Dungeon Crawl Stone Soup version 0.14-a0-953-g9e7f188 (webtiles) character file. 73868 Somebody the Eclecticist (level 14, -8/61 HPs) Began as a Deep Elf Necromancer on Nov 20, 2013. Was the Champion of Kikubaaqudgha. Mangled by Aizul (40 damage) ... on Level 1 of the Snake Pit. The game lasted 05:56:17 (29122 turns). Somebody the Eclecticist (Deep Elf Necromancer) Turns: 29122, Time: 05:56:17 HP -8/61 AC 14 Str 11 XL: 14 Next: 99% MP 26/48 EV 15 Int 31 God: Kikubaaqudgha [******] Gold 1946 SH 12 Dex 18 Spells: 13 memorised, 1 level left Res.Fire : + . . See Invis. : + c - +11,+9 short sword "Cotwuupa" {freeze, rPois Dex+3 SInv} Res.Cold : + . . Warding : . r - +2 orc robe {rF+} Life Prot.: . . . Conserve : . H - +3 buckler of Death Resistance {rC+ Str+2} Res.Poison: + Res.Corr. : + (helmet restricted) Res.Elec. : . Clarity : + V - +2 cloak {darkness} Sust.Abil.: . . Spirit.Shd : . U - +2 pair of elf gauntlets Res.Mut. : . Stasis : . s - +3 pair of boots of the spider {Jump, Stlth+} Res.Rott. : . Flight : . v - amulet "Cismuxau" {rCorr Str+4 Int+5} Saprovore : . . . z - ring of magical power y - ring of see invisible @: quite poisoned, somewhat resistant to hostile enchantments, very stealthy A: horns 1, thin skeletal structure 1, blurry vision 2, clarity, clumsy 1, herbivore 1, frail 1, screaming 1 a: Receive Corpses, Torment, Renounce Religion, Evoke Invisibility, Evoke Jump Attack You were on level 1 of the Snake Pit. You worshipped Kikubaaqudgha. Kikubaaqudgha was exalted by your worship. You were hungry. You visited 4 branches of the dungeon, and saw 29 of its levels. You also visited: Labyrinth, Sewer, Bailey, Ice Cave and Volcano. You collected 3155 gold pieces. You spent 1209 gold pieces at shops. Inventory: Hand weapons a - a +6,+3 orcish trident of pain c - the +11,+9 short sword "Cotwuupa" (weapon) {freeze, rPois Dex+3 SInv} (You found it on level 11 of the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from poison. It enhances your eyesight. Armour r - a +2 orcish robe of fire resistance (worn) s - the +3 pair of boots of the spider (worn) {Jump, Stlth+} (You acquired it in a bailey) It makes you much more stealthy. H - the +3 buckler of Death Resistance (worn) {rC+ Str+2} (You found it on level 16 of the Dungeon) It affects your strength (+2). It protects you from cold. U - a +2 pair of elven gauntlets (worn) V - a +2 cloak of darkness (worn) Magical devices d - a wand of fire (0) j - a wand of disintegration (6) m - a wand of digging (8) B - a wand of hasting (0) Comestibles n - 4 bananas u - a royal jelly Scrolls h - 4 scrolls of remove curse q - a scroll of amnesia x - 3 scrolls of teleportation A - a scroll of magic mapping I - 3 scrolls of fog L - a scroll of fear Jewellery v - the amulet "Cismuxau" (around neck) {rCorr Str+4 Int+5} (You acquired it on level 7 of the Lair of Beasts) [amulet of resist corrosion] It affects your strength (+4). It affects your intelligence (+5). y - a ring of see invisible (left hand) z - a ring of magical power (right hand) Potions i - 2 potions of speed k - 4 potions of heal wounds o - a potion of resistance t - 2 potions of berserk rage w - 5 potions of curing Books N - a Necronomicon Spells Type Level *Haunt Necromancy/Summoning 7 Borgnjor's Revivification Necromancy 8 Death's Door Charms/Necromancy 8 Necromutation Transmutation/Necromancy 8 Magical staves b - an uncursed staff of wizardry {!a} Miscellaneous e - a crystal ball of energy g - a fan of gales p - a phial of floods Rods f - a +7 rod of fiery destruction (14/14) {!a} (You found it in a labyrinth) l - a +2 lightning rod (17/17) {!a} (You found it on level 5 of the Dungeon) D - a +5 rod of destruction (11/11) {!a} (You found it in a labyrinth) Skills: - Level 5.9 Dodging - Level 2.4 Stealth - Level 1.1 Shields + Level 17.7 Spellcasting - Level 7.3 Conjurations - Level 4.4 Charms - Level 11.1 Summonings + Level 16.0 Necromancy - Level 5.3 Translocations - Level 9.4 Ice Magic - Level 1.4 Air Magic - Level 8.9 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Regeneration Chrm/Necr ######.... 1% 3 None h - Haunt Necr/Summ #######... 6% 7 ####... i - Simulacrum Ice/Necr #######... 1% 6 None k - Animate Skeleton Necr N/A 0% 1 None l - Bolt of Draining Conj/Necr #######... 1% 6 None p - Apportation Tloc ######.... 1% 1 None r - Corpse Rot Necr N/A 0% 2 None s - Swiftness Chrm/Air #####..... 1% 2 None u - Sublimation of Blood Necr #######... 0% 2 None v - Vampiric Draining Necr #######... 0% 3 None A - Agony Necr #######. 1% 5 None C - Control Undead Necr #######... 1% 4 None D - Dispel Undead Necr #######. 1% 5 None Dungeon Overview and Level Annotations Branches: Dungeon (16/16) Temple (0/1) D:7 Orc (4/4) D:10 Elf (0/3) Orc:2 Orc:3 Lair (8/8) D:13 Swamp (0/5) Lair:4 Snake (1/5) Lair:3 Slime (0/6) Lair:7 Depths (0/6) D:16 Altars: Elyvilon Kikubaaqudgha Makhleb Nemelex Xobeh Sif Muna Yredelemnul Zin Beogh Shops: D:9 [ D:11 ( D:14 % Orc:4 [([(** Annotations: D:5 Menkaure Lair:7 exclusion: door Snake:1 Aizul Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You have a somewhat thin skeletal structure (Dex +2, Stlth). Your vision is quite blurry. You possess an exceptional clarity of mind. You are clumsy. (Dex -2) You digest meat inefficiently. You are frail (-10% HP). You occasionally shout uncontrollably. Message History You feel sick. You feel a little better. Aizul coils himself and waves his upper body at you. You fall asleep. You wake up. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f/p - Aizul Aim: Aizul (severely wounded) Aizul is severely wounded. You feel life coursing into your body. You feel sick. Aizul casts a spell at you. You resist. Aizul casts a spell at you. You fall asleep. You feel sick. Aizul barely misses you. You feel sick. Aizul hits you! You wake up. Ouch! That really hurt! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" ### ##.....# #.......# #........# #.........# ..........# ..........# ...........# .......S@..# ...........# ..........# ..........# ........... ........#.. .......###. ####### You could see Aizul. Vanquished Creatures Saint Roka (Orc:4) An eidolon (D:11) A minotaur (Lab) A fire dragon (D:16) Harold (D:11) Nessos (D:11) 3 centaur warriors The ghost of timbw the Cleaver, an experienced DDGl of Makhleb (D:13) 3 death yaks (Lair:8) Nergalle (D:10) The ghost of timbw the Cleaver, an experienced DDGl of Makhleb (Lair:1) A catoblepas (Lair:8) 3 skeletal warriors (D:14) An ice devil (Orc:4) An ice statue (IceCv) 6 hill giants 2 unseen horrors A lindwurm (Volcano) 4 orc knights 3 orc sorcerers (Orc:4) A cyclops (D:13) 6 griffons A spiny worm (Lair:8) 3 elephants (Lair:8) 4 spiny frogs 2 black mambas Psyche (D:10) A hydra zombie (D:16) 3 komodo dragons 10 blink frogs 2 trolls A fire vortex (Volcano) A formicid drone (Lair:6) 2 hydra skeletons 3 two-headed ogres A griffon zombie (D:14) A queen bee (Lair:6) A polar bear (Lair:8) A trapdoor spider (D:16) A basilisk (Lair:4) 2 wraiths (D:11) A shadow (D:16) An ugly thing (D:8) 3 fire elementals (Volcano) 2 sharks (Lair:4) 2 toenail golems (Volcano) 2 wyverns 49 yaks 5 hippogriffs 2 elephant slugs Grum (D:10) 2 vampire mosquitoes (D:14) 9 wolves Edmund (D:7) A hill giant skeleton (D:11) 2 molten gargoyles (Volcano) 5 porcupines 2 freezing wraiths (D:11) 2 nagas (Lair:3) 28 orc warriors 4 ice beasts 8 ogres 6 sky beasts A soldier ant (D:11) A black bear (D:4) A giant goldfish (Lair:4) 3 phantoms 7 centaurs 7 crocodiles A big kobold (D:11) 3 formicids (Lair:6) 17 giant frogs 4 giant slugs Duvessa (D:7) 2 brain worms A manticore zombie (D:14) 2 wargs 3 agate snails 5 water moccasins 4 insubstantial wisps (Lair:4) A manticore skeleton (D:11) A cyclops skeleton (D:8) 2 jellyfish (Lair:4) 2 yak zombies 34 killer bees A wight (D:8) A fire bat (D:11) A vampire bat (Lair:7) Dowan (D:7) 6 crimson imps 6 hounds 2 big fish (Lair:4) 4 goliath beetles 2 gnoll shamans (D:5) 2 giant frog skeletons A quasit (D:9) 5 iguanas 2 jellies 19 orc priests A centaur skeleton (D:5) 3 scorpions 6 worker ants A water moccasin skeleton (D:11) 27 orc wizards 9 sheep An ogre zombie (D:7) Ijyb (D:7) A two-headed ogre simulacrum (D:15) 10 gnolls 23 green rats An ogre simulacrum (D:11) 15 adders 2 giant centipedes 8 giant mites 3 worms An iguana skeleton (D:9) 2 giant eyeballs 8 giant geckos 2 oozes 143 orcs 3 ball pythons (Sewer) 16 goblins 2 grey rats (D:6) 7 hobgoblins 32 jackals 20 kobolds 8 quokkas 33 bats 7 giant cockroaches A giant gecko skeleton (D:8) 7 giant newts A giant spore (D:15) A kobold skeleton (D:6) A kobold zombie (D:8) An orc skeleton (Orc:2) 6 orc zombies (Orc:4) A quokka skeleton (D:5) 14 rats A rat zombie (D:5) 6 ballistomycetes A fungus (Lair:8) 816 creatures vanquished. Vanquished Creatures (collateral kills) Maud (D:14) Josephine (D:11) 2 hydras A death yak (Lair:8) A deep troll shaman (Lair:8) A centaur warrior (D:15) A skeletal warrior (D:14) An orc knight (Orc:1) 4 hill giants An unseen horror (D:11) An ice statue (IceCv) 2 orc sorcerers (Orc:4) A lindwurm (Lair:8) A wolf spider (D:14) 2 cyclopes 7 elephants A feature mimic (D:16) 3 komodo dragons Sonja (D:10) 3 trolls 5 blink frogs A grizzly bear (Lair:8) 2 hippogriffs A basilisk (D:8) A wraith (D:11) 13 yaks A vampire mosquito (D:14) A shark (Lair:4) A hill giant skeleton (D:11) A manticore (D:15) A necrophage (D:12) 5 wolves 7 ice beasts (IceCv) 3 porcupines 12 orc warriors An ogre (D:8) A deep dwarf (D:12) A sky beast (D:10) A tengu (D:12) A warg (Orc:1) 5 centaurs (D:15) A big kobold (D:12) 6 crocodiles 9 giant frogs 4 water moccasins 4 giant slugs 3 agate snails A troll zombie (D:13) 2 fire bats (D:11) 2 wights (D:8) 12 killer bees 4 sheep (Lair:4) 2 goliath beetles 5 crimson imps 9 orc priests A big fish (Lair:4) 8 orc wizards 2 hounds A killer bee zombie (D:8) 3 worker ants 2 mummies 4 gnolls (D:5) 3 adders 12 green rats 2 giant centipedes 2 giant mites A worm (D:11) An adder skeleton (D:8) A giant gecko (D:8) 68 orcs 3 giant cockroaches (Sewer) 6 goblins 2 hobgoblins 14 jackals A quokka (Lair:5) 6 bats A giant newt (Sewer) A goblin skeleton (Orc:4) A hobgoblin skeleton (D:8) 3 kobolds 3 orc zombies (Orc:4) 2 rats (D:8) 4 ballistomycetes 9 fungi 8 plants 340 creatures vanquished. Vanquished Creatures (others) A shadow wraith (Orc:4) A phantasmal warrior (Orc:4) 2 fire vortices (Volcano) 11 wraiths A hungry ghost (D:15) An agate snail zombie (Lair:6) A freezing wraith (Orc:4) 2 orc warriors (Orc:4) A spiny frog skeleton (Lair:2) 5 blink frog zombies A lindwurm skeleton (Volcano) A blink frog skeleton (Lair:5) A phantom (D:13) An elephant skeleton (Lair:8) A fire crab zombie (D:11) A polar bear zombie (IceCv) A wyvern skeleton (D:12) A hippogriff zombie (Lair:2) 4 troll zombies 2 yak zombies (D:10) 2 hippogriff skeletons 7 yak skeletons An elf skeleton (Lair:8) 3 wolf skeletons 3 wolf zombies 2 two-headed ogre zombies (D:10) 2 water moccasin zombies A centaur zombie (D:11) 5 giant frog skeletons 4 giant frog zombies A basilisk skeleton (D:8) 5 centaur skeletons 3 water moccasin skeletons A warg skeleton (Orc:2) A two-headed ogre