the +3,+5 sling "Khoyqok" {flame, Str+1 Int-1 SInv} It turns projectiles fired from it into bolts of flame. It affects your strength (+1). It affects your intelligence (-1). It enhances your eyesight. (63, 31, D) a +3,+3 eveningstar of draining (71, 31, D) a +0,+0 falchion a +0 cloak (72, 31, D) a +0,+0 great mace a +0 cloak (73, 31, D) a +1,+1 dwarven hand axe a +2 cloak a +0,+0 short sword a +0 cloak (5, 32, D) a +1 pair of boots of stealth (7, 32, D) Shatyub's Grimoire of Summoning and the Snowflakes Spells Type Level Freeze Ice 1 Throw Frost Conjuration/Ice 2 Abjuration Summoning 3 Call Canine Familiar Summoning 3 Summon Demon Summoning 5 Summon Ugly Thing Summoning 6 (9, 32, D) a cursed -3 ring of dexterity (10, 32, D) the +0,+0 Staff of Olgreb {rPois} It protects you from poison. (13, 32, D) a +6,+2 elven bow of flame (62, 32, D) the +4,+5 crossbow "Killer Klown's Foe" {penet, +Fly rC+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from cold. It lets you fly. (64, 32, D) the +5,+7 quarterstaff of Flawed Execution {crush, +Blink Stlth--} It inflicts extra damage upon your enemies. It lets you blink. It makes you much less stealthy. (71, 32, D) a +0,+0 mace (73, 32, D) the +5,+7 great mace of Crawling {venom, Contam +Rage +Inv MR++ SInv} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. It lets you go berserk. It causes magical contamination when unequipped. a +0 cloak (3, 33, D) the Tome of Doomed Talismans Spells Type Level Shroud of Golubria Charms/Translocation 2 Regeneration Charms/Necromancy 3 Spectral Weapon Hexes/Charms 3 Excruciating Wounds Charms/Necromancy 5 Deflect Missiles Charms/Air 6 (10, 33, D) the +4 ring mail of Boleuf {Dex+3 Int+2} It affects your intelligence (+2). It affects your dexterity (+3). (13, 33, D) a +1 cloak of preservation (20, 33, D) an uncursed staff of poison (23, 33, D) the Handbook of Good Luck Spells Type Level Lethal Infusion Charms/Necromancy 2 Regeneration Charms/Necromancy 3 Spectral Weapon Hexes/Charms 3 Control Teleport Charms/Translocation 4 (24, 33, D) the +1 pair of boots of Eternal Vigilance {Dex+5 Int+2} It affects your intelligence (+2). It affects your dexterity (+5). (25, 33, D) a book of Maledictions (26, 33, D) a scroll of vorpalise weapon (29, 33, D) an uncursed ring of sustenance (43, 33, D) a +0,+0 quarterstaff a +0 robe a +0,+0 dagger a +0 blowgun a +0 robe a +5 ring of protection (1, 34, D) a +0,+0 great sword of holy wrath (13, 34, D) a tome of Destruction (19, 34, D) a +0,+0 sabre of holy wrath (20, 34, D) a book of Ice (21, 34, D) an uncursed amulet of inaccuracy (25, 34, D) a +0 orcish ring mail of magic resistance (26, 34, D) an uncursed staff of poison (27, 34, D) an uncursed staff of energy (28, 34, D) a +2,+0 elven long sword (29, 34, D) a +0,+0 war axe (42, 34, D) a needle of confusion (21, 35, D) a +0 shield (unseen) (23, 35, D) a plain deck of war (24, 35, D) a book of Power (26, 35, D) a +0,+0 long sword (27, 35, D) the Papyrus of Creative Black Rituals Spells Type Level Animate Skeleton Necromancy 1 Lethal Infusion Charms/Necromancy 2 Summon Ice Beast Ice/Summoning 4 Agony Necromancy 5 Summon Hydra Summoning 7 (39, 35, D) an uncursed staff of air a +0 animal skin a +0,+0 anti-magic short sword a +2,+1 longbow 23 arrows (40, 35, D) a +1,+0 hand axe of freezing a +0 animal skin (41, 35, D) 2 needles