Somebody the Dungeon (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the -2,-2 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (20, 1, D) a +1,+3 spear of dragon slaying (21, 1, D) an uncursed staff of conjuration (23, 1, D) a +2,+0 trident the amulet of the Scarab {Spirit rElec MR++} [amulet of guardian spirit] It insulates you from electricity. It affects your resistance to hostile enchantments. a +5,+3 hand axe of chopping (24, 1, D) a book of the Sky (25, 1, D) a +2 ring of dexterity (29, 1, D) an uncursed staff of cold (35, 1, D) a +2,+0 glaive of dragon slaying (36, 1, D) an uncursed staff of wizardry (38, 1, D) the +5,+5 mace of Brilliance {holy, rN+ AC+5 Int+5 SInv Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. It enhances your eyesight. It makes you less stealthy. the ring of Teaqoy {+Inv Str+2 Int+4} [ring of invisibility] It affects your strength (+2). It affects your intelligence (+4). (41, 1, D) a phial of floods (42, 1, D) an uncursed amulet of the gourmand (49, 1, D) the +2,+4 dire flail of Intuition {freeze, rElec Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It insulates you from electricity. (52, 1, D) a +1,+0 elven short sword (53, 1, D) a +1 orcish ring mail of cold resistance (54, 1, D) a +0 dwarven buckler of reflection (61, 1, D) a +2 leather armour of poison resistance (62, 1, D) the +3,+4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. (67, 1, D) a book of Flames (69, 1, D) a +2 scale mail of fire resistance (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (19, 2, D) a +3,+4 giant spiked club (20, 2, D) a +4,+2 dwarven hand axe of venom (21, 2, D) a book of Summonings (23, 2, D) an uncursed ring of wizardry (24, 2, D) a +4,+2 great sword of holy wrath (25, 2, D) a +1 robe of cold resistance (26, 2, D) a +3 elven scale mail of fire resistance (27, 2, D) a manual of Bows (36, 2, D) a +2,+3 bow of frost (37, 2, D) a book of Ice (38, 2, D) an uncursed staff of power (39, 2, D) a +2,+1 battleaxe of flaming (40, 2, D) the cursed -3 buckler "Sacofuc" {MR++ SInv Stlth-} It affects your resistance to hostile enchantments. It enhances your eyesight. It makes you much less stealthy. It has a curse placed upon it. (49, 2, D) the +0,+5 sling of Untruth {flame, +Inv rF+ Dex-3 Int+1} It turns projectiles fired from it into bolts of flame. It affects your intelligence (+1). It affects your dexterity (-3). It protects you from fire. It lets you turn invisible. (50, 2, D) a cursed staff of death (51, 2, D) an uncursed ring of ice (52, 2, D) a +2,+0 elven short sword (53, 2, D) an uncursed staff of air (54, 2, D) a +0,+0 elven scimitar (62, 2, D) the cursed -3,-4 flail of Uncertain Death {crush, rC+} It inflicts extra damage upon your enemies. It protects you from cold. It has a curse placed upon it. (68, 2, D) a +3,+2 great sword of electrocution a +0,+1 orcish dagger a +0 orcish robe (73, 2, D) a disc of storms (75, 2, D) an uncursed staff of power (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (68, 3, D) a +0,+0 orcish hand axe (69, 3, D) a +0,+0 orcish trident (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (25, 5, D) a +3,+2 scythe of pain (52, 5, D) a +1,+3 halberd of chopping a +0 elven scale mail (7, 6, D) 4 scrolls of amnesia 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (25, 6, D) a plain deck of war (51, 6, D) a +2,+0 elven long sword (unseen) (52, 6, D) the cursed -1,+0 eveningstar of Okawaru's Envy {pain, rElec} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It has a curse placed upon it. a +0 elven