Dungeon Crawl Stone Soup version 0.14-a0-1361-g0512ea0 (webtiles) character file. 52547 Somebody the Necromancer (level 14, 0/78 HPs) Began as a Deep Elf Necromancer on Dec 6, 2013. Was a High Priest of Kikubaaqudgha. Killed from afar by an orc sorcerer (31 damage) ... with a bolt of fire ... led by an orc high priest ... on Level 3 of the Orcish Mines on Dec 7, 2013. The game lasted 05:22:30 (21570 turns). Somebody the Necromancer (Deep Elf Necromancer) Turns: 21570, Time: 05:23:00 HP 0/78 AC 9 Str 5 XL: 14 Next: 23% MP 21/45 EV 14 Int 26 God: Kikubaaqudgha [*****.] Gold 1135 SH 11 Dex 15 Spells: 11 memorised, 3 levels left rFire . . . SeeInvis + l - +0,+2 sabre (speed) rCold . . . Clarity + E - +1 robe {Archmagi} rNeg . . . Conserve . M - +2 dwarf buckler rPois . rCorr . G - +1 helmet rElec . rRot . y - +0 cloak SustAb . . Spirit . j - +1 pair of gloves rMut . Warding . N - +0 pair of elf boots Saprov . . . Stasis . c - amulet of clarity q - ring of magical power H - ring of see invisible @: repel missiles, regenerating, studying Evocations, very slightly contaminated, somewhat resistant to hostile enchantments, stealthy A: no striking features a: Receive Corpses, Torment, Renounce Religion You were on level 3 of the Orcish Mines. You worshipped Kikubaaqudgha. Kikubaaqudgha was extremely pleased with you. You were hungry. You visited 3 branches of the dungeon, and saw 25 of its levels. You also visited: Labyrinth. You collected 1415 gold pieces. You spent 280 gold pieces at shops. Inventory: Hand weapons l - a +0,+2 sabre of speed (weapon) Armour j - a +1 pair of gloves (worn) y - a +0 cloak (worn) E - a +1 robe of the Archmagi (worn) G - a +1 helmet (worn) M - a +2 dwarven buckler (worn) N - a +0 pair of elven boots (worn) Magical devices k - a wand of lightning (6) v - a wand of disintegration (7) B - a wand of cold (4) I - a wand of fire (1) R - a wand of paralysis (6) Comestibles m - a pear n - 2 chunks of goblin flesh F - a bread ration Scrolls a - a scroll of fear b - 3 scrolls of identify g - 2 scrolls of remove curse o - 2 scrolls of immolation {!r} r - a scroll of fog w - a scroll of recharging z - a scroll of summoning D - 3 scrolls of magic mapping Q - a scroll of blinking Jewellery c - an amulet of clarity (around neck) f - an uncursed ring of flight i - a +6,+4 ring of slaying p - an uncursed ring of positive energy q - a ring of magical power (right hand) t - an uncursed ring of teleportation H - a ring of see invisible (left hand) K - an uncursed ring of teleport control Potions h - a potion of heal wounds u - 3 potions of curing A - a potion of speed Books C - a manual of Evocations Miscellaneous e - a crystal ball of energy Rods d - a +5 rod of demonology (9/9) (You found it in a labyrinth) Skills: - Level 5.0 Fighting - Level 5.0 Dodging - Level 2.4 Stealth - Level 1.0 Shields - Level 12.0 Spellcasting - Level 9.0 Conjurations Level 1.1 Hexes + Level 4.0 Charms - Level 17.2 Necromancy - Level 4.2 Fire Magic - Level 10.9 Ice Magic Level 3.6 Earth Magic - Level 12.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 0% 1 None c - Control Undead Necr ########.. 1% 4 None e - Regeneration Chrm/Necr #######... 1% 3 None i - Simulacrum Ice/Necr #######... 1% 6 #####.. k - Animate Skeleton Necr N/A 0% 1 None l - Bolt of Draining Conj/Necr #######... 1% 5 ##..... n - Animate Dead Necr N/A 1% 4 None r - Repel Missiles Chrm/Air #####..... 2% 2 None s - Sticky Flame Conj/Fire ######.. 2% 4 None u - Sublimation of Blood Necr ########.. 0% 2 None S - Swiftness Chrm/Air #####... 2% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (14/16) Temple (0/1) D:7 Orc (3/4) D:10 Lair (8/8) D:8 Swamp (0/5) Lair:3 Snake (0/5) Lair:6 Slime (0/6) Lair:8 Vaults (0/5) D:14 Elf: Orc:3-4 Altars: Ashenzari Kikubaaqudgha Makhleb Nemelex Xobeh Trog Xom Yredelemnul the Shining One Shops: D:4 % D:5 [ D:8 } D:12 % Orc:1 ?