Somebody the Dungeon (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (19, 1, D) a +2 chain mail of fire resistance (20, 1, D) an uncursed staff of wizardry (22, 1, D) a stone of tremors (23, 1, D) a +4 rod of warding (13/13) (24, 1, D) a book of Summonings (25, 1, D) a book of Air (26, 1, D) a +0,+2 great mace of holy wrath (27, 1, D) a +2,+0 scythe of pain (28, 1, D) an uncursed amulet of the gourmand (29, 1, D) a plain deck of war (35, 1, D) a book of Annihilations (36, 1, D) a disc of storms (40, 1, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (42, 1, D) a +4,+2 hand axe of electrocution (49, 1, D) the Collected Works on Boosts and Lightness Spells Type Level Repel Missiles Charms/Air 2 Shroud of Golubria Charms/Translocation 2 Ozocubu's Armour Charms/Ice 3 Poisonous Cloud Conjuration/Poison/Air 6 Conjure Ball Lightning Conjuration/Air 7 (50, 1, D) an uncursed staff of earth (51, 1, D) an uncursed ring of protection from cold (52, 1, D) the +6,+6 flail of Anguish {holy, +Fly rElec SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It enhances your eyesight. It lets you fly. (53, 1, D) a +0 elven large shield of reflection (55, 1, D) a plain deck of defence (61, 1, D) an uncursed ring of protection from magic (63, 1, D) the cursed -5,-4 long sword "Achaph" {freeze, +Inv rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you turn invisible. It has a curse placed upon it. (67, 1, D) a +0,+7 bow of flame (68, 1, D) a +4,+0 scimitar of draining (69, 1, D) an uncursed ring of protection from magic (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (19, 2, D) a +4 plate armour of magic resistance (20, 2, D) the +10,+6 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon take half as long, but cause slightly less damage. It affects your strength (+2). It affects your resistance to hostile enchantments. (21, 2, D) a shadow dragon corpse (skeletalised by now) (22, 2, D) an uncursed ring of protection from magic (23, 2, D) a scroll of vorpalise weapon (24, 2, D) a +0 pair of orcish gloves of strength (25, 2, D) Yreur's Advanced Guide to Spellcasting Spells Type Level Lightning Bolt Conjuration/Air 5 Force Lance Conjuration 5 Venom Bolt Conjuration/Poison 5 Lee's Rapid Deconstruction Earth 5 Twisted Resurrection Necromancy 5 Blade Hands Transmutation 5 (26, 2, D) a +1,+2 glaive of protection (27, 2, D) an uncursed amulet of resist mutation (28, 2, D) the cursed -2 robe "Kasu" {rPois rF+ MR++} It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (29, 2, D) a plain deck of escape (40, 2, D) a book of Alchemy (51, 2, D) a +1,+2 halberd of venom (52, 2, D) an uncursed staff of air (53, 2, D) a book of the Tempests (54, 2, D) a +2,+3 glaive of chopping (55, 2, D) a +0 leather armour of fire resistance (62, 2, D) the Handbook of Moulding Spells Type Level Beastly Appendage Transmutation 1 Spider Form Transmutation/Poison 3 Ignite Poison Fire/Transmutation 5 (73, 2, D) a +6,+3 hand axe of freezing (75, 2, D) a manual of Poison Magic (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (51, 5, D) the +3,+5 morningstar "Lexeifag" {freeze, MR++ Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your resistance to hostile enchantments. (unseen) (53, 5, D) a cursed +0,+0 mace a +0,+0 spear a +0 animal skin a +0 blowgun 9 poisoned needles a +0 buckler (10, 6, D) an uncursed staff of energy a crystal ball of energy (51, 6, D) a +3,+2 sabre of flaming (unseen) (4, 7, D) a +3 large shield (unseen) (51, 7, D) a cursed +0,-1 hand axe (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (52, 9, D) a poisoned needle (61, 9, D) the cursed +0 scale mail "Vunicitz" {Acc-2} It affects your accuracy (-2). It has a curse placed upon it. (63, 9, D) a +2 ring mail of fire resistance (71, 9, D) Wizardry in Simple Steps Spells Type Level Regeneration Charms/Necromancy 3 Conjure Flame Conjuration/Fire 3 Stone Arrow Conjuration/Earth 3 Inner Flame Hexes/Fire 3 Vampiric Draining Necromancy 3 (7, 10, D) a +0 scale mail a +0 shield a +0,+0 hand axe {=f} (62, 10, D) a book of War Chants (70, 10, D) a book of Fire (72, 10, D) a +3,+0 crossbow of frost (71, 11, D) an uncursed staff of power (2, 13, D) an uncursed staff of summoning (3, 13, D) a Necronomicon (6, 13, D) a book of Unlife (7, 13, D) a +2,+3 eveningstar of holy wrath (8, 13, D) a +6 plate armour of ponderousness (9, 13, D) a +0,+0 long sword (10, 13, D) an uncursed amulet of resist corrosion (11, 13, D) the +2 leather armour of Grace {rC+} It protects you from cold. (49, 13, D) a +2 robe of positive energy (50, 13, D) the +3,+5 dagger of Tender Mercy {freeze, rF+ MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It affects your resistance to hostile enchantments. (51, 13, D) a book of Beasts (52, 13, D) a book of Power (53, 13, D) an ornate deck of war (54, 13, D) an uncursed staff of poison (55, 13, D) a book of Control (2, 14, D) a book of the Dragon (3, 14, D) a +1 cap of see invisible (5, 14, D) a book of Death (6, 14, D) a scroll of vorpalise weapon (7, 14, D) an uncursed staff of poison (8, 14, D) an uncursed staff of fire (10, 14, D) the Incunabulum of Bewitchment and Translocation Spells Type Level Corona Hexes 1 Apportation Translocation 1 Teleport Other Translocation 3 Enslavement Hexes 4 Fulminant Prism Conjuration/Hexes 5 Dispersal Translocation 6 (11, 14, D) a book of Minor Magic (12, 14, D) a lantern of shadows (50, 14, D) an uncursed staff of summoning (51, 14, D) an uncursed amulet of the gourmand (52, 14, D) a +2 dwarven plate armour of cold resistance (53, 14, D) a lantern of shadows (54, 14, D) a Young Poisoner's Handbook (55, 14, D) a +3,+2 sabre of venom (2, 15, D) a +4,+2 trident of piercing (4, 15, D) Diqiaf's Almanac of Boosts Spells Type Level Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Ozocubu's Armour Charms/Ice 3 Ring of Flames Charms/Fire 7 (7, 15, D) a +0 naga barding of flying (8, 15, D) a disc of storms (11, 15, D) an ornate deck of defence (12, 15, D) the ring "Styc" {+Inv rN+ Int+3} [ring of intelligence] It affects your intelligence (+3). It protects you from negative energy. It lets you turn invisible. (36, 15, D) an uncursed staff of fire (37, 15, D) an uncursed staff of summoning (38, 15, D) a +3 leather armour of fire resistance (41, 15, D) a book of the Warp (42, 15, D) the +0 scale mail "Firynehe" {Dex+2 Int-2 Acc+3} It affects your intelligence (-2). It affects your dexterity (+2). It affects your accuracy (+3). (35, 16, D) a +0,+0 scimitar (36, 16, D) a +0,+0 trident (38, 16, D) a -1,+1 orcish mace (39, 16, D) a +0,+1 orcish mace (43, 16, D) a +0,+0 trident (21, 17, D) a +2,+0 mace of protection (24, 17, D) a book of Air (25, 17, D) a +0,+0 trident (26, 17, D) an uncursed staff of cold (27, 17, D) a +1,+1 long sword (28, 17, D) a +0,+0 hand axe (61, 17, D) the Grimoire of Glacial Self-Improvement Spells Type Level Sure Blade Hexes/Charms 2 