Somebody the Dungeon (10, 1, D) the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +15,+8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (61, 1, D) the ring "Twatein" {Ice rPois Dam-2} [ring of ice] It affects your damage-dealing abilities (-2). It protects you from poison. (67, 1, D) a Young Poisoner's Handbook (68, 1, D) the cursed -3,-3 battleaxe of Contention {drain, rF- Str+3 Int-2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your intelligence (-2). It makes you vulnerable to fire. It has a curse placed upon it. (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade a +5,+5 sabre a +5,+5 dagger (62, 2, D) an uncursed amulet of inaccuracy (73, 2, D) a +2 ice dragon armour (75, 2, D) a box of beasts (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (73, 3, D) a cursed -4,-1 orcish whip (74, 3, D) a +0,+3 orcish dagger a +0 orcish robe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction (4, 5, D) a +5,+5 executioner's axe (unseen) (7, 5, D) 15 strawberries (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (7, 6, D) 4 scrolls of amnesia 4 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (7, 7, D) 2 potions of brilliance (4, 8, D) a +5 crystal plate armour (unseen) (7, 9, D) a +0 scale mail a +0 shield a +0,+0 falchion (61, 9, D) a tome of Destruction (63, 9, D) a +2 robe of fire resistance (71, 9, D) an uncursed staff of fire (62, 10, D) the ring "Fillus" {+Fly rElec rF+ rN+} [ring of positive energy] It protects you from fire. It insulates you from electricity. It lets you fly. (70, 10, D) the ring "Skueghupp" {rPois rC+ rN+ Curse} [ring of positive energy] It protects you from cold. It protects you from poison. It may recurse itself. (72, 10, D) an uncursed ring of regeneration (62, 17, D) a +2 ring of strength (63, 17, D) a +6 ring of strength (64, 17, D) an uncursed staff of energy (71, 17, D) a +0,+0 elven long sword (72, 17, D) a +1,+1 morningstar of venom (73, 17, D) the cursed -5,-1 falchion "Arcanum" {flame, rElec rF+ Stlth--} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It insulates you from electricity. It makes you much less stealthy. It has a curse placed upon it. (63, 18, D) an uncursed staff of earth (64, 18, D) a lamp of fire (71, 18, D) a +1,+0 elven short sword (72, 18, D) a +0 leather armour of poison resistance (73, 18, D) a manual of Axes (63, 19, D) a +0,+2 trident (66, 20, D) a +0,+0 trident (62, 21, D) a +2,+3 dwarven dagger of venom (71, 21, D) a +2,+0 elven dagger (72, 21, D) a +4,+2 falchion of protection (73, 21, D) a +1,+0 demon blade of freezing (61, 27, D) an uncursed staff of wizardry (62, 27, D) a +2,+1 glaive of protection (64, 27, D) an uncursed amulet of warding (65, 27, D) the +1 robe of the Desert {Int+2 Dam+5} It affects your intelligence (+2). It affects your damage-dealing abilities (+5). (73, 27, D) an uncursed staff of fire (63, 28, D) a +1,+2 short sword of draining (64, 28, D) a book of Geomancy (71, 28, D) a book of the Sky (50, 37, D) a +2,+1 dwarven flail of crushing (51, 37, D) a manual of Unarmed Combat (52, 37, D) a fan of gales (53, 37, D) Iskenderun's Collected Works on Aerial Battle Magic Spells Type Level Static Discharge Conjuration/Air 3 Sticky Flame Conjuration/Fire 4 Freezing Cloud Conjuration/Ice/Air 6 Orb of Destruction Conjuration 7 (54, 37, D) a +2,+1 quarterstaff of protection (60, 37, D) an uncursed staff of energy (62, 37, D) the +0 ring mail of the Mind {rC+ Stlth++} It protects you from cold. It makes you much more stealthy. (70, 37, D) a +2 swamp dragon armour (72, 37, D) a +7,+5 giant club (73, 37, D) a sack of spiders (49, 38, D) a sack of spiders (50, 38, D) the Papyrus of Dark Arts Spells Type Level *Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Bolt of Draining Conjuration/Necromancy 6 (51, 38, D) an uncursed amulet of stasis (52, 38, D) a -1,+1 orcish halberd (53, 38, D) a book of Minor Magic (60, 38, D) an uncursed staff of summoning (61, 38, D) the ring "Cidainn" {MR Str+2} [ring of protection from magic] It affects your strength (+2). (62, 38, D) the +0,+6 trident "Soeton" {freeze, +Blink rN+ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from negative energy. It lets you blink. (63, 38, D) a book of Conjurations (73, 38, D) a +3,+5 great sword of holy wrath (60, 39, D) the +6 scale mail of the Imp {god gift, Str+2 Int+3} It affects your strength (+2). It affects your intelligence (+3). (71, 40, D) a +0,+1 orcish trident of dragon slaying (unseen) (70, 41, D) a cursed -3,+1 orcish dagger a +0 orcish robe (71, 41, D) a cursed -1,+1 orcish great mace the cursed -2 blowgun of Tender Mercy {speed, rF++} Attacks with this weapon take half as long, but cause slightly less damage. It greatly protects you from fire. It has a curse placed upon it. a +0 orcish chain mail (72, 41, D) a +1,+3 orcish scimitar a +5,+0 dagger of venom a +0 orcish chain mail a +0,+0 orcish dagger a cursed +0,-1 orcish dagger a +0 orcish robe a +0 orcish robe (48, 42, D) a wand of digging (13) a +2,+2 lajatang of electrocution 5 javelins of penetration a +0 orcish scale mail a wand of magic darts (9) (61, 42, D) a +1,+3 halberd a +0 robe (72, 42, D) a -1,+3 orcish dagger a +0 orcish robe (47, 43, D) 5 large rocks the rotting cyclops corpse of Polyphemus a +0,+0 club a +0 robe (48, 43, D) the rotting troll corpse of Purgy a +2,+2 great mace of protection a +0 leather armour the rotting human corpse of Rupert an uncursed amulet of stasis a +1,+4 scimitar of flaming (70, 43, D) a cursed -2,+0 orcish dagger a +0 orcish robe (71, 43, D) a +0 orcish scale mail (47, 44, D) a +6,+1 double sword of slicing {god gift} (50, 44, D) a large rock (60, 44, D) an uncursed ring of fire (47, 45, D) the +1,+6 lajatang of Sudden Death {holy, rElec rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It insulates you from electricity. a cursed -1 elven robe 2 large rocks (48, 45, D) a +2,+2 morningstar a +0 buckler