skeleton (D:12) A porcupine zombie (Lair:6) 14 killer bee zombies An ogre zombie (D:10) 3 hound zombies An ogre skeleton (D:14) A big kobold zombie (D:8) A crocodile skeleton (D:14) A tengu skeleton (D:12) A hound skeleton (Lair:3) 2 worker ant zombies (D:8) 2 formicid zombies (Lair:6) 3 human skeletons (Lair:8) A goliath beetle zombie (D:8) An iguana zombie (D:12) 3 sheep zombies (Lair:8) 5 adder skeletons 2 adder zombies A scorpion zombie (D:11) An orc (Orc:4) 7 bat skeletons 2 bat zombies A giant mite zombie (D:8) A ball python zombie (Sewer) 2 giant cockroach zombies (Sewer) A giant gecko skeleton (D:8) A giant gecko zombie (D:10) A giant newt skeleton (D:1) 2 giant spores 5 gnoll skeletons A goblin skeleton (D:7) 7 goblin zombies A green rat skeleton (Lair:8) 7 green rat zombies 2 hobgoblin skeletons A hobgoblin zombie (Orc:4) 5 jackal skeletons 14 jackal zombies 3 kobold skeletons A kobold zombie (D:10) 34 orc skeletons 72 orc zombies A quokka skeleton (D:5) A quokka zombie (Lair:5) 3 rat skeletons A bush (Lair:3) 2 fungi (Lair:3) 305 creatures vanquished. Grand Total: 1461 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Somebody, the Deep Elf Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 2 | D:1 | Learned a level 1 spell: Animate Skeleton 288 | D:1 | Reached XP level 2. HP: 7/15 MP: 0/7 1006 | D:1 | Reached XP level 3. HP: 19/19 MP: 11/11 1013 | D:1 | Learned a level 3 spell: Vampiric Draining 1017 | D:1 | Learned a level 3 spell: Regeneration 1407 | D:2 | Reached skill level 5 in Necromancy 1688 | D:3 | Noticed a giant frog 1693 | D:3 | Killed a giant frog 1693 | D:3 | Reached XP level 4. HP: 10/24 MP: 0/14 1991 | D:3 | Reached XP level 5. HP: 22/28 MP: 7/17 1997 | D:3 | Learned a level 4 spell: Control Undead 2438 | D:4 | Reached skill level 6 in Necromancy 2640 | D:4 | Reached skill level 5 in Dodging 2766 | D:4 | Reached XP level 6. HP: 12/32 MP: 12/19 2801 | D:4 | Noticed an ogre 2808 | D:4 | Killed an ogre 2808 | D:4 | Reached skill level 7 in Necromancy 3063 | D:4 | Noticed a black bear 3069 | D:4 | Killed a black bear 3126 | D:4 | Found a glowing silver altar of Zin. 3133 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3152 | D:4 | Became a worshipper of Kikubaaqudgha 3444 | D:5 | Entered Level 5 of the Dungeon 3466 | D:5 | Reached XP level 7. HP: 32/36 MP: 16/21 3515 | D:5 | Gained mutation: You have a pair of small horns on your head. [mutagenic meat] 3668 | D:5 | Reached skill level 5 in Spellcasting 3947 | D:5 | Reached skill level 8 in Necromancy 4036 | D:5 | Reached XP level 8. HP: 41/41 MP: 25/25 4060 | D:5 | HP: 2/41 [gnoll/flail (8)] 4062 | D:5 | Found a sparkling altar of Nemelex Xobeh. 4182 | D:5 | Noticed Menkaure 4455 | D:5 | Acquired Kikubaaqudgha's first power 4455 | D:5 | Received a gift from Kikubaaqudgha 4456 | D:5 | Identified Kikubaaqudgha's Volume of Sinister Magic (Kikubaaqudgha gifted it to you on level 5 of the Dungeon) 4461 | D:5 | Learned a level 2 spell: Sublimation of Blood 4489 | D:5 | Reached skill level 5 in Evocations 4842 | D:6 | Paralysed by a giant eyeball for 2 turns 4846 | D:6 | Paralysed by a giant eyeball for 2 turns 5484 | D:6 | Learned a level 4 spell: Animate Dead 5510 | D:6 | Learned a level 2 spell: Lethal Infusion 5520 | D:6 | Found a glowing drain. 5524 | Sewer | Entered a sewer 6292 | D:7 | Noticed Edmund 6299 | D:7 | Killed Edmund 6371 | D:7 | Found a staircase to the Ecumenical Temple. 6371 | D:7 | Noticed Ijyb 6378 | D:7 | Killed Ijyb 6400 | D:7 | Acquired Kikubaaqudgha's second power 6477 | D:7 | Noticed Duvessa 6477 | D:7 | Noticed Dowan 6486 | D:7 | Reached skill level 9 in Necromancy 6494 | D:7 | Killed Duvessa 6503 | D:7 | Killed Dowan 6617 | D:7 | Reached XP level 9. HP: 41/45 MP: 28/28 7348 | D:8 | Reached skill level 10 in Necromancy 7507 | D:8 | Noticed an unseen horror 7623 | D:8 | Noticed a griffon 7630 | D:8 | Noticed a centaur warrior 7630 | D:8 | Killed a griffon 7630 | D:8 | Reached skill level 10 in Spellcasting 7731 | D:8 | Killed a centaur warrior 7731 | D:8 | Reached skill level 11 in Necromancy 7756 | D:8 | Reached XP level 10. HP: 44/50 MP: 4/31 7845 | D:8 | Noticed a hill giant 7859 | D:8 | Killed a hill giant 8046 | D:8 | Killed an unseen horror 8046 | D:8 | Reached skill level 12 in Necromancy 8253 | D:9 | Found Citadyir's Armour Boutique. 8262 | D:9 | Bought a +2 pair of elven boots for 178 gold pieces 8262 | D:9 | Bought a +1 cloak of darkness for 183 gold pieces 8376 | D:9 | Identified a potion of resistance 8492 | D:9 | Received a gift from Kikubaaqudgha 8493 | D:9 | Identified Kikubaaqudgha's Papyrus of Dark Arts (Kikubaaqudgha gifted it to you on level 9 of the Dungeon) 8503 | D:9 | Found a white marble altar of Elyvilon. 8719 | D:10 | Entered Level 10 of the Dungeon 8729 | D:10 | Noticed Grum 8741 | D:10 | Killed Grum 8889 | D:10 | Noticed Psyche 8890 | D:10 | Noticed Sonja 8896 | D:10 | Learned a level 5 spell: Agony 8926 | D:10 | Reached skill level 13 in Necromancy 8934 | D:10 | Killed Psyche 8952 | D:10 | Killed Sonja 9104 | D:10 | Noticed Nergalle 9110 | D:10 | Killed Nergalle 9110 | D:10 | Reached XP level 11. HP: 54/54 MP: 6/32 9161 | D:10 | Found a staircase to the Orcish Mines. 9288 | D:10 | Learned a level 6 spell: Simulacrum 9294 | D:10 | Learned a level 5 spell: Dispel Undead 9447 | D:11 | Noticed Josephine 9453 | D:11 | Killed Josephine 9468 | D:11 | Noticed a hill giant 9479 | D:11 | Killed a hill giant 9505 | D:11 | Noticed Nessos 9536 | D:11 | Killed Nessos 9615 | D:11 | Found a flagged portal. 