of confusion (42, 35, D) a needle of confusion (43, 35, D) a +0,+0 quarterstaff the +6,+4 spear "Utowourph" {pierce, rC- Str-2 Int-1} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your intelligence (-1). It makes you vulnerable to cold. a +0 robe (38, 36, D) a +2,+1 anti-magic battleaxe a +0,+0 hand axe a +0 animal skin a bottled efreet (39, 36, D) 3 arrows a needle of confusion (41, 36, D) a needle of confusion (38, 37, D) a needle of confusion (39, 37, D) a +0,+0 quarterstaff a +2 robe of fire resistance a +0 robe (49, 37, D) the Disquisition on Cloudy Evil Rituals Spells Type Level Animate Skeleton Necromancy 1 Repel Missiles Charms/Air 2 Sublimation of Blood Necromancy 2 Airstrike Air 4 Twisted Resurrection Necromancy 5 Poisonous Cloud Conjuration/Poison/Air 6 (50, 37, D) a +3,+1 trident of protection (51, 37, D) a book of Debilitation (52, 37, D) the Compendium of Transmutation and the Mountains Spells Type Level Stoneskin Transmutation/Earth 2 Passwall Transmutation/Earth 3 Polymorph Hexes/Transmutation 4 Ignite Poison Fire/Transmutation 5 (53, 37, D) a cursed -2 ring of strength (60, 37, D) a scroll of vorpalise weapon (61, 37, D) a book of the Tempests (69, 37, D) an uncursed staff of poison (70, 37, D) a +4,+2 flail of protection (71, 37, D) a -1,+1 orcish trident (72, 37, D) a cursed staff of energy (73, 37, D) an uncursed staff of poison (22, 38, D) a +0,+0 halberd (unseen) (23, 38, D) a large rock (49, 38, D) a book of Power (51, 38, D) a +1,+1 mace of protection (52, 38, D) Platysh's Compendium of Conjuration and the Volcanoes Spells Type Level Sting Conjuration/Poison 1 Iskenderun's Mystic Blast Conjuration 4 Sticky Flame Conjuration/Fire 4 Bolt of Magma Conjuration/Fire/Earth 5 Bolt of Fire Conjuration/Fire 6 (53, 38, D) the +6,+3 broad axe of Precise Incision {flame, Hunger +Inv MR+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It lets you turn invisible. It speeds your metabolism. (60, 38, D) a +7,+2 great sword of flaming (61, 38, D) a +2 chain mail of fire resistance (62, 38, D) an uncursed ring of invisibility (63, 38, D) a +2 ring of protection (70, 38, D) an uncursed ring of protection from cold (72, 38, D) the ring "Okleng" {rPois Dex+4 Int-5 Dam+5} [ring of poison resistance] It affects your intelligence (-5). It affects your dexterity (+4). It affects your damage-dealing abilities (+5). (73, 38, D) a disc of storms (23, 39, D) 5 large rocks a +0,+2 long sword of holy wrath a +0 chain mail a wand of hasting (4) a plain deck of war a +2,+2 crossbow of flame 25 bolts the ring of Phyosas {Ice Int+2 Acc+3} [ring of ice] It affects your intelligence (+2). It affects your accuracy (+3). (24, 39, D) a cursed -2,-2 battleaxe (unseen) (25, 39, D) a +0,+7 morningstar of protection (unseen) (54, 39, D) a +0,+0 trident (unseen) (72, 39, D) a +2 rod of inaccuracy (14/14) (23, 40, D) a +0 chain mail (unseen) (24, 40, D) 2 bolts (25, 40, D) a +0,+0 crossbow (still there?) 