Regeneration Charms/Necromancy 3 Ozocubu's Armour Charms/Ice 3 Song of Shielding Charms 4 Ice Form Ice/Transmutation 4 (62, 17, D) a book of Beasts (63, 17, D) the cursed -5 pair of boots "Saukinus" {+Fly rElec Dam+2} It affects your damage-dealing abilities (+2). It insulates you from electricity. It lets you fly. It has a curse placed upon it. (73, 17, D) the +6,+8 spear "Egoij" {freeze, Dex+1} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+1). (6, 18, D) a +0,+0 halberd (7, 18, D) a +2,+0 elven trident (8, 18, D) a +2,+4 flail of draining (unseen) (20, 18, D) an uncursed staff of poison (23, 18, D) an uncursed staff of cold (25, 18, D) the Compendium of Assistive Confrontation Spells Type Level Sting Conjuration/Poison 1 Swiftness Charms/Air 2 Stone Arrow Conjuration/Earth 3 Excruciating Wounds Charms/Necromancy 5 Force Lance Conjuration 5 (26, 18, D) a +4 dwarven chain mail of poison resistance (27, 18, D) an uncursed staff of energy (28, 18, D) a +0,+0 war axe (62, 18, D) the +6 chain mail of the Buccaneer {Str+2 Dex+3} It affects your strength (+2). It affects your dexterity (+3). (63, 18, D) an uncursed staff of conjuration (64, 18, D) a +4,+2 vampiric short sword (71, 18, D) a book of Cantrips (72, 18, D) an uncursed staff of poison (73, 18, D) an uncursed staff of power (3, 19, D) a +0,+0 dagger (6, 19, D) a +2,+3 broad axe of freezing (unseen) (7, 19, D) a +1,+0 elven long sword of protection a +0,+0 dagger a cursed +0 elven robe 2 potions of heal wounds a human corpse (rotten by now) a +0 robe a +2 ring of evasion a +0,+0 mace (8, 19, D) a +0,+0 long sword (unseen) (24, 19, D) the cursed -1,-4 trident of Okawaru's Supremacy {elec, Int+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It has a curse placed upon it. (40, 19, D) a +1,+1 elven whip of draining a +0 cloak (41, 19, D) a +0,+0 trident (unseen) (6, 20, D) an uncursed staff of energy (unseen) (7, 20, D) a +5,+2 long sword of protection a +0 robe (8, 20, D) a +3,+2 hand axe of freezing a ghoul corpse (rotten by now) (37, 20, D) a +0,+0 glaive (unseen) (38, 20, D) a +0,+0 flail (unseen) (39, 20, D) a +0,+0 great mace a +0 cloak a +0,+0 war axe a +0 cloak a +2,+1 quarterstaff of speed a cursed -1 cloak (6, 21, D) a +1,+2 orcish great sword (unseen) (7, 21, D) a +2,+4 mace of protection (unseen) (37, 21, D) the +6,+2 battleaxe "Beetlebane" {chop, rElec Str+1 SInv} It inflicts extra damage upon your enemies. It affects your strength (+1). It insulates you from electricity. It enhances your eyesight. (unseen) (38, 21, D) a +0,+2 dagger (39, 21, D) a +0,+0 glaive a cursed +0 cloak a white draconian corpse (skeletalised by now) a +0,+2 flail a +2 cloak of darkness a lantern of shadows a green draconian corpse (skeletalised by now) a +3,+1 mace of protection a +0 cloak a red draconian corpse (skeletalised by now) (70, 21, D) an uncursed staff of cold (unseen) (71, 21, D) a +0,+0 sabre (unseen) (72, 21, D) a +0,+0 spear (8, 22, D) a +0,+0 bardiche (unseen) (36, 22, D) a +2,+1 long sword (unseen) (38, 22, D) a +2,+2 vampiric war axe a +0 cloak a green draconian corpse (skeletalised by now) (40, 22, D) a +0,+0 scimitar of holy wrath (unseen) (71, 22, D) a +2,+0 dagger (49, 25, D) a +6,+3 demon whip of draining (50, 25, D) a cursed ring of sustain abilities a +6 ring of strength a +6 ring of strength an uncursed ring of see invisible (51, 25, D) a +3 ring of protection (53, 25, D) the ring "Nyink" {Hunger Str+1 