9625 | Bailey | Entered a bailey 9735 | Bailey | Reached skill level 5 in Ice Magic 9880 | Bailey | Acquired Kikubaaqudgha's third power 9952 | Bailey | Found a roughly hewn altar of Beogh. 9980 | Bailey | Identified a scroll of acquirement 10282 | D:11 | Gained mutation: You are clumsy. (Dex -2) [potion of mutation] 10282 | D:11 | Gained mutation: Your vision is a little blurry. [potion of mutation] 10282 | D:11 | Gained mutation: You occasionally shout uncontrollably. [potion of mutation] 10283 | D:11 | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation] 10283 | D:11 | Gained mutation: You are frail (-10% HP). [potion of mutation] 10283 | D:11 | Gained mutation: Your vision is quite blurry. [potion of mutation] 10291 | D:11 | Noticed Harold 10298 | D:11 | Killed Harold 10312 | D:11 | Found a white marble altar of Elyvilon. 10367 | D:11 | Found a deep blue altar of Sif Muna. 10388 | D:11 | Noticed an unseen horror 10400 | D:11 | Killed an unseen horror 10432 | D:11 | Found an ancient bone altar of Kikubaaqudgha. 10473 | D:11 | Found a burning altar of Makhleb. 10500 | D:11 | Noticed an eidolon 10502 | D:11 | Killed an eidolon 10507 | D:11 | Got a crude short sword 10509 | D:11 | Got a scintillating bronze ring 10515 | D:11 | Identified the +11,+9 short sword "Cotwuupa" {freeze, rPois Dex+3 SInv} (You found it on level 11 of the Dungeon) 10515 | D:11 | Identified the +11,+9 short sword "Cotwuupa" {freeze, rPois Dex+3 SInv} (You found it on level 11 of the Dungeon) 10531 | D:11 | Found a white marble altar of Elyvilon. 10541 | D:11 | Found a basalt altar of Yredelemnul. 10703 | D:11 | Noticed a hill giant 10704 | D:11 | Noticed a hill giant 10709 | D:11 | Killed a hill giant 10713 | D:11 | Killed a hill giant 10839 | D:9 | Learned a level 6 spell: Ozocubu's Refrigeration 10937 | D:11 | Reached XP level 12. HP: 49/53 MP: 30/34 11010 | D:11 | Noticed a hill giant 11016 | D:11 | Killed a hill giant 11018 | D:11 | Acquired Kikubaaqudgha's fourth power 11105 | D:11 | Noticed a hill giant 11112 | D:11 | Gained mutation: You have a somewhat thin skeletal structure (Dex +2, Stlth). [mutagenic meat] 11114 | D:11 | Gained mutation: You digest meat inefficiently. [mutagenic meat] 11122 | D:11 | Killed a hill giant 11184 | D:11 | Found Sohages' Weapon Shop. 11556 | Orc:1 | Entered Level 1 of the Orcish Mines 11608 | Orc:1 | Upgraded the game from 0.14-a0-942-gbd853f2 to 0.14-a0-953-g9e7f188 11859 | Orc:1 | Found a roughly hewn altar of Beogh. 12060 | Orc:2 | Reached skill level 14 in Spellcasting 12493 | Orc:3 | Found a staircase to the Elven Halls. 12568 | Orc:2 | Learned a level 4 spell: Animate Dead 12632 | Orc:3 | Learned a level 6 spell: Freezing Cloud 13035 | D:11 | Received a gift from Kikubaaqudgha 13328 | Orc:4 | Entered Level 4 of the Orcish Mines 13328 | Orc:4 | Found Plog's General Store. 13357 | Orc:4 | Bought 3 scrolls of amnesia for 264 gold pieces 13357 | Orc:4 | Bought a potion of heal wounds for 48 gold pieces 13408 | Orc:4 | Found Oserhin's General Store. 13444 | Orc:4 | Found Pnuow's Weapon Emporium. 13444 | Orc:4 | Found a roughly hewn altar of Beogh. 13529 | Orc:4 | Found a roughly hewn altar of Beogh. 13593 | Orc:4 | Reached skill level 15 in Spellcasting 13679 | Orc:4 | Learned a level 7 spell: Haunt 13917 | Orc:4 | Noticed Saint Roka 14149 | Orc:4 | Found a roughly hewn altar of Beogh. 14931 | Orc:4 | Killed Saint Roka 14967 | Orc:4 | Found a roughly hewn altar of Beogh. 14968 | Orc:4 | Found Faezah's Antique Weapon Shop. 14971 | Orc:4 | Found Gheroiv's Antique Armour Boutique. 14982 | Orc:4 | Bought a pair of elven gauntlets for 53 gold pieces 14991 | Orc:4 | Bought a glowing demon whip for 377 gold pieces 15077 | Orc:4 | Bought a scroll of enchant armour for 88 gold pieces 15129 | Orc:4 | Reached XP level 13. HP: 56/56 MP: 36/36 15441 | Orc:4 | Found a roughly hewn altar of Beogh. 15604 | Orc:4 | Found Omnempeff's Antique Armour Boutique. 15610 | Orc:4 | Bought an embroidered robe for 18 gold pieces 16202 | D:11 | No wear- or wield-id'ing itmes until I find some more rCurse, this is growing silly. 16773 | D:13 | Noticed timbw's ghost (experienced DDGl) 16780 | D:13 | Killed timbw's ghost 17295 | D:13 | Found a staircase to the Lair. 17306 | Lair:1 | Entered Level 1 of the Lair of Beasts 17424 | Lair:1 | Noticed timbw's ghost (experienced DDGl) 17428 | Lair:1 | Killed timbw's ghost 18297 | Lair:2 | Reached skill level 10 in Summonings 18297 | Lair:2 | Reached skill level 15 in Necromancy 19086 | Lair:3 | Learned a level 1 spell: Apportation 19249 | Lair:3 | Found a staircase to the Snake Pit. 19569 | Lair:4 | Found a staircase to the Swamp. 19611 | Lair:4 | Found a dark tunnel. 19632 | Volcano | Entered a volcano 20381 | Lair:4 | Hooray, a book of Death. 20653 | Lair:4 | Learned a level 2 spell: Corpse Rot 20829 | Lair:5 | Reached XP level 14. HP: 57/61 MP: 32/38 20899 | Lair:5 | Found a frozen archway. 20931 | Lair:5 | Reached skill level 16 in Spellcasting 20940 | Lair:5 | Learned a level 6 spell: Bolt of Draining 20942 | Lair:5 | Learned a level 1 spell: Summon Butterflies 20943 | IceCv | Entered an ice cave 21626 | Lair:6 | Got a tattered robe 21665 | Lair:6 | Identified the +2 robe of the Game of Life {Str-1 Stlth++} (You found it on level 6 of the Lair of Beasts) 22832 | Lair:7 | Found a staircase to the Slime Pits. 22876 | Lair:7 | Got a pitted ivory amulet 22881 | Lair:7 | Found a labyrinth entrance. 