Dungeon Crawl Stone Soup version 0.14-a0-1036-g6cac21b (webtiles) character file. 6 Somebody the Magician (level 1, 8/8 HPs) Began as a Deep Elf Wizard on Nov 24, 2013. Quit the game on Level 1 of the Dungeon. The game lasted 00:01:25 (202 turns). Somebody the Magician (Deep Elf Wizard) Turns: 202, Time: 00:01:25 HP 8/8 AC 2 Str 4 XL: 1 Next: 75% MP 7/7 EV 12 Int 22 God: Gold 0 SH 0 Dex 13 Spells: 1 memorised, 8 levels left Res.Fire : . . . See Invis. : . g - -1,+0 sling (curse) Res.Cold : . . . Warding : . a - +0 elf robe Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . b - +0 elf wizard hat Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons g - a cursed -1,+0 sling (weapon) Armour a - a +0 elven robe (worn) b - a +0 elven wizard hat (worn) Comestibles d - a bread ration f - a choko Scrolls e - a scroll of random uselessness {unknown} Jewellery h - a +5 ring of dexterity {unknown} Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 2.4 Dodging - Level 2.5 Stealth - Level 4.5 Spellcasting + Level 1.8 Conjurations Level 1.1 Summonings Level 1.1 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 8% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/16) Altars: Message History Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding an orcish club The magic dart hits the hobgoblin. The hobgoblin is almost dead. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding an orcish club (almost dead) The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. h - a blackened steel ring Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........####...........#....# ...........##.......##.........# ..........#....##..#####.###.## ##............[#### #g# .# .## #.............# #.# .# ....#g............########.###.## ....#.%..########$.......Kr...... ...............................## #####.#######...@..###.....##### .........).........[.......# ...........................?. ......################.....### ......# #.....# ####### ####### There were no monsters in sight! Vanquished Creatures An ooze (D:1) A hobgoblin (D:1) A giant cockroach (D:1) 2 giant newts (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Somebody, the Deep Elf Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 8/8 MP: 7/7 202 | D:1 | Quit the game Action || total -------------------------++------- Cast: Magic Dart || 15