( Portals: Hell: Lair:8 Annotations: D:3 exclusion: door, lauthentik's ghost, average TeAE D:11 exclusion: downstairs Message History Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding an orcish scimitar and wearing an orcish chain mail You feel a surge of power! The bolt of negative energy misses the orc warrior. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f - stone giant, p - orc warrior Aim: a stone giant You feel a surge of power! The bolt of negative energy hits the stone giant. The stone giant is drained! The stone giant is heavily wounded. The orc sorcerer points at you and mumbles some strange words. The bolt of fire hits you! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" .#....o........ .......o....... .#....)o......# .$......o........ .....o..<>....... ...#.##........<. . ####.##.o........ #.$.#....<#.C........ #...@.C#o......... #.....#o#.......... ......##o%........# .....##......$.... ..#.# ##..#.....# ## .......... ..........# ........... ##......... You could see a stone giant, an orc sorcerer, an orc warrior and an orc. Vanquished Creatures A dire elephant (Lair:8) 5 hydras Fannar (Lair:3) An ice dragon (shapeshifter) (D:14) 6 death yaks (Lair:6) An orc high priest (Orc:3) An unseen horror (D:13) Joseph (Orc:1) A hill giant (D:12) An oklob plant (Lair:3) 4 cyclopes A black mamba (Lair:2) A necromancer (D:14) 3 spiny frogs An octopode (D:13) Psyche (Orc:1) A minotaur zombie (Lab) 4 komodo dragons A troll (D:12) 2 shadows A slime creature (D:12) 3 blink frogs (Lair:3) A black mamba zombie (Lair:1) 2 basilisks (D:14) 6 ugly things (D:14) 17 yaks 3 water elementals (D:13) A hill giant zombie (D:10) A wraith (D:14) 2 hungry ghosts 3 hippogriffs A steam dragon (D:8) An agate snail zombie (Lair:8) 7 wolves (Lair:4) 2 porcupines An elf zombie (Lair:3) 3 soldier ants 2 spiny frog zombies A phantom (D:7) 3 sky beasts A spiny frog skeleton (Lair:8) A giant goldfish (Lair:3) 3 ice beasts 3 ogres 2 nagas (Lair:6) A yellow wasp (D:7) 2 orc warriors 9 crocodiles Sigmund (D:2) 6 giant frogs A giant slug (Lair:1) 3 agate snails 4 water moccasins A wyvern zombie (Lair:8) A big kobold (D:13) A shark zombie (Lair:3) A jellyfish (D:13) 13 killer bees 6 centaurs An eye of draining (D:14) A wight (D:14) A troll zombie (D:10) 2 goliath beetles 3 wolf zombies (Lair:4) A wolf skeleton (Lair:4) 4 electric eels A giant frog zombie (Lair:3) A water moccasin zombie (Lair:8) A crimson imp (D:6) 4 giant frog skeletons 12 hounds 7 orc wizards 2 scorpions 7 orc priests A gnoll shaman (D:7) 8 worker ants 6 iguanas A porcupine zombie (Lair:8) An orange rat (D:7) A big fish (D:13) 3 sheep (D:14) Ijyb (D:3) 4 ogre zombies (D:10) 5 gnolls (D:7) 2 naga skeletons (Lair:6) 14 adders 2 giant centipedes 25 green rats 2 worm zombies A white imp (D:6) A giant mite (Lair:7) 7 worms An adder skeleton (Lair:4) An electric eel zombie (Lair:3) 4 grey rats (D:7) 3 giant eyeballs 2 oozes 43 orcs A ball python (D:1) A bat skeleton (D:5) A bat zombie (Lair:1) 6 giant cockroaches 13 goblins 11 hobgoblins 18 jackals 8 kobolds 17 bats 7 giant geckos 3 giant newts 2 giant spores A hobgoblin skeleton (D:10) 3 jackal skeletons 2 orc skeletons (D:10) 12 orc zombies (D:10) 8 quokkas 2 quokka zombies 17 rats A rat zombie (D:7) 5 ballistomycetes A bush (Lair:1) A fungus (Lair:3) 13 plants 500 creatures vanquished. Vanquished Creatures (collateral kills) An acid blob (Lair:8) 2 dire elephants (Lair:8) A minotaur (Lab) 3 hydras A ravenous feature mimic (Lair:8) 9 death yaks (Lair:8) The ghost of sponge the Cleaver, an experienced FoFi of Okawaru (D:11) A sun demon (Lair:8) A hill giant (D:14) 3 griffons An oklob plant (Lair:1) A cyclops (D:14) A