Dex+2} [ring of hunger] It affects your strength (+1). It affects your dexterity (+2). (54, 25, D) a plain deck of defence (55, 25, D) a +2 orcish leather armour of cold resistance (50, 26, D) a +2,+4 anti-magic quarterstaff (51, 26, D) a +5 ring of evasion (52, 26, D) the cursed +2 robe of Ycrafuah {Str+3 Dex-2 Int+5} It affects your strength (+3). It affects your intelligence (+5). It affects your dexterity (-2). It has a curse placed upon it. (53, 26, D) a +3,+2 long sword of holy wrath (54, 26, D) the +1,+9 glaive "Schunarph" {speed, rF++} Attacks with this weapon take half as long, but cause slightly less damage. It greatly protects you from fire. (61, 27, D) the +3,+4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. (62, 27, D) a +0,+0 spear (unseen) (63, 27, D) the +7 pearl dragon armour of the Centipede {rN+ Str+3 Dam+5} It affects your strength (+3). It affects your damage-dealing abilities (+5). It protects you from negative energy. (64, 27, D) an uncursed amulet of resist mutation (72, 27, D) the Almanac of Burning Arcane Weapons Spells Type Level Flame Tongue Conjuration/Fire 1 Conjure Flame Conjuration/Fire 3 Fireball Conjuration/Fire 5 (73, 27, D) the +4 chain mail "Khi Git" {+Blink +Rage MR++ Str+1} It affects your strength (+1). It affects your resistance to hostile enchantments. It lets you blink. It lets you go berserk. (23, 28, D) a +0,+0 short sword (unseen) (24, 28, D) a +0,+0 war axe (unseen) (25, 28, D) a +0,+0 long sword (unseen) (29, 28, D) a +0,+0 war axe (unseen) (62, 28, D) a +3 scale mail of fire resistance (63, 28, D) a stone of tremors (64, 28, D) an ornate deck of summonings (71, 28, D) a +1,+0 anti-magic lajatang (72, 28, D) a +2 chain mail of fire resistance (73, 28, D) the cursed -4 ring mail of Xiarotet {Str+3 Dex-2 Int-5 Curse} It affects your strength (+3). It affects your intelligence (-5). It affects your dexterity (-2). It may recurse itself. It has a curse placed upon it. (23, 29, D) an uncursed staff of power (unseen) (24, 29, D) a +1,+0 quarterstaff of protection (unseen) (25, 29, D) a +0,+0 war axe a cursed +0 cloak a black draconian corpse (skeletalised by now) a +1,+0 elven long sword a +0 cloak (26, 29, D) a cursed -1,+0 war axe (unseen) (27, 29, D) an uncursed staff of conjuration (unseen) (28, 29, D) a +0,+0 battleaxe a +0,+0 elven dagger a +0 cloak a +0,+0 war axe a +0 cloak a pale draconian corpse (skeletalised by now) (29, 29, D) a +3,+2 sabre of draining a +1,+1 spear of returning a +0 cloak a grey draconian corpse (skeletalised by now) a +3,+2 elven trident a +0 cloak a black draconian corpse (skeletalised by now) (30, 29, D) a cursed +0,-2 mace a +1 blowgun of evasion a +0 cloak (34, 29, D) the +0 robe of the Crypt {Str-2 Dex+1} It affects your strength (-2). It affects your dexterity (+1). (39, 29, D) an uncursed staff of earth (40, 29, D) an uncursed staff of power (41, 29, D) a +1,+0 trident of piercing (42, 29, D) a scroll of vorpalise weapon (44, 29, D) a cursed +4 rod of warding (12/12) (62, 29, D) 4 large rocks (unseen) (63, 29, D) a +0,+0 trident a throwing net (64, 29, D) a +0,+0 spear (unseen) (65, 29, D) a +0,+0 spear (unseen) (25, 30, D) a +0,+0 flail (unseen) (27, 30, D) a +2,+2 dwarven sabre of venom (unseen) (28, 30, D) a +0,+0 glaive (unseen) (29, 30, D) a -1,+0 orcish scimitar (unseen) (31, 30, D) a +2,+2 orcish trident (unseen) (34, 30, D) a +5,+1 trident of dragon slaying (37, 30, D) a +0 robe (38, 