3 bolts (still there?) (50, 40, D) a +1,+0 scythe of dragon slaying (70, 40, D) a +0,+0 orcish dagger a -1,+1 orcish spear a -1,+1 orcish spear a -1,+1 orcish spear a -1,+1 orcish spear a -1,+1 orcish spear (71, 40, D) a +1 rod of demonology (9/9) (still there?) a +1 rod of demonology (8/9) (still there?) a +1 rod of demonology (8/9) (still there?) a +1 rod of demonology (8/9) (still there?) a +1 rod of demonology (8/9) (still there?) a +1 rod of demonology (8/9) (still there?) a +1 rod of demonology (8/9) (still there?) a +1 rod of demonology (8/9) (still there?) (72, 40, D) a +0,+1 orcish flail a +0 orcish leather armour (23, 41, D) a +1,+1 vampiric war axe (still there?) a large rock (still there?) (24, 41, D) a disc of storms (still there?) a +1,+1 vampiric war axe (still there?) (25, 41, D) the cursed +6,+2 sabre of the Grave {venom, +Rage rC+ Str-1 Stlth} It poisons the flesh of those it strikes. It affects your strength (-1). It protects you from cold. It lets you go berserk. It makes you more stealthy. It has a curse placed upon it. (unseen) (50, 41, D) a +0,+0 scythe of flaming (71, 41, D) a +0,+1 orcish hand axe a -1,+1 orcish hand axe (72, 41, D) a +0,+1 orcish mace a +2,+1 orcish spear a +2,+1 orcish spear a +2,+1 orcish spear a +2,+1 orcish spear a +0,+0 orcish war axe (23, 42, D) a +0,+0 orcish great mace (unseen) (24, 42, D) 2 large rocks (still there?) a large rock (still there?) a bolt (still there?) (21, 43, D) a large rock (59, 44, D) a +0,+0 dagger (unseen) (60, 44, D) an uncursed staff of conjuration a +0 robe an uncursed ring of teleport control a +0,+0 dagger (61, 44, D) a +0,+0 mace (61, 45, D) a +3,+2 halberd of dragon slaying (58, 48, D) a +2,+2 mace of draining (59, 48, D) a disc of storms (62, 48, D) an uncursed staff of earth (63, 48, D) a +5 blowgun (64, 48, D) a +0,+2 morningstar of draining (68, 48, D) a +2,+1 mace of protection (71, 48, D) a +0 cloak of poison resistance (75, 48, D) the Catalogue of Sinister Magic Spells Type Level Animate Skeleton Necromancy 1 Vampiric Draining Necromancy 3 Excruciating Wounds Charms/Necromancy 5 Simulacrum Ice/Necromancy 6 (18, 49, D) a box of beasts (19, 49, D) an uncursed staff of cold (20, 49, D) a +2,+2 spear of freezing (21, 49, D) an uncursed staff of fire (22, 49, D) a +2,+1 crossbow of flame (23, 49, D) a book of Transfigurations (24, 49, D) the +4,+5 sling "Cuank" {frost, MR++ Dex+1 SInv} It turns projectiles fired from it into bolts of frost. It affects your dexterity (+1). It affects your resistance to hostile enchantments. It enhances your eyesight. (25, 49, D) an uncursed staff of energy (26, 49, D) 2 scrolls of enchant weapon III (27, 49, D) a +3,+2 trident of freezing (28, 49, D) an uncursed staff of conjuration (29, 49, D) a phial of floods (30, 49, D) a crystal ball of energy (32, 49, D) a +5 ring of evasion (33, 49, D) a +1,+0 hand axe of electrocution (34, 49, D) a book of Flames (38, 49, D) a box of beasts (39, 49, D) an uncursed amulet of the gourmand (41, 49, D) an uncursed ring of sustenance (43, 49, D) a +4 rod of the swarm (14/14) (45, 49, D) a sack of spiders (47, 49, D) an uncursed amulet of stasis (49, 49, D) the Disquisition on Sinister Rituals Spells Type Level Corpse Rot Necromancy 2 Sublimation of Blood Necromancy 2 Regeneration Charms/Necromancy 3 Vampiric Draining Necromancy 3 Simulacrum Ice/Necromancy 6 (50, 49, D) a book of Necromancy (51, 49, D) an uncursed staff of wizardry (54, 49, D) a Necronomicon a book of Burglary (58, 49, D) a +2,+2 whip of electrocution (60, 49, D) a +4,+0 lajatang of pain (61, 49, D) an uncursed staff of cold (63, 49, D) an uncursed staff of cold (70, 49, D) the +0 chain mail of Jigsaw {Str+1 Dam+4} It affects your strength (+1). It affects