wizard (Lair:8) 3 black mambas 12 elephants An orange demon (Lair:8) 5 spiny frogs A smoke demon (Lair:8) A fire drake (Lair:4) 5 komodo dragons 4 hellwings (Lair:8) 3 red devils (Lair:8) A troll (D:11) A minotaur zombie (Lab) 7 slime creatures 3 two-headed ogres A basilisk (Lair:6) 10 blink frogs 2 grizzly bears 3 ugly things (D:14) 4 sharks (Lair:3) 2 killer bees (D:12) A wyvern (Lair:8) 7 vampire mosquitoes A hill giant zombie (D:11) 4 hippogriffs A manticore (D:11) A hungry ghost (D:11) 23 yaks A hill giant skeleton (D:12) 8 giant frogs 6 wolves A soldier ant (D:10) 7 porcupines 2 phantoms A sky beast (D:11) 3 ice beasts An orc warrior (D:9) 3 giant goldfish 7 crocodiles A naga (Lair:6) 3 rotting devils (Lair:8) 2 boring beetles A fire drake zombie (Lair:8) 9 water moccasins 2 centaurs 3 giant slugs A cyclops zombie (D:11) A giant slug zombie (Lair:8) 4 agate snails A troll zombie (D:9) 3 wights (D:14) 3 jellies 2 jellyfish (Lair:3) 2 electric eels 2 crimson imps 7 orc priests A giant frog skeleton (D:9) 6 hounds A black bear skeleton (D:7) 5 orc wizards 4 worker ants 3 iguanas A water moccasin skeleton (D:10) A water moccasin zombie (Lair:7) 3 ogre zombies (D:10) A sky beast zombie (D:6) 6 sheep An ogre skeleton (D:4) A crocodile skeleton (Lair:7) A hound zombie (D:9) 2 mummies A hound skeleton (D:11) 6 adders 18 green rats A giant centipede (D:14) 5 worms An iguana zombie (Lair:8) An adder zombie (D:6) 2 giant eyeballs 2 giant geckos 20 orcs 3 bats A goblin (D:5) 2 hobgoblins 7 jackals 7 kobolds A giant newt (D:2) A goblin zombie (D:10) A hobgoblin zombie (D:10) A jackal skeleton (Lair:6) 2 orc skeletons (D:10) 7 orc zombies (D:10) 5 quokkas 7 rats A rat zombie (D:6) 5 ballistomycetes A bush (Lair:8) 13 fungi 8 plants 387 creatures vanquished. Vanquished Creatures (others) A frost giant skeleton (D:9) 2 death yak zombies (Lair:8) 5 death yak skeletons (Lair:8) A harpy zombie (D:10) A minotaur skeleton (Lab) A trapdoor spider zombie (Lab) A hydra skeleton (Lair:7) A griffon zombie (Lair:8) 4 black mamba zombies A griffon skeleton (Lair:7) A black mamba skeleton (Lair:7) A hippogriff (Lair:1) A human zombie (Lair:8) 3 spiny frog zombies An agate snail zombie (Lair:8) 2 elephant zombies (Lair:8) 4 spiny frog skeletons A blink frog zombie (Lair:8) 2 elephant skeletons (Lair:8) 3 blink frog skeletons 2 fire drake zombies A vampire mosquito zombie (D:10) A fire drake skeleton (Lair:4) 3 giant slug zombies 2 cyclops skeletons A grizzly bear zombie (Lair:8) A shark zombie (Lair:3) A giant goldfish zombie (Lair:3) 2 wolf zombies (Lair:1) 7 yak zombies (Lair:8) 5 yak skeletons 3 giant frog zombies 3 centaur zombies (D:12) 2 centaur skeletons 4 giant frog skeletons 5 water moccasin zombies 3 water moccasin skeletons An orc wizard (D:14) 3 porcupine zombies 6 killer bee zombies 4 porcupine skeletons A sheep (D:14) 5 crocodile zombies A mottled dragon skeleton (Lab) 2 crocodile skeletons 3 hound zombies A hound skeleton (D:13) 2 worker ant zombies An ogre zombie (Orc:1) A worm zombie (D:3) 4 gnoll zombies (D:7) 2 scorpion zombies A sheep zombie (Lair:3) 5 adder skeletons 4 adder zombies 2 electric eel zombies (D:13) 2 iguana skeletons 3 bat skeletons 2 bat zombies A giant gecko skeleton (D:5) 2 giant newt skeletons 3 giant spores 5 goblin skeletons 8 green rat zombies A hobgoblin skeleton (D:4) A hobgoblin zombie (D:7) 5 jackal zombies A kobold skeleton (D:2) 2 kobold zombies 3 orc skeletons 16 orc zombies 3 quokka skeletons 3 quokka zombies 5 rat skeletons 6 rat zombies A bush (Lair:6) 11 fungi 8 plants 224 creatures vanquished. Grand Total: 1111 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Somebody, the Deep Elf Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 2 | D:1 | Learned a level 1 spell: Animate Skeleton 