leather armour a +2,+0 elven scimitar a +0 elven leather armour a cursed -2,-3 elven sabre a +2,+0 elven scimitar a +0,+0 elven quick blade a +0,+2 elven quick blade a +1 elven leather armour of cold resistance an ornate deck of dungeons (4, 7, D) a +3 large shield (unseen) (7, 7, D) a scroll of blinking 2 potions of brilliance (40, 7, D) a +0,+1 demon whip of venom (51, 7, D) a cursed +1,-2 elven long sword (unseen) (53, 7, D) a +0,+0 elven long sword (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (25, 8, D) a +1,+1 short sword (unseen) (39, 8, D) the +5,+2 bow of Immorality {flame, Dex+4 Stlth++} It turns projectiles fired from it into bolts of flame. It affects your dexterity (+4). It makes you much more stealthy. (7, 9, D) a +0 dwarven scale mail a +0 dwarven shield a +0,+0 dwarven hand axe {=f} (61, 9, D) an uncursed staff of fire (70, 9, D) a book of Callings (71, 9, D) an ornate deck of defence (72, 9, D) the +0,+0 Staff of Olgreb {rPois} It protects you from poison. (62, 10, D) a lantern of shadows (69, 10, D) a +0,+1 trident of flaming (unseen) (70, 10, D) a +0,+0 spear a +2,+1 lajatang of electrocution a +0,+0 spear a +0,+0 spear a +0,+0 spear (71, 10, D) a +0,+0 spear (unseen) (72, 10, D) a +2,+2 spear (still there?) an uncursed staff of poison (still there?) (62, 11, D) a +0,+3 long sword of freezing (63, 11, D) an uncursed staff of air (72, 11, D) a +0,+0 spear of piercing (71, 12, D) a +0,+0 spear (2, 13, D) a scroll of vorpalise weapon (3, 13, D) 4 scrolls of enchant armour (4, 13, D) a +2,+2 long sword of flaming (7, 13, D) a +4 chain mail of fire resistance (8, 13, D) an uncursed ring of teleport control (9, 13, D) a book of Dreams (10, 13, D) a +0 robe (11, 13, D) a book of Hinderance (12, 13, D) a +2,+1 bow of flame (50, 13, D) a +3,+2 lajatang of distortion (51, 13, D) a +3 leather armour of fire resistance (52, 13, D) a +1,+1 elven bow of flame (53, 13, D) the cursed ring of the Five Dances {Dex+4 Int-4 Acc+5} [ring of dexterity] It affects your dexterity (+4). It affects your intelligence (-4). It affects your accuracy (+5). It has a curse placed upon it. (2, 14, D) a book of Wizardry (3, 14, D) a +0 robe (5, 14, D) a +0,+2 dire flail of protection (8, 14, D) a +1 leather armour of cold resistance (10, 14, D) an uncursed staff of summoning (11, 14, D) a +1 chain mail of poison resistance (12, 14, D) the Handbook of Calling and the Volcanoes Spells Type Level Summon Small Mammal Summoning 1 Abjuration Summoning 3 Call Canine Familiar Summoning 3 Bolt of Fire Conjuration/Fire 6 Ring of Flames Charms/Fire 7 (51, 14, D) a fan of gales (52, 14, D) a +1,+0 flail of crushing (53, 14, D) the Papyrus of Sinister Magic Spells Type Level Animate Skeleton Necromancy 1 Pain Necromancy 1 Agony Necromancy 5 Death Channel Necromancy 6 (54, 14, D) a lantern of shadows (55, 14, D) a +3,+0 falchion of electrocution (4, 15, D) a +3,+0 sabre of freezing (6, 15, D) the +4 robe of Night {+Inv MR+ SInv Stlth+} It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. It makes you much more stealthy. (7, 15, D) a fan of gales (8, 15, D) a +1 scale mail of positive energy (9, 15, D) a +4,+0 dwarven crossbow of frost (12, 15, D) the amulet of Zoolybba {Spirit rElec Str+2 Dex-1 Acc-5} [amulet of guardian spirit] It affects your strength (+2). It affects your dexterity (-1). It affects your accuracy (-5). It insulates you from electricity. (35, 15, D) an uncursed staff of wizardry (38, 15, D) an uncursed amulet of rage (39, 15, D) a bottled efreet (40, 15, D) a tome of Destruction (41, 15, D) an uncursed staff of cold (42, 15, D) a plain deck of war (36, 16, D) a +5,+2 falchion of holy wrath (37, 16, D) the Incunabulum of Evil Arts Spells Type Level Sublimation of Blood Necromancy 2 Animate Dead Necromancy 4 Dispel Undead Necromancy 5 (39, 16, D) 2 scrolls of enchant weapon III (41, 16, D) a tome of Destruction (43, 16, D) the Reference Book on Unholy Secrets Spells Type Level Pain Necromancy 1 Regeneration Charms/Necromancy 3 Vampiric Draining Necromancy 3 Death Channel Necromancy 6 (19, 17, D) the Guide on Stones and Confrontation Spells Type Level Sting Conjuration/Poison 1 Sandblast Earth 1 Passwall Transmutation/Earth 3 Bolt of Magma Conjuration/Fire/Earth 5 Shatter Earth 9 (20, 17, D) a book of the Tempests (22, 17, D) a +5,+5 quarterstaff of draining (23, 17, D) a +2 pair of bracers of archery (24, 17, D) the Collected Works on Arcane Weapons Spells Type Level Sting Conjuration/Poison 1 Mephitic Cloud Conjuration/Poison/Air 3 Throw Icicle Conjuration/Ice 4 Venom Bolt Conjuration/Poison 5 (25, 17, D) a book of Debilitation (26, 17, D) a cursed -2 ring of strength (27, 17, D) Sif Muna's Collected Works on the Hurtful Mountains Spells Type Level Sandblast Earth 1 Stone Arrow Conjuration/Earth 3 Bolt of Magma Conjuration/Fire/Earth 5 Shatter Earth 9 (28, 17, D) a crystal ball of energy (29, 17, D) a book of Frost (53, 17, D) the +5,+8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It enhances your eyesight. It lets you go berserk. (61, 17, D) an ornate deck of war (62, 17, D) a +5,+2 elven falchion of slicing (63, 17, D) a +2,+4 hand axe of flaming (64, 17, D) a +2,+0 sabre of draining (71, 17, D) a manual of Summonings (72, 17, D) the +4,+12 Glaive of Prune {chop} It inflicts extra damage upon your enemies. (73, 17, D) an uncursed staff of fire (19, 18, D) Duokuh's Volume of Boosts Spells Type Level Repel Missiles Charms/Air 2 Lethal Infusion Charms/Necromancy 2 Poison Weapon Charms/Poison 3 Control Teleport Charms/Translocation 4 (20, 18, D) a legendary deck of defence (21, 18, D) a plain deck of changes (22, 18, D) a scroll of vorpalise weapon (23, 18, D) a fan of gales (24, 18, D) the -1,+4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (25, 18, D) the +8,+6 flail of Unpleasantness {crush, Int+1 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+1). It makes you much more stealthy. (26, 18, D) a stone of tremors (27, 18, D) the cursed +4,+4 hand axe "Newtslayer" {venom, rElec rN+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (62, 18, D) a +5,+2 elven long sword of slicing (63, 18, D) a +2 robe of fire resistance (64, 18, D) the cursed -5,-1 great mace "Herra" {distort, rElec} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It insulates you from electricity. It has a curse placed upon it. (72, 18, D) a cursed +5 rod of inaccuracy (12/12) (24, 19, D) a +4,+2 crossbow of flame (25, 19, D) a +5 ring of evasion (27, 19, D) the +15 shield "Bullseye" {EV-5} It affects your evasion (-5). (39, 19, D) a +0,+1 trident (unseen) (40, 19, D) a +4 dwarven plate armour of magic resistance a necrophage corpse (skeletalised by now) (42, 19, D) a +2,+3 scythe of dragon slaying a plain deck of escape a necrophage corpse (skeletalised by now) (53, 19, D) an uncursed staff of air (6, 20, D) a +0,+0 quarterstaff a +0,+3 hand axe a +0 animal skin a +0,+0 hand axe a +0 robe an uncursed ring of fire a +0 animal skin the ring "Luilian" {-Cast rPois Dex+1 Acc+4} [ring of poison resistance] It affects your dexterity (+1). It affects your accuracy (+4). It