22904 | Lab | Entered a labyrinth 23205 | Lab | Identified a +3 rod of destruction (9/9) (You found it in a labyrinth) 23206 | Lab | Identified a +7 rod of fiery destruction (14/14) (You found it in a labyrinth) 23207 | Lab | Identified the Almanac of the Snowflakes (You found it in a labyrinth) 23273 | Lair:7 | Identified the amulet "Cismuxau" {rCorr Str+4 Int+5} (You acquired it on level 7 of the Lair of Beasts) 23277 | Lair:7 | What about Ozocubu's Armour and Condensation Shield? This character does not look very well suited to combat still. 23748 | Lair:7 | Reached skill level 5 in Conjurations 23828 | Lair:8 | Entered Level 8 of the Lair of Beasts 23872 | Lair:8 | PolkaDot: so, I'll watch you for a while and offer my opinions 23872 | Lair:8 | Somebody: First things first, I am not proud of my 'A'. 23872 | Lair:8 | PolkaDot: oh, OUCH 23872 | Lair:8 | PolkaDot: Praying for cure mut? xP 23872 | Lair:8 | Somebody: I am probably going to continue eathing mutagenic flesh until I become even more weird. 23872 | Lair:8 | PolkaDot: xD 23872 | Lair:8 | Somebody: No, not really. "Worked so far". 23872 | Lair:8 | PolkaDot: Mutation Roullette is always a bad idea 23872 | Lair:8 | PolkaDot: (I do it to though, so yeah) 23872 | Lair:8 | Somebody: Blurry vision is quite bad, I may have died because of it twice already. 23872 | Lair:8 | Somebody: Other that that, I see no particular problems. 23872 | Lair:8 | PolkaDot: pain is good 23872 | Lair:8 | Somebody: I am still undecided on what weapon skill to train due to some things in my 'i'. 23872 | Lair:8 | PolkaDot: hrm 23872 | Lair:8 | PolkaDot: have you used Kiku's last gift yet? 23872 | Lair:8 | Somebody: Yes, on Necronomicon. 23872 | Lair:8 | Somebody: This trident, I've found. 23872 | Lair:8 | PolkaDot: I figured, just asking to be sure 23872 | Lair:8 | Somebody: I would have blessed a +3.+2 demon whip of poison I've found, otherwise. 23872 | Lair:8 | PolkaDot: Nice ammy 23872 | Lair:8 | Somebody: :) 23872 | Lair:8 | PolkaDot: and good spell selection 23872 | Lair:8 | Somebody: Now what I could really use a bit of advice for, is spells. 23872 | Lair:8 | Somebody: I have amnesiated Haunt to get Corpse Rot and Bolt of Draining. 23872 | Lair:8 | Somebody: ...now I need to get Haunt back, as well as finding some space for other spells from Necronomicon. 23872 | Lair:8 | Somebody: This is proving ot be a tough choice. 23872 | Lair:8 | PolkaDot: What are you're skills like? 23872 | Lair:8 | PolkaDot: your* 23872 | Lair:8 | Somebody: Not stellar, I must admit. 23872 | Lair:8 | Somebody: I have quite a few books lying around from the Labyrinth a bit earlier, too. 23872 | Lair:8 | Somebody: Twelve books, but it does not make it any easier. 23872 | Lair:8 | PolkaDot: Right 23872 | Lair:8 | Somebody: ...and I have to memorize Swiftness and RMsl yet. 23872 | Lair:8 | PolkaDot: So, you're happy that you're killing things and more necro will help with that anyways because pain 23872 | Lair:8 | Somebody: One issue is, I have nothing against demons. 23872 | Lair:8 | PolkaDot: I have noticed.... 23872 | Lair:8 | PolkaDot: It's a limit that is slightly concerninc 23872 | Lair:8 | Somebody: I have considered phasing out Simulacrum and Animate in favour of Haunt, it may help a bit. 23872 | Lair:8 | PolkaDot: maybe. What're your plans for your skills? 23872 | Lair:8 | Somebody: ...then, I could probably do away with either of Control, or Dispel. 23872 | Lair:8 | Somebody: I don't think I have one. 23872 | Lair:8 | PolkaDot: :o 23872 | Lair:8 | PolkaDot: 'kays ^_^ 23872 | Lair:8 | PolkaDot: pull it up, and lets consider some options there, it may help with other choices 23872 | Lair:8 | Somebody: I need more Spellcasting and Necromancy. 23872 | Lair:8 | Somebody: I will have to get some Conjurations adn Translocations to get BoD and Apportation to the decent spellpower levels. 23872 | Lair:8 | Somebody: My Dodging is suboptimal, and I want to have at least 10 in Evocations. 23872 | Lair:8 | Somebody: So, I'll think about it for a bit. 23872 | Lair:8 | PolkaDot: would I assume right in saying you're mostly avoiding melee? 23872 | Lair:8 | PolkaDot: As a DE it'd make sense, and means you can put off the weapon choice for a bit 23872 | Lair:8 | Somebody: Right, I have little skill. 23872 | Lair:8 | PolkaDot: and focus on spell stuff 23872 | Lair:8 | Somebody: ...and fragility from both being a DE and a mutation. 23872 | Lair:8 | PolkaDot: Yeah 23872 | Lair:8 | PolkaDot: again, OUCH 23872 | Lair:8 | Somebody: I will get some Evocations up to use a ball of Energy more reliably. 23872 | Lair:8 | Somebody: ...since at least I have clarity from mutations. 23872 | Lair:8 | PolkaDot: oh, do you have a cboe? 23872 | Lair:8 | PolkaDot: I don't recall seeing one? xD 23872 | Lair:8 | Somebody: Here. 23872 | Lair:8 | PolkaDot: :D 23872 | Lair:8 | PolkaDot: So, if I were to focus those skills 23872 | Lair:8 | PolkaDot: I'd be leaning towards spellcasting, evoc and one other 23872 | Lair:8 | Somebody: Also, a staff of Wizardry would probably help with getting Necromutation castable. 23872 | Lair:8 | PolkaDot: with a focus on one or both of the "other" and evoc 23872 | Lair:8 | Somebody: Right. ...sounds solidly. 23872 | Lair:8 | PolkaDot: Maybe. I got one VpEn of Kiku going pretty well once, but died in Snake 23872 | Lair:8 | Somebody: Let's see. 23872 | Lair:8 | PolkaDot: So you're near enough at the same level that I've got xP 23872 | Lair:8 | Somebody: ...right. 