119 | D:1 | Reached skill level 5 in Necromancy 464 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 569 | D:1 | HP: 1/15 [goblin (2)] 1160 | D:1 | Reached XP level 3. HP: 17/19 MP: 10/12 1165 | D:1 | Learned a level 3 spell: Regeneration 1805 | D:2 | Noticed Sigmund 1816 | D:2 | Killed Sigmund 1816 | D:2 | Reached skill level 5 in Spellcasting 1816 | D:2 | Reached XP level 4. HP: 18/24 MP: 9/17 1822 | D:2 | Learned a level 4 spell: Animate Dead 1948 | D:2 | Found a bloodstained altar of Trog. 2071 | D:2 | Reached XP level 5. HP: 26/28 MP: 16/19 2665 | D:3 | Noticed Ijyb 2685 | D:3 | Killed Ijyb 2685 | D:3 | Reached skill level 6 in Spellcasting 2775 | D:3 | Noticed lauthentik's ghost (average TeAE) 2786 | D:3 | Your ally Ijyb died 2795 | D:3 | Learned a level 4 spell: Control Undead 2854 | D:3 | Found a glowing golden altar of the Shining One. 2867 | D:3 | Found a shimmering altar of Xom. 2943 | D:3 | Reached skill level 5 in Dodging 3116 | D:3 | Reached XP level 6. HP: 20/32 MP: 16/22 3316 | D:4 | Found Cloush's Food Shop. 3629 | D:5 | Entered Level 5 of the Dungeon 3847 | D:5 | Found Viffapt's Antique Armour Shop. 3854 | D:5 | Bought a cloak for 25 gold pieces 3854 | D:5 | Bought a robe for 17 gold pieces 3854 | D:5 | Bought a helmet for 62 gold pieces 3930 | D:5 | Reached skill level 7 in Necromancy 3941 | D:5 | Reached XP level 7. HP: 29/36 MP: 10/24 4128 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 4128 | D:5 | Found a shimmering altar of Xom. 4130 | D:5 | Found a basalt altar of Yredelemnul. 4134 | D:5 | Found a shattered altar of Ashenzari. 4135 | D:5 | Found a sparkling altar of Nemelex Xobeh. 4138 | D:5 | Became a worshipper of Kikubaaqudgha 4287 | D:6 | Reached skill level 8 in Necromancy 4322 | D:6 | Learned a level 3 spell: Vampiric Draining 4870 | D:6 | Acquired Kikubaaqudgha's first power 4870 | D:6 | Received a gift from Kikubaaqudgha 4870 | D:6 | Reached skill level 9 in Necromancy 4871 | D:6 | Identified Kikubaaqudgha's Compendium of Unholy Magic (Kikubaaqudgha gifted it to you on level 6 of the Dungeon) 5338 | D:5 | Learned a level 2 spell: Sublimation of Blood 5458 | D:7 | Reached XP level 8. HP: 38/41 MP: 16/25 5708 | D:7 | Found a staircase to the Ecumenical Temple. 5752 | D:7 | Reached skill level 10 in Necromancy 5793 | D:7 | Reached skill level 5 in Evocations 6275 | D:8 | Acquired Kikubaaqudgha's second power 6358 | D:8 | Reached XP level 9. HP: 33/49 MP: 17/27 6365 | D:8 | Reached skill level 11 in Necromancy 6425 | D:8 | Found a staircase to the Lair. 6426 | D:8 | Noticed a komodo dragon 6521 | D:8 | Found Qiusupt's Gadget Emporium. 6873 | D:8 | Killed a komodo dragon 6923 | Lair:1 | Entered Level 1 of the Lair of Beasts 6930 | Lair:1 | Noticed a spiny frog 6943 | Lair:1 | Killed a spiny frog 6948 | Lair:1 | Reached skill level 12 in Necromancy 7058 | Lair:1 | Noticed an oklob plant 7069 | Lair:1 | Reached skill level 5 in Fighting 7073 | Lair:1 | Killed an oklob plant 7165 | Lair:1 | Reached XP level 10. HP: 22/59 MP: 0/29 7371 | Lair:1 | I am tempted to memorize some spells from the book of Flames, but I am not sure about tendency to the melee it implies. 7407 | Lair:1 | Paralysed by a potion of paralysis for 5 turns 7421 | Lair:1 | Reached skill level 13 in Necromancy 7438 | Lair:1 | Learned a level 3 spell: Conjure Flame 7443 | Lair:1 | Learned a level 4 spell: Sticky Flame 7487 | Lair:1 | Learned a level 3 spell: Inner Flame 8392 | Lair:2 | Noticed a black mamba 8397 | Lair:2 | Killed a black mamba 8608 | Lair:2 | Received a gift from Kikubaaqudgha 8609 | Lair:2 | Identified Kikubaaqudgha's Reference Book on Sinister Rites (Kikubaaqudgha gifted it to you on level 2 of the Lair of Beasts) 8807 | Lair:3 | Found a staircase to the Swamp. 