prevents spellcasting. (7, 20, D) a dryad corpse a +3,+0 flail of protection a +0,+0 hand axe a cursed +0 robe a +4,+4 quick blade a black mamba corpse a +0 animal skin a spriggan corpse a +3,+0 short sword of venom a +0 robe a +0 buckler a +2,+0 sabre of freezing a +0 animal skin a +0,+0 mace a +0 robe a spriggan corpse (8, 20, D) a yellow wasp corpse (unseen) (9, 20, D) a +1,+0 dagger of electrocution (unseen) (45, 20, D) a +0,+0 trident (unseen) (71, 20, D) a +0,+0 scimitar a +0 robe (6, 21, D) a +0,+0 dagger a +0 robe the cursed ring "Ewizi" {Str+3 Stlth-- Curse} [ring of strength] It affects your strength (+3). It may recurse itself. It makes you much less stealthy. It has a curse placed upon it. a +3,+3 quick blade a +1 elven robe of the Archmagi a +0 buckler a +1 buckler a +2,+0 flail of crushing a +0 robe an ornate deck of escape (7, 21, D) 2 curare-tipped needles (8, 21, D) a +2 robe (unseen) (6, 22, D) a curare-tipped needle (unseen) (7, 22, D) a +1,+3 lajatang of protection (unseen) (13, 24, D) a wind drake corpse (43, 25, D) an uncursed staff of summoning (49, 25, D) the ring of Skuorury {rPois MP+9} [ring of magical power] It protects you from poison. (51, 25, D) an uncursed amulet of the gourmand (53, 25, D) a manual of Necromancy (55, 25, D) an uncursed staff of conjuration (23, 26, D) the +3,+6 short sword "Ceudwut" {slice, rC+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from cold. a +0 robe a +0 robe (50, 26, D) the ring of Optimism {rC+ AC+1} [ring of protection] It affects your AC (+1). It protects you from cold. (51, 26, D) a +2 elven robe of the Archmagi (52, 26, D) the ring of the Mage {Wiz MR+ Int+3} [ring of wizardry] It affects your intelligence (+3). It affects your resistance to hostile enchantments. (53, 26, D) a book of Flames (54, 26, D) a +2,+0 vampiric war axe (22, 27, D) a +0 robe (23, 27, D) a +0 robe (61, 27, D) the cursed -2 leather armour "Treene Duph" {Dex+2 Int+3} It affects your intelligence (+3). It affects your dexterity (+2). It has a curse placed upon it. (62, 27, D) a sack of spiders (63, 27, D) a disc of storms (64, 27, D) an uncursed staff of poison (65, 27, D) a +2,+0 lajatang of pain (72, 27, D) a +4,+1 flail of crushing (73, 27, D) an uncursed ring of sustain abilities (62, 28, D) the Collected Works on Assistive Moulding Spells Type Level Infusion Charms 1 Song of Shielding Charms 4 Ice Form Ice/Transmutation 4 Blade Hands Transmutation 5 Statue Form Transmutation/Earth 6 (63, 28, D) a bottled efreet (64, 28, D) an uncursed staff of power (71, 28, D) the Catalogue of Creation and Contamination Spells Type Level Summon Butterflies Summoning 1 Cure Poison Poison 2 Call Imp Summoning 2 Abjuration Summoning 3 Venom Bolt Conjuration/Poison 5 Summon Hydra Summoning 7 (73, 28, D) a book of Flames (35, 29, D) an uncursed staff of wizardry (36, 29, D) a bottled efreet (39, 29, D) a -1,+3 orcish flail (40, 29, D) an uncursed ring of flight (36, 30, D) a book of Frost (38, 30, D) a +1,+3 sabre of electrocution (39, 30, D) an uncursed staff of death (40, 30, D) a +2,+4 scimitar of pain (42, 30, D) a -1,+1 orcish mace (51, 31, D) a crocodile corpse (skeletalised by now) (still there?) an adder corpse (skeletalised by now) (still there?) (52, 31, D) a yak corpse (skeletalised by now) a hydra corpse (skeletalised by now) (53, 31, D) a jackal corpse (skeletalised by now) (still there?) an adder corpse (skeletalised by now) (still there?) (71, 31, D) an uncursed staff of fire (73, 31, D) an uncursed staff of cold (1, 32, D) a plain deck