30, D) a crystal ball of energy (40, 30, D) an uncursed staff of death (42, 30, D) a Necronomicon (43, 30, D) an uncursed staff of poison (63, 30, D) a +2,+4 spear a +2,+4 spear a +2,+4 spear a +2,+4 spear (33, 31, D) a +0,+0 sabre (38, 31, D) a stone of tremors (45, 31, D) the +9 plate armour of the Orcish Mines {Dex-2 Int+4} It affects your intelligence (+4). It affects your dexterity (-2). (72, 31, D) a +0,+0 orcish great mace a +0 orcish chain mail (73, 31, D) a +0,+0 bow (unseen) (1, 32, D) the +1,+2 long sword "Pyammy" {venom, MR+ Int-3} It poisons the flesh of those it strikes. It affects your intelligence (-3). It affects your resistance to hostile enchantments. (2, 32, D) an uncursed staff of air (3, 32, D) a +2,+2 vampiric double sword (4, 32, D) a +1 ring of strength (5, 32, D) a book of the Warp (7, 32, D) an uncursed ring of see invisible (8, 32, D) an uncursed staff of poison (9, 32, D) a tome of Destruction (10, 32, D) a fan of gales (11, 32, D) an uncursed staff of conjuration (12, 32, D) a fan of gales (13, 32, D) a +6,+2 mace of protection (33, 32, D) an uncursed staff of fire (51, 32, D) (unseen) (63, 32, D) a large rock (73, 32, D) a +0,+1 orcish great sword (unseen) (1, 33, D) a +2 lightning rod (11/11) (2, 33, D) an uncursed staff of death (3, 33, D) a manual of Fire Magic (4, 33, D) a +4,+2 elven dagger of speed (5, 33, D) a cursed ring of hunger (8, 33, D) the +3 buckler of Aniatait {Str+2 Int+3} It affects your strength (+2). It affects your intelligence (+3). (9, 33, D) the cursed +0,+0 halberd "Cuilue" {vamp, Contam rF+ Dex+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+3). It protects you from fire. It causes magical contamination when unequipped. It has a curse placed upon it. (10, 33, D) a +2,+2 mace of draining (11, 33, D) a scroll of holy word (12, 33, D) a crystal ball of energy (13, 33, D) a book of Clouds (19, 33, D) a +1,+1 bardiche of dragon slaying (20, 33, D) a scroll of vorpalise weapon (21, 33, D) a +2,+1 bow of flame (22, 33, D) an uncursed staff of death (23, 33, D) a book of Minor Magic (25, 33, D) Shiecu Voila's Grimoire of Cold and Execration Spells Type Level Freeze Ice 1 Ensorcelled Hibernation Hexes/Ice 2 Ozocubu's Armour Charms/Ice 3 Metabolic Englaciation Hexes/Ice 6 Ozocubu's Refrigeration Ice 6 (26, 33, D) the +2 leather armour of Gravity {Dex+4 Int+3} It affects your intelligence (+3). It affects your dexterity (+4). (28, 33, D) a +0 pair of gauntlets of dexterity (29, 33, D) an uncursed staff of death (43, 33, D) a +1,+1 vampiric sabre (1, 34, D) a disc of storms (2, 34, D) a +4 lightning rod (13/13) (3, 34, D) Sif Muna's Grimoire of Combat Magic and Benedictions Spells Type Level Mephitic Cloud Conjuration/Poison/Air 3 Spectral Weapon Hexes/Charms 3 Control Teleport Charms/Translocation 4 Iskenderun's Mystic Blast Conjuration 4 Bolt of Fire Conjuration/Fire 6 (4, 34, D) a +3,+7 morningstar of protection (5, 34, D) a plain deck of defence (6, 34, D) the +4 scale mail of Quantum Leap {Acc+2 Dam+6} It affects your accuracy (+2). It affects your damage-dealing abilities (+6). (7, 34, D) an uncursed staff of earth (8, 34, D) a book of War Chants (9, 34, D) the cursed +1 wizard hat of the Countless Seas {rElec} It insulates you from electricity. It has a curse placed upon it. (10, 34, D) an uncursed amulet of guardian spirit (11, 34, D) an ornate deck of defence (12, 34, D) a +4,+2 vampiric dagger (13, 34, D) a +6,+2 