23872 | Lair:8 | Somebody: Hmm. 23872 | Lair:8 | Somebody: I'll need to buy some potions soon. 23921 | Lair:8 | Somebody: Huh. I did not know I have DD at 80% yet. This is good news. 23976 | Lair:8 | Somebody: This game have been eventful for rods. 23976 | Lair:8 | PolkaDot: I can see 23976 | Lair:8 | PolkaDot: they're looking sweet 23976 | Lair:8 | PolkaDot: defniitely have evoc on, take advantage of it 23976 | Lair:8 | Somebody: I also have a rod of Destruction with Iron Shot in it. 23976 | Lair:8 | PolkaDot: You have some amazing destructive potentail, there 23976 | Lair:8 | PolkaDot: must weigh a hefty amount though 23976 | Lair:8 | Somebody: No, not really 13 aum each. 23976 | Lair:8 | PolkaDot: Huh, I expected more 23976 | Lair:8 | Somebody: I have some sweet Str bonuses, too. 23988 | Lair:8 | PolkaDot: don't forget you can bolt through your drones ;) 23988 | Lair:8 | Somebody: Simulacra are really good in numbers, it would seem. 23998 | Lair:8 | Somebody: Right, good point. 23999 | Lair:8 | Somebody: I like that line. 24042 | Lair:8 | Somebody: I could really use some hydra flesh. 24070 | Lair:8 | Somebody: Skeleton plus Simulacrum is a really good combination. You receive up to 8 servants for 7 mp. 24177 | Lair:8 | Somebody: Hmm. 24177 | Lair:8 | Somebody: I probably should focus on the spell of high order for the time being. Many spells of the low level do not work terribly well together in most cases. 24184 | Lair:8 | Somebody: Pain is safe to amnesiate at this point, too. 24203 | Lair:8 | PolkaDot: The spells in there that could do damage don't work terribly well with this build sometimes anyway 24208 | Lair:8 | PolkaDot: Mystic blast exploding on your drones, for example xP 24208 | Lair:8 | Somebody: ...especially with servants getting in the way. 24224 | Lair:8 | PolkaDot: ^ 24224 | Lair:8 | Somebody: Right. 24269 | Lair:8 | Somebody: Elephant slug simulacra. :) 24283 | Lair:8 | Ladykiller69: allright 24290 | Lair:8 | Ladykiller69: has it been mentioned 24300 | Lair:8 | Somebody: Hmm? 24304 | Lair:8 | Ladykiller69: that it may be a great idea to switch to TSO and kill all your former summons at some point? 24307 | Lair:8 | Somebody: I would loathe to dissapoint Kikubaaqudgha so. 24333 | Lair:8 | PolkaDot: Isn't that typically an extended game plan? 24337 | Lair:8 | PolkaDot: If the plan is more than a three-rune game, than eventually, yeah, switch is good 24337 | Lair:8 | Somebody: Yes, by the time I might need a Holy weapon, I might consider doing this, briefly. 24337 | Lair:8 | Ladykiller69: hm 24337 | Lair:8 | Somebody: ...but then again, I would have to abandon most of my spells and I already have a few Holy weapons lying around. 24337 | Lair:8 | Ladykiller69: the chat doesnt believe thats possible 24338 | Lair:8 | Ladykiller69: well 24358 | Lair:8 | Ladykiller69: not something that gives piety or exp 24359 | Lair:8 | Somebody: It makeses sense, from a point of view of consistency. 24417 | Lair:8 | Ladykiller69: oh my 24558 | Lair:8 | Ladykiller69: that is quite imensely good isnt it 24602 | Lair:8 | Ladykiller69: against live things ofc 24649 | Lair:8 | Ladykiller69: I mean 24649 | Lair:8 | Somebody: Should I give those humans a chance foa a rematch? :) 24649 | Lair:8 | Ladykiller69: pain 24649 | Lair:8 | Ladykiller69: on this char!? 24649 | Lair:8 | Ladykiller69: huh? 24649 | Lair:8 | Ladykiller69: rematch? 24649 | Lair:8 | Somebody: Yes, it is, if you have enough skill. 24650 | Lair:8 | Ladykiller69: I am confused 24654 | Lair:8 | PolkaDot: Ladykiller: Pain takes advantage of the necromancy skill 24655 | Lair:8 | Ladykiller69: yeah I know 24655 | Lair:8 | PolkaDot: so, why not? 24656 | Lair:8 | Ladykiller69: I never said not 24663 | Lair:8 | Ladykiller69: I said quite imensely good 24668 | Lair:8 | Reached skill level 5 in Translocations 24687 | Lair:8 | PolkaDot: ... I'm lost, where was the confusion? xD 24732 | Lair:8 | Ladykiller69: at the humans part 24732 | Lair:8 | Somebody: I've raised them to have another chance against the denizens of the Lair. Given that I don't see them anywhere around here, they must not have fared well. 24732 | Lair:8 | PolkaDot: there were skeletons on the floor.. . They wouldn't have added a massive amount to the offense, but it was an amusing thought 24732 | Lair:8 | PolkaDot: I appreciated the musing anyway ^^; 24733 | Lair:8 | Somebody: My point exactly. 24733 | Lair:8 | Somebody: I hate something abou this moment, deciding what to stash away. 24733 | Lair:8 | PolkaDot: Stashing on L:8? 24738 | Lair:8 | Somebody: Well, dropping stuff. 24738 | Lair:8 | Somebody: In any case it still might be a good idea to finish exploring, then take it all back to the L:2. 24738 | Lair:8 | PolkaDot: Yeah, that can be doozy... 24897 | Lair:8 | Somebody: I hate autoexplore doing that with more passion that Donald. 25072 | Lair:7 | Somebody: I wonder, whether I should enchant my unbranded buckler at this point or not. 25077 | Lair:7 | PolkaDot: Not something I would do, at least at this point 25082 | Lair:7 | Somebody: You are probably right. 25146 | Lair:6 | PolkaDot: iirc, enchanting bucklers oesn't add to AC, it adds to how often they block 25147 | Lair:6 | PolkaDot: and AC's better, so I'd save 25147 | Lair:6 | Somebody: Yes, unfortunately. 25348 | Lair:2 | Somebody: I like how my best rod holds the least charges. 25348 | Lair:2 | PolkaDot: That's crawl for you. Taunting :p 25738 | Lair:2 | Somebody: What else do you think I should drop or pick up? 25740 | Lair:2 | PolkaDot: So long as you have methods of healing, escape and killing you're fine 25813 | Lair:1 | PolkaDot: teleport, blink, curing, hw, fog, etc are all good to take 25963 | D:12 | Somebody: ...which reminds me of... 25965 | D:12 | Somebody: Swiftness or RMsl, which do you think should be first? 