of changes (2, 32, D) a +6,+1 long sword of holy wrath (3, 32, D) a +1 dwarven ring mail of cold resistance (4, 32, D) Binnisso's Guide on the Blaze Spells Type Level Inner Flame Hexes/Fire 3 Fireball Conjuration/Fire 5 Bolt of Fire Conjuration/Fire 6 (5, 32, D) a +1 ring mail of cold resistance (6, 32, D) a +0,+2 battleaxe of flaming (7, 32, D) a book of Cantrips (8, 32, D) an uncursed staff of power (9, 32, D) a +2 plate armour of cold resistance (10, 32, D) a +10 plate armour of ponderousness (11, 32, D) a book of Clouds (13, 32, D) a book of Geomancy (39, 32, D) a -1,+1 orcish club (unseen) (53, 32, D) a yak corpse (skeletalised by now) (1, 33, D) a book of Changes (2, 33, D) a book of Annihilations (3, 33, D) an uncursed staff of death (4, 33, D) an uncursed staff of earth (5, 33, D) an ornate deck of war (6, 33, D) an uncursed staff of earth (7, 33, D) a +0 orcish plate armour of poison resistance (8, 33, D) a +1 dwarven cloak of preservation (9, 33, D) a book of Ice (10, 33, D) an uncursed staff of energy (11, 33, D) a +0,+0 short sword of draining (12, 33, D) a +5,+5 morningstar of crushing (13, 33, D) an uncursed ring of fire a +2,+4 scimitar of protection (19, 33, D) a sack of spiders (21, 33, D) the cursed +0,-5 broad axe of Attainder {freeze, Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It has a curse placed upon it. (22, 33, D) the cursed +0 robe of True Grit {Str-3} It affects your strength (-3). It has a curse placed upon it. (23, 33, D) a +2 plate armour of fire resistance (24, 33, D) a phial of floods (25, 33, D) a +2,+3 battleaxe of freezing (26, 33, D) an uncursed ring of see invisible (28, 33, D) a +4 ring mail of fire resistance (29, 33, D) the cursed +7,+3 giant club "Shizala" {crush, rPois MR+} It inflicts extra damage upon your enemies. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (39, 33, D) a -1,+1 orcish halberd (unseen) (40, 33, D) a +0,+2 orcish whip of reaching (unseen) (52, 33, D) a jackal corpse (skeletalised by now) (1, 34, D) an uncursed staff of conjuration (2, 34, D) a +6,+3 spear of dragon slaying (4, 34, D) a book of Flames (5, 34, D) a Necronomicon (6, 34, D) the +27,-1 knife of Accuracy (8, 34, D) an uncursed ring of sustenance (10, 34, D) a plain deck of summonings (11, 34, D) a +2 robe of the Archmagi (19, 34, D) a book of Alchemy (21, 34, D) an uncursed staff of cold (22, 34, D) a plain deck of war (23, 34, D) a book of the Dragon (24, 34, D) a scroll of vorpalise weapon (25, 34, D) an uncursed staff of energy (26, 34, D) a +1,+0 dagger of venom (27, 34, D) a book of War Chants (29, 34, D) an uncursed amulet of stasis (37, 34, D) a +0,+1 orcish mace (unseen) (38, 34, D) a +1,+2 great sword of electrocution a +0,+0 crossbow of flame a +0 orcish chain mail a +3,+2 quarterstaff of draining a -1,+0 orcish war axe a +0 orcish chain mail a -1,+1 orcish flail a +0 orcish ring mail the ring of Muri {rElec rF+ rC+ MR++ Dex+1} [ring of dexterity] It affects your dexterity (+1). It protects you from fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a warg corpse (skeletalised by now) a +0,+0 giant club an orc corpse (skeletalised by now) (39, 34, D) a cursed -1,-2 orcish flail (unseen) (40, 34, D) a +0,+0 orcish spear (unseen) (21, 35, D) an uncursed staff of earth (22, 35, D) a +5,+5 long sword of draining (23, 35, D) a +2,+2 hand axe of freezing (24, 35, D) a +0,+1 great sword of freezing (25, 35, D) a +1,+1 flail of draining (26, 35, D) a +3 chain mail of magic resistance (27, 35, D) a +1 leather armour of magic resistance (40, 35, D) a +0,+0 orcish hand axe (unseen) (10, 36, D) a +0,+1 great mace of holy wrath a +4,+0 spear of returning (47, 36, D) a plain deck of defence (49, 37, D) a +3,+0 sabre of speed (59, 37, D) a book of Death (60, 37, D) a +0,+0 short sword (61, 37, D) a Necronomicon (62, 37, D) the +5,+0 great mace of Omenlail {elec, rPois rC++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from cold. It protects you from poison. (63, 37, D) an uncursed staff of power (70, 37, D) the ring "Lokek" {Regen Dam+3} [ring of regeneration] It affects your damage-dealing abilities (+3). (71, 37, D) Skuuvido's Guide on Malediction Spells Type Level Sure Blade Hexes/Charms 2 Spectral Weapon Hexes/Charms 3 Darkness Hexes 7 (73, 37, D) a +3 dwarven chain mail of cold resistance (47, 38, D) an uncursed staff of earth (51, 38, D) a +0,+0 trident (59, 38, D) a +4 ring of evasion (60, 38, D) a +2 ring mail of poison resistance (61, 38, D) a +4,+3 quarterstaff of speed (63, 38, D) a +2 ring of protection (69, 38, D) a +0,+0 elven bow (unseen) (71, 38, D) the Incunabulum of Confrontation and Flight Spells Type Level Shock Conjuration/Air 1 Searing Ray Conjuration 2 Stone Arrow Conjuration/Earth 3 Orb of Destruction Conjuration 7 Conjure Ball Lightning Conjuration/Air 7 (73, 38, D) a scroll of vorpalise weapon (7, 39, D) a shapeshifter corpse (23, 39, D) a spiny worm corpse (rotten by now) (still there?) a hydra corpse (rotten by now) (still there?) (50, 39, D) a +0,+0 trident a +0,+0 spear a +0,+0 spear a +0,+0 spear a merfolk corpse (skeletalised by now) (51, 39, D) a +0,+0 trident (53, 39, D) a book of Spatial Translocations (4, 40, D) a glowing shapeshifter corpse (5, 40, D) a glowing shapeshifter corpse (48, 40, D) a snapping turtle corpse (skeletalised by now) (still there?) a book of the Sky (still there?) (50, 40, D) a +2 rod of fiery destruction (7/11) (unseen) (51, 40, D) a +2,+2 sabre of electrocution (69, 40, D) an uncursed staff of fire (6, 41, D) a glowing shapeshifter corpse (49, 41, D) a +6,+3 mace of crushing (unseen) (50, 41, D) a +4,+3 spear of piercing a +5,+3 bow of flame a +2 leather armour a merfolk corpse (skeletalised by now) a +0,+0 spear 19 javelins a +0 leather armour (51, 41, D) a +5 rod of demonology (13/14) (unseen) (52, 41, D) a +1,+2 sabre of electrocution (unseen) (49, 42, D) a +0,+0 sabre (unseen) (50, 42, D) a +0,+0 spear a +1,+0 spear of dragon slaying 11 javelins (51, 42, D) the +4,+2 mace "Smienoic" {venom, rElec Stlth++} It poisons the flesh of those it strikes. It insulates you from electricity. It makes you much more stealthy. (unseen) (55, 42, D) an uncursed amulet of clarity (60, 42, D) a +3,+1 trident of flaming (unseen) (70, 42, D) a +2,+0 elven short sword a -1,+1 orcish dagger a +0 elven ring mail a +0 orcish robe a +4,+0 elven long sword a +0 elven leather armour (71, 42, D) a +2,+0 elven long sword a +0 elven leather armour (72, 42, D) a +2,+2 elven long sword (51, 43, D) the +9,-2 demon trident of Psychosis {pain, SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It enhances your eyesight. (unseen) (62, 43, D) a +0,+0 short sword (unseen) (70, 43, D) a +0,+1 orcish dagger (unseen) (72, 43, D) a +1,+2 elven vampiric short sword (unseen) (53, 44, D) a +4 rod of demonology (13/13) (60, 44, D) a +0,+0 hand axe (unseen) (71, 44, D) an arrow (50, 45, D) a javelin (51, 45, D) a +0,+0 spear (0, 53, D) an uncursed staff of air (1, 53, D) a manual of Axes (2, 53, D) a book of War Chants (2, 57, D) a phoenix corpse (1, 59, D) a +3,+3 whip of holy wrath (unseen)