8998 | Lair:3 | Noticed Fannar 9033 | Lair:3 | Killed Fannar 9033 | Lair:3 | Reached skill level 10 in Spellcasting 9033 | Lair:3 | Reached XP level 11. HP: 63/63 MP: 22/32 9235 | Lair:3 | Your ally Fannar died 9254 | Lair:3 | Noticed a six-headed hydra 9295 | Lair:3 | Killed a six-headed hydra 9464 | Lair:3 | Noticed an oklob plant 9485 | Lair:3 | Killed an oklob plant 9485 | Lair:3 | Reached skill level 10 in Evocations 9821 | Lair:4 | PolkaDot: ohhh, what'd you buy? 9821 | Lair:4 | PolkaDot: or have you just been that unlucky with gold ;p 9821 | Lair:4 | Somebody: The credo of the Rng and my character this game can be summarized as "everything seem good, but nothing works together". 9821 | Lair:4 | PolkaDot: xD 9821 | Lair:4 | Somebody: A bit of both. I bought several plain armour items in the early Dungeon for about 100 pieces, but nothing apart from this. 9821 | Lair:4 | PolkaDot: fair dooze 9821 | Lair:4 | Somebody: I have found an elven vampiric l.sword in the early Dungeon, but I don't want to focus on melee too much, since I am a DE. Stirke one. 9821 | Lair:4 | Somebody: (I have had it well enchanted while read-id'ing some of the scrolls.) 9821 | Lair:4 | PolkaDot: yeah, Vamp's really only good for melee-focused 9821 | Lair:4 | PolkaDot: slightly unusual spellset for you 9821 | Lair:4 | PolkaDot: well 9821 | Lair:4 | Somebody: I have found a book of Flames a bit earlier, but it's spells work very well only with more of melee-focus character, which I've been unfortunately slow to realize. 9821 | Lair:4 | PolkaDot: only so far as conjure and sticky 9821 | Lair:4 | PolkaDot: all in all, quite workable :) 9821 | Lair:4 | PolkaDot: how's the skills looking? 9821 | Lair:4 | Somebody: ...but not powerful or enjoyeable enough for my taste. 9821 | Lair:4 | Somebody: I think I prefer more specialization. 9821 | Lair:4 | PolkaDot: ohhh, manual! 9821 | Lair:4 | PolkaDot: got some spells you're hoping to learn in mind? 9821 | Lair:4 | Somebody: ;) Only thing I have been genuinely glad to find so far. 9821 | Lair:4 | Somebody: I'd like to find F.Cloud, and I already have Simulacum available. 9821 | Lair:4 | Somebody: ...the only other book was Battle, which is not helpful. 9821 | Lair:4 | Somebody: I can now, at long last memorize it. 9829 | Lair:4 | Learned a level 6 spell: Simulacrum 9829 | Lair:4 | PolkaDot: goody :) 9829 | Lair:4 | Somebody: It appears, this character have brought on too many uncomfortable decisions to be enjoyeable easily. 9829 | Lair:4 | Somebody: I have found myself grasping for ways to compensate, including your presence. :) 9829 | Lair:4 | PolkaDot: heh 9831 | Lair:3 | PolkaDot: ^^; 9856 | Lair:3 | PolkaDot: Those situations are part of why I love this game 9861 | Lair:3 | PolkaDot: it never lets up or makes it easy :p 9936 | Lair:1 | Somebody: Inventorization, reordering and other activities that are sub-species of finding a place for everything and making sure that everything is in it's place have always brought me a mesure of inner peace. Let's try this now. 9936 | Lair:1 | Somebody: Simulacrum and sublimations invalidates my already dubious and mistakenly enchanted vampiric sword. 9944 | Lair:1 | Somebody: Having both the ring of Tele and cTele, paired with high Evo seems to be and interesting option. 9949 | Lair:1 | PolkaDot: Yes indeed 9950 | Lair:1 | PolkaDot: tele is a good ring to have as a swappable with good evo 9950 | Lair:1 | Somebody: I have also found a CBoE. 9958 | Lair:1 | PolkaDot: evo all the way then 9958 | Lair:1 | Somebody: Not now, I am afraid. I have no decent candidate for a spammable spell yet. 9958 | Lair:1 | Somebody: Simulacrum notwithstanding. 9958 | Lair:1 | PolkaDot: hmm 9959 | Lair:1 | Somebody: The second Kiku's randbook gift was not spectacular, either, as I do not use Twisted Ressurection. 