your damage-dealing abilities (+4). (72, 49, D) Sif Muna's Almanac of Earth and Transmutation Spells Type Level Sandblast Earth 1 Polymorph Hexes/Transmutation 4 Statue Form Transmutation/Earth 6 Shatter Earth 9 (75, 49, D) a +3 rod of inaccuracy (13/13) (19, 50, D) an uncursed staff of energy (20, 50, D) an uncursed staff of poison (21, 50, D) the ring of Cexosesch {rF+ rC+} [ring of protection from fire] It protects you from cold. (22, 50, D) an uncursed staff of earth (23, 50, D) a book of Ice (24, 50, D) an uncursed ring of regeneration (25, 50, D) a book of Minor Magic (26, 50, D) a +2,+0 scimitar of slicing (27, 50, D) a +2 orcish chain mail of poison resistance (28, 50, D) the cursed +0,-2 short sword "Goblinbane" {freeze, rF+ rC+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. It enhances your eyesight. It has a curse placed upon it. (29, 50, D) the +6,+6 halberd of the Dwarven Hall {antimagic, +Inv rElec SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It insulates you from electricity. It enhances your eyesight. It lets you turn invisible. (30, 50, D) a +0 robe of magic resistance (31, 50, D) a Young Poisoner's Handbook (32, 50, D) a +1,+0 double sword of electrocution (33, 50, D) a +4,+2 long sword of slicing (34, 50, D) the ring "Ruoral Norph" {Hunger rElec Dam+2} [ring of hunger] It affects your damage-dealing abilities (+2). It insulates you from electricity. (39, 50, D) an uncursed staff of poison (41, 50, D) the ring "Kukkelel" {Hunger- rElec rF+ rC+ Dam-1 SInv} [ring of sustenance] It affects your damage-dealing abilities (-1). It protects you from fire. It protects you from cold. It insulates you from electricity. It enhances your eyesight. (43, 50, D) a +0,+0 orcish halberd (44, 50, D) a +3 ring of intelligence (45, 50, D) a +0 orcish ring mail (46, 50, D) a cursed staff of air (50, 50, D) the +5,+1 flail of the Peculiar Cities {venom, -Tele rElec SInv} It poisons the flesh of those it strikes. It insulates you from electricity. It enhances your eyesight. It prevents most forms of teleportation. (52, 50, D) a book of Unlife (54, 50, D) a -1,+0 orcish morningstar (60, 50, D) Boris' Handbook of Stolen Souls Spells Type Level Lethal Infusion Charms/Necromancy 2 Agony Necromancy 5 Dispel Undead Necromancy 5 (62, 50, D) a sack of spiders (63, 50, D) the cursed +0 ring mail "Guheint" {rF+ Curse} It protects you from fire. It may recurse itself. It has a curse placed upon it. (64, 50, D) a +5,+3 dwarven flail of holy wrath (67, 50, D) a plain deck of defence (68, 50, D) the +2 blowgun of Defiance {speed, Str+3 Dex+3} Attacks with this weapon take half as long, but cause slightly less damage. It affects your strength (+3). It affects your dexterity (+3). (74, 50, D) the +4,+6 hand axe "Ghawk" {holy, rF+ MR++ SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It affects your resistance to hostile enchantments. It enhances your eyesight. (75, 50, D) a lamp of fire (0, 51, D) an uncursed staff of cold (3, 51, D) an uncursed staff of earth (5, 51, D) a Necronomicon (6, 51, D) the amulet "Guvuupt" {+Rage rC+} [amulet of rage] It protects you from cold. (9, 51, D) an uncursed staff of cold (10, 51, D) the +2 pair of boots of the Assassin {+Inv Dex+3 Stlth++} It affects your dexterity (+3). It lets you turn invisible. It makes you much more stealthy. (11, 