25965 | D:12 | Somebody: Coming to think of it, I'd rather be undead and fast, than safe and alive, so it's Swiftness. 25968 | D:12 | Learned a level 2 spell: Swiftness 25971 | D:12 | PolkaDot: you block things with drones, so RMsl isn't a total loss 25971 | D:12 | PolkaDot: (still get it at some point though) 25971 | D:12 | Somebody: I'll get DMsl a bit later. 25971 | D:12 | Somebody: I wonder, for which spell of the mass destruction should I aim... 25971 | D:12 | Somebody: Tornado is not an option friendly to my servants, so is Fire Storm. 25971 | D:12 | PolkaDot: Ice Strom is an obvious choice 25971 | D:12 | Somebody: ...Ice Storm is easier to train for, since I already have about 10 in Ice, but it's not smite-targeted. 25971 | D:12 | PolkaDot: you surely already have Ice skill, because Simul 25971 | D:12 | Somebody: This might be a problem at some point. 25971 | D:12 | Somebody: ...or not. 25971 | D:12 | PolkaDot: By the time it's preferred, you won't have many undead following you :p 25971 | D:12 | Somebody: Most likely. 25971 | D:12 | PolkaDot: Easier to plan around, I'd have thought, but either way, you could always, see: storm: swarm 25971 | D:12 | Somebody: I am considering amnesiating Corpse rot, Raise Undead and something else to get Haunt back. 25971 | D:12 | Somebody: ...but Corpse Rot can still be super useful in Vaults, with their twisty layout. 25971 | D:12 | Somebody: I can get it back by that point, though. 25971 | D:12 | PolkaDot: Have you stepped into any branches yet? 25971 | D:12 | Somebody: No, nothing except for Lair. 25971 | D:12 | Somebody: Oh, and Orc. 25971 | D:12 | PolkaDot: Surely, you can survive a branch or two without Haunt, which would give you enough xp to get Haunt without amnesia 25971 | D:12 | Somebody: Saint Roka was delinghtfully easy to dispatch once I've raised an army of minions, filled them with inner flame with Immolation and then ordered them to attack him. 25971 | D:12 | PolkaDot: xD 25971 | D:12 | PolkaDot: cool 25971 | D:12 | Somebody: Turns out, even alleged choosen of Beogh are not very good at swimming in seas of flame. 25971 | D:12 | Somebody: You are probably right, but I still should remember what my least used spells are. 25971 | D:12 | PolkaDot: Oh yes, lest you forget about them when they're useful :p 25971 | D:12 | Somebody: A valid point, but I don't see how lack of both Raise Dead and Control Dead is more likely to kill me than, say not having Death's Door. 25971 | D:12 | PolkaDot: They're all situational 25971 | D:12 | PolkaDot: What you have to ask is, which is more likely to be more useful to me most often? 25971 | D:12 | Somebody: True enough, but some are more so than others. 25971 | D:12 | Somebody: Right. 25971 | D:12 | Somebody: Well, let's look at it this way — I won't amnesiate Vampiric before I have DD and Regeneration before Lichform. 25971 | D:12 | Somebody: Animate Skeleton synergizes too well with Sublimation to consider it for amnesiation. 25971 | D:12 | Somebody: Pain is close to useless at this point. 25971 | D:12 | Somebody: ...unless it's on my weapon. 25971 | D:12 | Somebody: ...as the spell's power is capped severely. 25971 | D:12 | Somebody: Butterflies is very useful situationally. 25971 | D:12 | PolkaDot: ... 25971 | D:12 | PolkaDot: I'd say pain and butterflies are ditchable 25971 | D:12 | PolkaDot: but then 25971 | D:12 | Somebody: Which still leaves me pretty happy with my curren spell set, all things being considered. 25975 | D:12 | PolkaDot: In the times I've had it, I've never used it 25975 | D:12 | PolkaDot: (butterflies, that is) 25975 | D:12 | Somebody: I'll amnesiate Butterflies, Pain and something else in a bit of time to get Haunt back. 25975 | D:12 | PolkaDot: :3 25975 | D:12 | Somebody: ...probably Animate Dead. 25975 | D:12 | Somebody: It's too narrowly situational and easily replaceable by this point. 25975 | D:12 | PolkaDot: animate Dead? 25975 | D:12 | Somebody: I can simply allow some lesser mage to animate dead for me, then enthrall them. 25975 | D:12 | Somebody: Yes, as compared to say, Simularcum or Haunt. 25975 | D:12 | Somebody: Zombies are slow and most of the time, you use skeletons, so as to have access to flesh to Sublimate and make Simulacra. 25975 | D:12 | PolkaDot: no of course 25975 | D:12 | Somebody: ...but again, sometimes it's a lifesaver. 25975 | D:12 | PolkaDot: I was confused for a moment xD 25977 | D:12 | PolkaDot: Got the spells mixed up, daft thing to do, but there we go 25979 | D:12 | Somebody: Okay. 25979 | D:12 | PolkaDot: you have a plan, you're comfortable with it, now go kill things :D 25979 | D:12 | Somebody: This is a very polite way to say that you disagree with me. 25988 | D:13 | PolkaDot: ?? 26018 | D:13 | Somebody: I mean, this have probably meant that you disagreed, haven't it? :) 26018 | D:13 | PolkaDot: No, you silly moose. You are right in that the spells work well together. You can't forget about chunks via zombie and will near-enough always have powerful zombies on call 26025 | D:13 | PolkaDot: zombies, I meant undead, frozen and skele 26028 | D:13 | PolkaDot: but you get the ghist 26032 | D:13 | Somebody: Right. 26284 | D:14 | Noticed Maud 26285 | D:14 | Somebody: Hmm. Let's see. 26300 | D:14 | Killed Maud 26303 | D:14 | Somebody: That was too narrow. 26303 | D:14 | PolkaDot: very much so 26303 | D:14 | Somebody: I should have had Haunt here. It's more readily available in close-to-emergency situations. 26306 | D:14 | Somebody: Ohh, halbert of pain. I might start a collection. 