9959 | Lair:1 | PolkaDot: It does kind of pale in comparison to simul 9960 | Lair:1 | Somebody: Especially when you take the tedium of travel while lugging your abominations without Recall into account. 9960 | Lair:1 | PolkaDot: quite 9962 | Lair:1 | Somebody: Redeeming thing about my spellset is that I have 3 scrolls of amnesia stashed. 9962 | Lair:1 | PolkaDot: ever useful :) 9962 | Lair:1 | Somebody: Simulacra are not mindless, if I recall correctly, but I'll amnesiate conjure flame nevertheless. 9962 | Lair:1 | PolkaDot: probably animal intelligence 9962 | Lair:1 | Somebody: Aside from the wonderful stratedy of using kamikazi minions, I have had my doubts about Inner Flame, so it was already amnesiated. 9962 | Lair:1 | Somebody: If not for this, you could have seen me having ever stranger spellset a bit earlier. 9963 | Lair:1 | PolkaDot: heh 10023 | D:8 | PolkaDot: it can be dangerous to use 10146 | D:7 | Somebody: Hmm. I cannot seem to find a proper category to exclude ammunitions and ranged weapons for my search regexps. 10151 | D:8 | PolkaDot: I cannot regex, yet... Wil llearn one day >.>; 10200 | D:8 | PolkaDot: Heh, sda? :) 10200 | D:8 | Somebody: It is very appealing prospect. 10208 | D:8 | Somebody: Hmm. It must have died in embarassment. 10216 | D:8 | PolkaDot: xD 10216 | D:8 | PolkaDot: aww, no hide 10216 | D:8 | Somebody: A pity, yes. 10225 | D:8 | Somebody: A flail of draining is not worth it, it appears. 10225 | D:8 | PolkaDot: not unless you've got the investment in Mace&Flails, at the least 10225 | D:8 | Somebody: Draining will provide about 25% more damage, plus an occasional XL-reducing effect, all at the slow attack speed. 10379 | Lair:4 | Somebody: Now I am at the full Simulacrum battle readiness. 10475 | Lair:4 | Somebody: Ahh. This pleasant feeling of seeing you minions murder something with grace. 10483 | Lair:4 | PolkaDot: I've been enjoying that feleing :) 10529 | Lair:4 | Somebody: I can probably book-destroyingly amnesiate Pain on my way back from the Lair. 10548 | Lair:4 | Somebody: Tell me, does this 'II' screen look normal to you? 10548 | Lair:4 | PolkaDot: yes? 10548 | Lair:4 | PolkaDot: what's different to you? 10548 | Lair:4 | PolkaDot: The lack of hunger is surprisingly, but then, you've got a lot of spellcasting 10548 | Lair:4 | Somebody: Well, I am more surprised at the lack of range readings. 10548 | Lair:4 | PolkaDot: xD 10548 | Lair:4 | Somebody: Can you see them? 10548 | Lair:4 | PolkaDot: lots of N/A 10548 | Lair:4 | PolkaDot: but those spells don't have range, so eh 10548 | Lair:4 | Somebody: My point exactly. 10548 | Lair:4 | Somebody: Wait, I still have IF. WTF?! 10548 | Lair:4 | PolkaDot: We have noted the uniqueness of your spellset in this run :p 10548 | Lair:4 | PolkaDot: :o 10548 | Lair:4 | Somebody: Well, I thought I've amnesiated it earlier. 10548 | Lair:4 | Somebody: It must have been V.Draining. 10548 | Lair:4 | PolkaDot: mhmm 10548 | Lair:4 | Somebody: Okay, I'll file a bug report about how things look on my end. Moving on. 10606 | Lair:4 | Somebody: Ahh, a "very large creature". 10642 | Lair:4 | Somebody: Hmm. Not as advertised. 10644 | Lair:4 | Noticed an eight-headed hydra 10646 | Lair:4 | Somebody: Hmm. This is interesting. 10646 | Lair:4 | Somebody: I can set my simulacra ablaze with inner flames. ;) 10648 | Lair:4 | PolkaDot: :D 10648 | Lair:4 | PolkaDot: 'splody ice 10648 | Lair:4 | PolkaDot: ironic and cool 10648 | Lair:4 | Somebody: It have even managed to slow down this hydra before heroically exploding. ;) 10648 | Lair:4 | PolkaDot: nd now that hydra is dead 10648 | Lair:4 | PolkaDot: slow and in flames? it's doooomed 10648 | Lair:4 | Somebody: I think I'll stack up on bats' flesh. xD 10648 | Lair:4 | PolkaDot: fats little suicide bombers :D 10648 | Lair:4 | PolkaDot: fast* 10648 | Lair:4 | Somebody: Now, this is *fun*. 