51, D) the +9 armour of the Dragon King {rPois rF+ rC+ MR+} It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (12, 51, D) an uncursed staff of conjuration (14, 51, D) a sack of spiders (18, 51, D) a +4,+0 vampiric trident (19, 51, D) the Tome of Ashen Displacement Spells Type Level Sandblast Earth 1 Apportation Translocation 1 Bolt of Magma Conjuration/Fire/Earth 5 Dispersal Translocation 6 Controlled Blink Translocation 7 (20, 51, D) a +1 helmet of intelligence (21, 51, D) a +0 chain mail of fire resistance (22, 51, D) the ring of a Thousand Ships {rElec SInv} [ring of see invisible] It insulates you from electricity. (23, 51, D) a +2,+1 hand axe of flaming (24, 51, D) a book of Changes (25, 51, D) an uncursed amulet of the gourmand (26, 51, D) a box of beasts (27, 51, D) a book of Party Tricks (28, 51, D) a +2,+3 war axe of freezing (29, 51, D) a wand of cold (9) (30, 51, D) the cursed -1,-3 falchion "Heyquyb" {venom, Int+1} It poisons the flesh of those it strikes. It affects your intelligence (+1). It has a curse placed upon it. (31, 51, D) a +2,+2 quarterstaff of crushing (32, 51, D) a book of Minor Magic (33, 51, D) a plain deck of changes (34, 51, D) an uncursed staff of poison (41, 51, D) Sif Muna's Collected Works on Envenoming and Combat Magic Spells Type Level Sting Conjuration/Poison 1 Cure Poison Poison 2 Olgreb's Toxic Radiance Poison 4 Venom Bolt Conjuration/Poison 5 Poisonous Cloud Conjuration/Poison/Air 6 (43, 51, D) a +0 elven leather armour of cold resistance (44, 51, D) a book of Beasts (45, 51, D) a manual of Slings (47, 51, D) a crystal ball of energy (48, 51, D) a +1,+1 orcish whip (51, 51, D) an uncursed staff of wizardry (52, 51, D) an uncursed amulet of the gourmand (53, 51, D) Roxanne's Guide on Earthen Shape Shifting Spells Type Level Sticks to Snakes Transmutation 2 Passwall Transmutation/Earth 3 Ice Form Ice/Transmutation 4 Petrify Transmutation/Earth 4 Blade Hands Transmutation 5 (63, 51, D) a plain deck of war (64, 51, D) a +2 shield of reflection (66, 51, D) the ring of Comm {MR++ EV+2} [ring of evasion] It affects your evasion (+2). It affects your resistance to hostile enchantments. (67, 51, D) a +2,+1 demon whip of reaching (68, 51, D) a legendary deck of defence (69, 51, D) a book of Death (0, 52, D) a cursed staff of power (1, 52, D) an uncursed staff of power (2, 52, D) the cursed -2,-5 mace "Jidurgh Caeck" {pain, rElec rN+ MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (3, 52, D) an uncursed amulet of inaccuracy (4, 52, D) the Reference Book on Helpful Translocation Spells Type Level Infusion Charms 1 Freezing Aura Charms/Ice 2 Blink Translocation 2 Recall Summoning/Translocation 3 Warp Weapon Charms/Translocation 5 Dispersal Translocation 6 (5, 52, D) a +1,+0 sabre (still there?) a +2 robe of positive energy (still there?) (6, 52, D) 4 scrolls of enchant armour (8, 52, D) an uncursed staff of cold (9, 52, D) a +2 plate armour of fire resistance (10, 52, D) an uncursed staff of earth (12, 52, D) a +0,+0 sabre (13, 52, D) a book of Flames (41, 52, D) a +0,+3 flail of protection (unseen) (43, 52, D) a +1,+3 orcish hand axe (unseen) (44, 52, D) a +0,+0 orcish glaive (45, 52, D) a cursed -3,-3 ring of slaying (46, 52, D) a +1 leather armour of poison resistance (47, 52, D) 3 large rocks (still there?) a +3 leather armour of cold resistance (still there?) (48, 52, D) a cursed ring of hunger (still there?) an uncursed ring of regeneration (still there?) (66, 52, D) a manual of Short Blades (0, 53, D) a book of Callings (1, 53, D) the Incunabulum of Conjuration Spells Type Level Magic Dart Conjuration 1 Throw Frost Conjuration/Ice 2 Searing Ray Conjuration 2 Throw Flame Conjuration/Fire 2 Mephitic Cloud Conjuration/Poison/Air 3 (2, 53, D) an uncursed staff of death (3, 53, D) a cursed staff of summoning (4, 53, D) the ring "Hyinoberoah" {rPois Dex+5 Int+4} [ring of poison resistance] It affects your intelligence (+4). It affects your dexterity (+5). (6, 53, D) the ring of Guetuec {MP+9 SInv} [ring of magical power] It enhances your eyesight. (7, 53, D) an uncursed amulet of inaccuracy (9, 53, D) the Grimoire of Frigorific Companions Spells Type Level Summon Small Mammal Summoning 1 Ensorcelled Hibernation Hexes/Ice 2 Call Imp Summoning 2 Ozocubu's Armour Charms/Ice 3 Call Canine Familiar Summoning 3 Summon Dragon Summoning 9 (10, 53, D) an uncursed staff of fire (11, 53, D) the +0,+5 giant club "Skullcrusher" {speed, Str+5} Attacks with this weapon take half as long, but cause slightly less damage. It affects your strength (+5). (12, 53, D) a +0,+0 trident (13, 53, D) an uncursed staff of wizardry (14, 53, D) a +0,+0 trident (41, 53, D) a plain deck of escape (42, 53, D) a +0,+2 orcish flail (unseen) (43, 53, D) a +0,+1 orcish hand axe (45, 53, D) an uncursed staff of fire (unseen) (48, 53, D) a +2,+3 vampiric halberd (still there?) a -1,+1 orcish spear (still there?) (43, 54, D) a +2,+1 bow of flame (44, 54, D) a cursed -4,-2 orcish flail (unseen) (45, 54, D) a +2,+2 falchion of venom (9, 55, D) a +0,+0 spear a +0,+0 spear of dragon slaying a +0,+0 spear of dragon slaying a +0,+0 spear of dragon slaying a +0,+0 spear of dragon slaying a +0,+0 spear of dragon slaying (11, 55, D) a +4,+3 spear of dragon slaying 4 poisoned javelins a cursed +0 leather armour (15, 55, D) a javelin (27, 55, D) 3 large rocks (44, 55, D) a +2,+5 vampiric glaive (unseen) (46, 55, D) a -1,+0 orcish mace (unseen) (47, 55, D) a -1,+1 orcish spear a -1,+1 orcish spear (48, 55, D) a +2,+6 sabre of protection (still there?) a lamp of fire (still there?) (64, 55, D) a +2,+6 halberd of dragon slaying (unseen) (66, 55, D) a +0,+1 anti-magic great mace (68, 55, D) the cursed +3,+1 spear of Wym Egay {slay drac, Dex-3} This legendary weapon is deadly to all dragonkind. It affects your dexterity (-3). It has a curse placed upon it. (8, 56, D) the amulet of the Oligarchy {Gourm Dex+3 Int+2} [amulet of the gourmand] It affects your intelligence (+2). It affects your dexterity (+3). (9, 56, D) a cursed -2,+0 trident a +1 robe (10, 56, D) a +0,+0 spear 19 javelins of returning a +1 leather armour the ring "Ruhes" {Wiz -Tele} [ring of wizardry] It prevents most forms of teleportation. (11, 56, D) a +1,+1 morningstar of draining an uncursed ring of ice a +0,+0 spear a +0,+0 spear 4 poisoned javelins a +5,+3 spear of freezing 14 javelins of returning a +0 leather armour (12, 56, D) a +4,+4 great mace of holy wrath a +6,+1 spear of returning 15 javelins a +2 leather armour the +5,+3 long sword of Aketap {venom, Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). a +1,+2 crossbow of frost a +0 robe a +2,+2 vampiric short sword 10 poisoned javelins a +2 leather