26479 | D:14 | Found Olibopip's Food Shop. 26713 | D:14 | Reached skill level 17 in Spellcasting 26727 | D:14 | Learned a level 7 spell: Haunt 26727 | D:14 | Somebody: Now, we're online. 27173 | D:15 | Entered Level 15 of the Dungeon 27205 | D:15 | Somebody: This is *a lot* of spellhunger. 27228 | D:15 | PolkaDot: yeah... Not a spell to rely on too much 27470 | D:15 | Somebody: I am still secretely hoping for a sword of Doom Knight. 27721 | D:15 | Somebody: Wasn't there an inscription that made you automatically swicth a weapon that you attack with? 27721 | D:15 | Somebody: ...if the one you currently hold is inscribed '!a'. 27736 | D:15 | PolkaDot: I have no idea 27935 | D:15 | PolkaDot: !a prompts before attacking, but anything that's not normally wielded does that 27940 | D:15 | Somebody: ...not wizardling staves or non-striking rods. 28025 | D:16 | Entered Level 16 of the Dungeon 28190 | D:16 | Got a crude buckler 28196 | D:16 | Identified the +3 buckler of Death Resistance {rC+ Str+2} (You found it on level 16 of the Dungeon) 28196 | D:16 | Somebody: Huh. Good. 28196 | D:16 | PolkaDot: ohhh, nice buckler 28196 | D:16 | Somebody: I am glad I didn't enchant my previous one. 28196 | D:16 | PolkaDot: glad you didn't enchant the first one now? ;p 28196 | D:16 | Somebody: Also, great name. 28196 | D:16 | PolkaDot: \o/ 28196 | D:16 | PolkaDot: ironic, given the Ne :p 28196 | D:16 | Somebody: Right. 28196 | D:16 | Somebody: There must be a detailed explanation about that somewhere on the label, right along the washing and care instructions. 28199 | D:16 | Somebody: I should probably get to reading these two EW II scrolls on my trident. 28212 | D:16 | Somebody: Destruction, right? 28320 | D:16 | Somebody: ...also, more Str is always good, as I can carry more chunks. 28402 | D:16 | Found a gate to the Depths. 28612 | D:16 | Somebody: You know, barring artefacts, I think it's now safe to enchant my trident. 28772 | D:11 | PolkaDot: Yeah, it'll be worth it to use what you have for the branches 28864 | D:9 | Identified the ring "Pnokhege" {Str-3 Int+4} (You found it on level 11 of the Dungeon) 28867 | D:9 | Somebody: I've forgot that I have an empty wand of hasting. 28867 | D:9 | PolkaDot: xP 28867 | D:9 | Somebody: I should not have used up that recharging scroll... 28867 | D:9 | PolkaDot: no matter, there will be another 28867 | D:9 | Somebody: Sure, you are right. 28870 | D:9 | Somebody: Well, let's see. 28870 | D:9 | Somebody: I should probably not go to the Elven Halls without DMsl, but I feel like doing it anyway. Maybe a bit later. 28870 | D:9 | PolkaDot: RMsl would be fine 28870 | D:9 | PolkaDot: But in any case, some of the branches are safer... Is not better to do them first? 28870 | D:9 | Somebody: Snake pit... I think I can do it first and be relatively safe and sound. 28870 | D:9 | PolkaDot: Well, branches or Orc, whichever you're mor eocmfortable with 28870 | D:9 | PolkaDot: Snake's good. :3 28870 | D:9 | Somebody: I have done Orc already. 28870 | D:9 | Somebody: I wanted to see if there's Spider Nest in this game, to see how good an impression my boots would have on Arachne... but alas. 28870 | D:9 | Somebody: I might start using this, as well. 28870 | D:9 | PolkaDot: xD 28870 | D:9 | PolkaDot: I knew that! Totes. 28870 | D:9 | Somebody: I think I'll make a short break for dinner first, though. 28870 | D:9 | PolkaDot: Woa, lagging 28870 | D:9 | Somebody: See you all in a bit. 28870 | D:9 | PolkaDot: good idea. Playing on an empty stomache is nto advised. Concentration slides ;p 28870 | D:9 | PolkaDot: enjoy \o 28870 | D:9 | Somebody: Thanks. 28870 | D:9 | PolkaDot: I think I'mma go blow some monsters up before preparing tomorrow's stew 28870 | D:9 | PolkaDot: be back in an hourish if you're still on, good luck don't splat! :D 29114 | Snake:1 | Entered Level 1 of the Snake Pit 29114 | Snake:1 | Noticed Aizul 29122 | Snake:1 | Ladykiller69: oh 29122 | Snake:1 | Somebody: Right. 29122 | Snake:1 | Somebody: I was just making a highly ironic screenshot for the PolkaDot. 29122 | Snake:1 | Somebody: Coming to think of it, I'll just leave things like this. 29122 | Snake:1 | Mangled by Aizul Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total -------------------------+-------+-------+-------+-------+-------++------- Melee: Short sword | 11 | 14 | 251 | 474 | 651 || 1401 Unarmed | 2 | | | | || 2 Falchion | | | 93 | | || 93 Sabre | | | 17 | | || 17 Flail | | | 9 | 4 | || 13 Rod | | | | 5 | 1 || 6 Trident | | | | 1 | 269 || 270 Whip | | | | | 56 || 56 Staff | | | | | 7 || 7 Cast: Pain | 46 | 88 | 107 | 84 | 41 || 366 Animate Skeleton | 17 | 16 | 27 | 89 | 96 || 245 Vampiric Draining | 2 | 14 | 41 | 94 | 187 || 338 Regeneration | | 1 | 23 | 38 | 46 || 108 Animate Dead | | | 11 | 37 | 65 || 113 Lethal Infusion | | | 5 | 3 | || 8 Control Undead | | | 7 | 18 | 9 || 34 Agony | | | | 17 | 46 || 63 Sublimation of Bl | | | | 43 | 78 || 121 Simulacrum | | | | 17 | 23 || 40 Dispel Undead | | | | 5 | 19 || 24 Haunt | | | | 4 | 11 || 15 Ozocubu's Refrige | | | | 1 | || 1 Apportation | | | | | 4 || 4 Bolt of Draining | | | | | 47 || 47 Invok: Receive Corpses | | | 1 | 14 | 11 || 26 Abil: Evoke Invisibilit | | | | 2 | || 2 Evoke: Wand | | 1 | 4 | 11 | 20 || 36 Rod | | | 22 | 61 | 24 || 107 sack of spiders | | | | 1 | || 1 crystal ball of e | | | | | 5 || 5 Use: Scroll | | 7 | 15 | 26 | 34 || 82 Potion | | | 3 | 10 | 15 || 28 Stab: Sleeping | | | 3 | 19 | 33 || 55 Distracted | | | 1 | 2 | 13 || 16 Invisible | | | | 1 | || 1 Paralysed | | | | 4 | || 4