10648 | Lair:4 | PolkaDot: I'll have to do this 10648 | Lair:4 | PolkaDot: with bat zombies/skeles :) 10648 | Lair:4 | Somebody: ;) 10648 | Lair:4 | Somebody: Careful where you point that, especially if this is a scroll. 10649 | Lair:4 | PolkaDot: wolf has stepped into the flames 10649 | Lair:4 | PolkaDot: be careful of it :) 10649 | Lair:4 | Somebody: I am pondering it. :) He's fast, but my hydra skeleton is not too slow. 10649 | Lair:4 | Somebody: ...but I value it too much. Another time. 10649 | Lair:4 | PolkaDot: hydra skele wil lstep in the waybefore it gets to you 10649 | Lair:4 | PolkaDot: also 10650 | Lair:4 | Killed an eight-headed hydra 10652 | Lair:4 | PolkaDot: saved your other skeles from flames :p 10652 | Lair:4 | Somebody: I need to contain my minions' self-destructive tendencies. 10652 | Lair:4 | PolkaDot: quite 10652 | Lair:4 | Somebody: (Prematurely self-destructive tendencies.) 10664 | Lair:4 | Acquired Kikubaaqudgha's third power 10666 | Lair:4 | Somebody: Hmm. I am now, like never before concerned about age of chunks. 10666 | Lair:4 | PolkaDot: hmm 10666 | Lair:4 | Somebody: Having larger stacks allows you easier simulacra creation. 10666 | Lair:4 | Somebody: It's a pity Ozocubu have never released an actual refrigeratior on the mass market. 10666 | Lair:4 | PolkaDot: xD 10714 | Lair:4 | PolkaDot: good for conjure flame 10714 | Lair:4 | PolkaDot: but that's it, so not worth it :( 10714 | Lair:4 | Somebody: Not really, it already lasts more than I need it for. 10718 | Lair:4 | PolkaDot: \o/ 10765 | Lair:4 | Somebody: Time for some ironic exp. 10931 | Lair:4 | Somebody: Ohh... 10931 | Lair:4 | Somebody: It is *this* time again. 10931 | Lair:4 | PolkaDot: ? 10931 | Lair:4 | Somebody: Decision-making. :) 10931 | Lair:4 | PolkaDot: quite 10931 | Lair:4 | Somebody: No matter how strangely it might sound, I might even consider myself begrudgingly content with my current arrangement. 11082 | Lair:4 | PolkaDot: I wonder at how come people are so eager to amnesiate so often 11082 | Lair:4 | PolkaDot: But then 11082 | Lair:4 | PolkaDot: I'm used to spells that stay useful for a *long* time 11082 | Lair:4 | Somebody: It's a pity I cannot give selective orders, but then, there are different speeds... 11082 | Lair:4 | PolkaDot: enchantments, mostly... xD; 11082 | Lair:4 | Somebody: You are right. 11092 | Lair:4 | Somebody: I need to do this more often. 11103 | Lair:4 | Reached skill level 5 in Ice Magic 11107 | Lair:4 | Somebody: It was wasteful of me. 11117 | Lair:4 | PolkaDot: now for yak meat 11117 | Lair:4 | Somebody: I have been meaning to try this for a long time. 11121 | Lair:4 | Somebody: Yak, not cow. 11121 | Lair:4 | PolkaDot: xD 11121 | Lair:4 | PolkaDot: meat ration? 11121 | Lair:4 | Somebody: Now we know where meat rations come from. 11121 | Lair:4 | PolkaDot: ^^; 11121 | Lair:4 | Somebody: I'll keep this as a last-resort measure. ;) 11188 | Lair:4 | Somebody: How did it happen that I don't have any Immolation scrolls, but they are identified? 11188 | Lair:4 | Somebody: I don't recall using any... 11188 | Lair:4 | PolkaDot: use-ID? 11188 | Lair:4 | Somebody: Could be. 11275 | Lair:5 | Reached XP level 12. HP: 66/68 MP: 34/34 11279 | Lair:5 | Somebody: Ouch. This can hurt. 11280 | Lair:5 | Somebody: ...or not. 11281 | Lair:5 | PolkaDot: :D 11281 | Lair:5 | PolkaDot: it should take care of that beetle nicely :) 11281 | Lair:5 | Somebody: I wonder if this can make for a viable strategy in some situatios. ;) 11385 | Lair:5 | Somebody: Huh. good candidate for a kamikaze attack. 