scimitar of holy wrath (19, 34, D) a plain deck of defence (21, 34, D) a +3,+0 hand axe of chopping (22, 34, D) an uncursed staff of conjuration (23, 34, D) a legendary deck of defence (24, 34, D) a +3,+0 elven short sword of electrocution (26, 34, D) the cursed -8 scale mail of Reotu {Dex+3 Int+3} It affects your intelligence (+3). It affects your dexterity (+3). It has a curse placed upon it. (27, 34, D) the cursed +5,+0 great sword of Ravage {pain, Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It has a curse placed upon it. (28, 34, D) a plain deck of destruction (29, 34, D) a book of Envenomations (63, 34, D) a +2,+4 spear a large rock (72, 34, D) a poisoned arrow (21, 35, D) a +3,+4 glaive of distortion (22, 35, D) a crystal ball of energy (23, 35, D) a +2,+1 falchion (24, 35, D) a +5,+3 ring of slaying (25, 35, D) a +1 plate armour of positive energy (26, 35, D) a +2 scale mail of magic resistance (27, 35, D) a book of Envenomations (39, 35, D) 3 large rocks (unseen) (40, 35, D) a snapping turtle corpse (skeletalised by now) (41, 35, D) a +0,+1 spear (unseen) (38, 36, D) a +2,+2 glaive of pain (still there?) a +0,+0 trident (still there?) (39, 36, D) a +0,+0 trident a throwing net a merfolk corpse (skeletalised by now) a fan of gales (40, 36, D) a snapping turtle corpse (skeletalised by now) (41, 36, D) a +4,+1 demon trident of venom (unseen) (42, 36, D) a sack of spiders (7, 37, D) a +0,+0 elven long sword (8, 37, D) the +11,+11 morningstar "Eos" {elec, -Tele rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It enhances your eyesight. It prevents most forms of teleportation. the +4,+0 hand axe of Rubbish {vamp, +Inv rN+ SInv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from negative energy. It enhances your eyesight. It lets you turn invisible. an uncursed amulet of stasis a +0,+0 hand axe (9, 37, D) a +2,+2 scythe of dragon slaying (38, 37, D) a manticore corpse (skeletalised by now) (still there?) a plain deck of escape (still there?) (39, 37, D) a large rock a manticore corpse (skeletalised by now) a snapping turtle corpse (skeletalised by now) (40, 37, D) a +1,+3 trident of flaming (unseen) (41, 37, D) a +4,+1 demon trident of venom (unseen) (45, 37, D) the ring of Afiozar {MR Dex-1 Stlth++} [ring of protection from magic] It affects your dexterity (-1). It makes you much more stealthy. (49, 37, D) an uncursed staff of power (50, 37, D) a manual of Throwing (53, 37, D) a book of Debilitation (54, 37, D) a bottled efreet (60, 37, D) a +4 ring of strength (61, 37, D) the +1,+0 bow "Oroidus" {frost, -Tele Str+2 Dex+3} It turns projectiles fired from it into bolts of frost. It affects your strength (+2). It affects your dexterity (+3). It prevents most forms of teleportation. (62, 37, D) an uncursed amulet of resist mutation (63, 37, D) an uncursed staff of conjuration (69, 37, D) a scroll of vorpalise weapon (70, 37, D) an uncursed ring of flight (71, 37, D) a lantern of shadows (72, 37, D) a book of Necromancy (73, 37, D) a +0,+0 crossbow of flame (26, 38, D) a +0,+0 flail (unseen) (38, 38, D) a +5,+6 falchion of electrocution (unseen) (39, 38, D) a +3,+3 spear of dragon slaying a +0 leather armour the ring "Huracaq" {rPois Dex+2 Int-3} [ring of poison resistance] It affects your intelligence (-3). It affects your dexterity (+2). a merfolk corpse (skeletalised by now) 12 silver javelins 11 poisoned javelins a cursed -2 leather armour a phial of floods