Dungeon Sprint DCSS version 0.13-a0-2772-g9cbdda8 (webtiles) character file. 37 Somebody the Grave Robber (level 2, -6/15 HPs) Began as a Deep Elf Necromancer on Aug 24, 2013. Mangled by an ogre ... wielding a +0,+0 giant club (17 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:43 (270 turns). Somebody the Grave Robber (Deep Elf Necromancer) Turns: 270, Time: 00:00:43 HP -6/15 AC 2 Str 5 XL: 2 Next: 44% MP 4/8 EV 13 Int 19 God: Gold 20 SH 0 Dex 15 Spells: 3 memorised, 5 levels left Res.Fire : . . . See Invis. : . (no weapon) Res.Cold : . . . Warding : . a - +0 elf robe Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 elven robe (worn) Comestibles c - a bread ration Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds g - 2 potions of magic Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 *Animate Skeleton Necromancy 1 *Lethal Infusion Charms/Necromancy 2 Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 7.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None c - Lethal Infusion Chrm/Necr ###....... 6% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club The ogre convulses in agony! There is an open door here. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded) The ogre convulses in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (heavily wounded) The ogre convulses in agony! The ogre hits you with a giant club! Ouch! That really hurt! You die... ########## #<<#..'..# #<@O..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Somebody, the Deep Elf Necromancer, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 2 | D | Learned a level 1 spell: Animate Skeleton 3 | D | Noticed Ijyb 16 | D | Killed Ijyb 16 | D | Reached skill level 7 in Necromancy 16 | D | Reached XP level 2. HP: 10/15 MP: 0/8 262 | D | Learned a level 2 spell: Lethal Infusion 263 | D | Noticed an ogre 270 | D | Mangled by an ogre Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Pain || 8 Use: Potion || 2