armour (13, 56, D) a +2,+1 spear of piercing 12 silver javelins a +0 leather armour a javelin (15, 56, D) a javelin (26, 56, D) a large rock (45, 56, D) a +0 orcish plate armour a -1,+1 orcish spear a +0,+0 great mace an uncursed ring of fire a +0,+0 orcish halberd a +0 orcish chain mail a plain deck of changes 10 large rocks a +0,+0 orcish war axe a -1,+1 orcish club an uncursed ring of see invisible (46, 56, D) the -4,+3 flail "Shreaw" {venom, Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). a +0,+0 giant spiked club a -1,+1 orcish glaive a +0,+1 orcish scimitar a +1,+1 great mace of holy wrath the ring "Rusedura" {-Tele rPois Dex+4} [ring of dexterity] It affects your dexterity (+4). It protects you from poison. It prevents most forms of teleportation. a +0,+1 orcish great mace 2 large rocks a -1,+1 orcish great sword a +0 orcish chain mail (47, 56, D) a -1,+0 orcish trident (still there?) a +2,+1 orcish dagger (still there?) (65, 56, D) an uncursed staff of wizardry (still there?) an uncursed ring of see invisible (still there?) (66, 56, D) an uncursed staff of air (still there?) the +2,+5 dagger "Guamim" {vamp, *Rage rF+ rC+ Stlth++} (still there?) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It protects you from cold. It makes you angry. It makes you much more stealthy. (67, 56, D) an uncursed staff of summoning (still there?) an uncursed ring of see invisible (still there?) (68, 56, D) a lamp of fire a stone of tremors (9, 57, D) a +2,+1 battleaxe of electrocution a +0,+0 spear a +0,+0 trident a poisoned javelin a cursed +5 rod of venom (9/9) a +0 leather armour 17 javelins a +0 leather armour (10, 57, D) a +2,+1 sabre of protection a +2,+1 spear 17 javelins a +0 leather armour a +2,+0 spear of venom a +2,+1 spear a +2,+1 spear a +0,+0 spear a +1 robe (11, 57, D) a +0,+2 spear 3 poisoned javelins 2 javelins a +2,+0 vampiric spear a +0 robe a +0 robe (12, 57, D) a javelin a +0,+0 spear (15, 57, D) a +2,+1 spear (44, 57, D) a large rock (45, 57, D) a +0,+0 orcish glaive (still there?) 4 large rocks (still there?) (47, 57, D) a +2,+1 orcish glaive of venom (unseen) (65, 57, D) an uncursed ring of protection from fire (67, 57, D) an uncursed ring of see invisible (9, 58, D) a +2,+2 demon trident of venom a +0 leather armour a +0,+0 sabre a +1 robe (10, 58, D) a +0,+0 spear of dragon slaying a +0 leather armour a +0,+0 spear 2 poisoned javelins 20 javelins a +2,+1 spear (11, 58, D) a +0,+0 spear (15, 58, D) a javelin (45, 58, D) 5 large rocks (unseen) (46, 58, D) a +0 orcish chain mail (unseen) (47, 58, D) a -1,+0 orcish mace (still there?) a +4 orcish chain mail of magic resistance (still there?) (48, 58, D) the cursed -2,-5 hand axe of the Orcish Mines {freeze, MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. (unseen) (65, 58, D) an uncursed staff of power (66, 58, D) a +1 orcish robe of positive energy (8, 59, D) a +0,+0 spear (9, 59, D) 2 silver javelins a +0,+0 sabre a javelin a poisoned javelin (10, 59, D) a +2,+5 sabre of venom a +0 robe (11, 59, D) a poisoned javelin (46, 59, D) 2 large rocks (8, 60, D) a silver javelin a javelin (11, 60, D) a throwing net (15, 60, D) a poisoned javelin (14, 61, D) a +0,+0 spear (6, 62, D) 2 poisoned javelins (10, 62, D) a poisoned javelin (12, 62, D) a poisoned javelin (14, 62, D) 2 javelins (46, 63, D) 2 large rocks