a merfolk corpse (skeletalised by now) (40, 38, D) a +2,+3 sabre of protection (unseen) (41, 38, D) a +0,+0 trident (unseen) (49, 38, D) the Catalogue of the Shifting Mountains Spells Type Level Passwall Transmutation/Earth 3 Petrify Transmutation/Earth 4 Iron Shot Conjuration/Earth 6 Statue Form Transmutation/Earth 6 (50, 38, D) a book of Summonings (51, 38, D) a plain deck of defence (52, 38, D) the Almanac of Congealing Aid Spells Type Level Freezing Aura Charms/Ice 2 Throw Frost Conjuration/Ice 2 Summon Ice Beast Ice/Summoning 4 Haste Charms 6 Deflect Missiles Charms/Air 6 (59, 38, D) an uncursed amulet of faith (61, 38, D) a +2 chain mail of fire resistance (71, 38, D) a +0,+0 bow 10 arrows of frost a +1,+2 dagger of venom (72, 38, D) a book of Minor Magic (24, 39, D) a +2,+1 whip of draining (unseen) (38, 39, D) a +5 rod of frigid destruction (11/11) (still there?) a +5 rod of frigid destruction (10/11) (still there?) (39, 39, D) 2 silver javelins 3 poisoned javelins 4 large rocks a cyclops corpse (skeletalised by now) an uncursed ring of sustain abilities a merfolk corpse (skeletalised by now) the cursed -4,-2 mace of Neurosis {flame, Str+1} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your strength (+1). It has a curse placed upon it. (40, 39, D) 5 javelins (unseen) (70, 39, D) a +0,+0 longbow (unseen) (72, 39, D) 3 large rocks (unseen) (38, 40, D) a +2,+1 war axe of chopping (still there?) a +0 leather armour (still there?) (39, 40, D) 2 poisoned javelins (still there?) a poisoned javelin (still there?) a +2,+2 spear of returning (still there?) a +0,+0 spear (still there?) 7 javelins (still there?) (40, 40, D) a +1,+2 morningstar of draining (unseen) (45, 40, D) a javelin (70, 40, D) a +0,+0 bow (still there?) 2 large rocks (still there?) (71, 40, D) 3 arrows of frost a +0,+0 crossbow 23 bolts (72, 40, D) 4 large rocks (unseen) (71, 41, D) a large rock an arrow of frost 3 arrows (50, 42, D) a +2,+2 dwarven battleaxe of venom a wand of heal wounds (6) (51, 42, D) a +6,+1 flail of protection (61, 43, D) a +1,+1 dwarven long sword a +0 robe (71, 43, D) a large rock (61, 44, D) a cursed -2,-1 great sword a +2 robe (62, 44, D) a +0,+0 morningstar (unseen) (71, 44, D) an arrow (72, 44, D) an arrow (60, 45, D) a +2,+1 short sword (unseen) (20, 49, D) Nucziobe's Guide on the Rocks Spells Type Level Stone Arrow Conjuration/Earth 3 Passwall Transmutation/Earth 3 Petrify Transmutation/Earth 4 (25, 49, D) a +0,+3 long sword of electrocution (27, 49, D) an uncursed staff of poison (28, 49, D) 42 strawberries (31, 49, D) a book of Debilitation (23, 50, D) a book of Frost (31, 50, D) a +0,+0 halberd (34, 50, D) the cursed -3 robe of the Peculiar Seas {rPois Str+3 Stlth++} It affects your strength (+3). It protects you from poison. It makes you much more stealthy. It has a curse placed upon it. (0, 51, D) an uncursed ring of regeneration (1, 51, D) the Tome of Transmutation and the Compass Spells Type Level Beastly Appendage Transmutation 1 Blink Translocation 2 Stoneskin Transmutation/Earth 2 Passage of Golubria Translocation 4 Ignite Poison Fire/Transmutation 5 Phase Shift Translocation 5 (4, 51, D) a book of Clouds (6, 51, D) an uncursed staff of energy (7, 51, D) a book of Power (8, 51, D) a book of Changes (9, 51, D) an uncursed ring of protection from cold (10, 51, D) an uncursed staff of power (11, 51, D) a +1 cloak of magic resistance (12, 51, D) an uncursed staff of air (14, 51, D) a +1 scale mail of cold resistance (18, 51, D) a +0,+0 trident (21, 51, D) a +0,+0 great sword (22, 51, D) a +0 robe (23, 51, D) a book of Power (27, 51, D) 3 scrolls of amnesia (30, 51, D) a book of Wizardry (33, 51, D) a legendary deck of war (0, 52, D) the cursed +0,-4 spear "Sinits Oriu" {pain, +Blink +Rage rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It lets you blink. It lets you go berserk. It has a curse placed upon it. (1, 52, D) an uncursed amulet of resist corrosion (2, 52, D) a +2 ring mail of poison resistance (3, 52, D) an ornate deck of changes (4, 52, D) an uncursed ring of positive energy (5, 52, D) a cursed +2 rod of the swarm (10/10) (6, 52, D) the +2,+3 dagger "Giant's Death Toll" {flame, +Fly} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It lets you fly. (7, 52, D) a book of Alchemy (8, 52, D) a manual of Air Magic (9, 52, D) a book of Conjurations (10, 52, D) an uncursed ring of flight (11, 52, D) the cursed +0 ice dragon armour of Thrauc {rF- rC++ Str+5} It affects your strength (+5). It makes you vulnerable to fire. It greatly protects you from cold. It has a curse placed upon it. (13, 52, D) an uncursed staff of summoning (14, 52, D) the cursed +0 scale mail of Anourrorouss {rC++ Dex+2 Curse} It affects your dexterity (+2). It greatly protects you from cold. It may recurse itself. It has a curse placed upon it. (0, 53, D) an uncursed ring of invisibility (1, 53, D) a bottled efreet (2, 53, D) a +2,+4 quarterstaff of crushing (3, 53, D) a +1,+2 war axe of chopping (4, 53, D) a +0 ring mail of fire resistance (5, 53, D) a book of Dreams (6, 53, D) a +0 robe of magic resistance (7, 53, D) the +2 pair of boots "Tyuwk" {Int-1 SInv} It affects your intelligence (-1). It enhances your eyesight. (9, 53, D) a +1,+0 battleaxe of chopping (10, 53, D) an uncursed staff of death (14, 53, D) the Compendium of Helpful Evil Arts Spells Type Level Animate Skeleton Necromancy 1 Lethal Infusion Charms/Necromancy 2 Regeneration Charms/Necromancy 3 Vampiric Draining Necromancy 3 Twisted Resurrection Necromancy 5 Death Channel Necromancy 6 (28, 54, D) a +0 orcish robe (still there?) a +2,+1 dagger of venom (still there?) (27, 55, D) a +0 robe (26, 57, D) a +2,+2 trident (unseen) (28, 57, D) a +1,+2 hand axe (unseen) (29, 57, D) a +2,+2 halberd (unseen) (27, 58, D) a +4,+2 elven sabre of flaming (unseen) (28, 58, D) a +0,+2 sabre of draining a +0 robe a bottled efreet a +0 elven robe a +1,+0 elven dagger a +0 robe an uncursed amulet of conservation the +5,+2 double sword "Grihuira" {freeze, +Rage rElec rC-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It insulates you from electricity. It lets you go berserk. a +3 ring mail of magic resistance an uncursed ring of ice (29, 58, D) a +4,+6 quarterstaff of draining (unseen) (27, 59, D) a +1,+0 orcish great mace of draining (unseen) (28, 59, D) a +0 robe a sack of spiders a potion of blood (29, 59, D) a +2 chain mail of poison resistance (unseen) (44, 59, D) a hell hog corpse (8, 60, D) a +0,+0 hand axe (unseen) (27, 60, D) a +1,+5 scimitar of freezing (unseen) (28, 60, D) an uncursed staff of earth a +0 robe (29, 60, D) a cursed +1,+1 flail of freezing (unseen) (6, 61, D) a +4,+2 crossbow of flame (unseen) (8, 61, D) the +2,+3 whip of Crawling {slash, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (27, 61, D) a +0,+0 long sword (unseen) (44, 67, D) a +2,+1 crossbow of flame (unseen)