11425 | Lair:5 | PolkaDot: Nah, best things for that are fast 11453 | Lair:5 | PolkaDot: snakes, bats, that sort 11458 | Lair:5 | PolkaDot: or, maybe fish if there's enough water ;) 11458 | Lair:5 | Somebody: ;) 11500 | Lair:5 | PolkaDot: added benefit of fish: Steam clouds 11501 | Lair:5 | Somebody: Finely steamed monsters, with a delicions crisp. 11527 | Lair:5 | Found an ancient bone altar of Kikubaaqudgha. 11567 | Lair:5 | PolkaDot: good altar find! 11567 | Lair:5 | Somebody: Indeed. 11567 | Lair:5 | Somebody: I have something to test. 11567 | Lair:5 | PolkaDot: not too far to travel when the piety high enough 11571 | Lair:5 | PolkaDot: Whya re you innerflaming summons? 11571 | Lair:5 | Somebody: Testing. Apparently they are not sucseptible to it. 11622 | Lair:5 | PolkaDot: worse yet, turns them hostile 11693 | Lair:5 | PolkaDot: they'd attack you THEN explode 11693 | Lair:5 | Somebody: :) 11711 | Lair:5 | Somebody: It could makes for a highly educational morgue file, but I've already produced some of these. 11958 | Lair:5 | Somebody: Yes, I've found that. On D:2. Made me glad I almost always use the ID scrolls. 11958 | Lair:5 | PolkaDot: cure mut? 11958 | Lair:5 | PolkaDot: it is some good potion to have 11958 | Lair:5 | Somebody: Yes, two bottles. Going to play some roulette as fast as I can find some sky beasts, or order corpses from Kiku. 12208 | Lair:6 | Noticed a six-headed hydra 12218 | Lair:6 | PolkaDot: unfortunate 12218 | Lair:6 | Somebody: :) 12218 | Lair:6 | Somebody: For a moment there, I've felt seriously evil. 12220 | Lair:6 | Killed a six-headed hydra 12237 | Lair:6 | Somebody: Huh. It have been cooperating, for some reason. 12268 | Lair:6 | No rCurse. Careful. 12283 | Lair:6 | Found a staircase to the Snake Pit. 12364 | Lair:6 | Somebody: No, really. I am glad I have not amnesiated IF. I should only remind myself not to rely on it too much. 12385 | Lair:6 | PolkaDot: hmmm 12390 | Lair:6 | PolkaDot: Thank you for showing it's usefulness, though 12390 | Lair:6 | Somebody: :) 12390 | Lair:6 | PolkaDot: I was worrying about how I'd deal with hydras in my current game 12390 | Lair:6 | PolkaDot: th elast one I got going had a flaming sabre 12390 | Lair:6 | PolkaDot: so I just decapitated left and right ^^; 12390 | Lair:6 | Somebody: You might want to use a skeleton, though, they are faster than your bulk cadre of servants. 12413 | Lair:6 | PolkaDot: rats, bats and jackals ;) 12436 | Lair:6 | Somebody: :) 12439 | Lair:6 | Somebody: "Poor man's Fire Storm" someone have said about Poison Cloud followed by an Ignite Poison. 12439 | Lair:6 | PolkaDot: :o 12439 | Lair:6 | Somebody: Not that poor of a man, I must add. 12439 | Lair:6 | PolkaDot: Guly noted 12439 | Lair:6 | PolkaDot: Duly* 12439 | Lair:6 | Somebody: *This* is very poor man's Fire Storm. 12440 | Lair:6 | PolkaDot: I've never thought of that 12442 | Lair:6 | PolkaDot: Which is a shame what with semi-regularly getting P.cloud available and ignite being fairly common 12442 | Lair:6 | Somebody: :) It is not *that* good, though. Clouds do not last for very long. 12442 | Lair:6 | PolkaDot: yeah, I imagine not 12442 | Lair:6 | Somebody: At least, in my experience. 12442 | Lair:6 | PolkaDot: ... 12448 | Lair:6 | PolkaDot: Wait until the monsters ar episioned then ;p 12448 | Lair:6 | PolkaDot: are poisoned* 12454 | Lair:6 | PolkaDot: oh dear 12454 | Lair:6 | PolkaDot: that was silly :s 12454 | Lair:6 | PolkaDot: Wand? 12454 | Lair:6 | PolkaDot: Tele wand, in particular? 12454 | Lair:6 | Somebody: I've imagined I had cBlink remaining. At least I did not fill him with IF. 12454 | Lair:6 | PolkaDot: Ah 12454 | Lair:6 | PolkaDot: But you have that ring, no? 12454 | Lair:6 | Somebody: ...which I could imaginably could have done. 12454 | Lair:6 | PolkaDot: and good evoc 12454 | Lair:6 | Somebody: Yes, of course. 12455 | Lair:6 | Somebody: Mushrooms burn fast. 12455 | Lair:6 | PolkaDot: mhmm... 12455 | Lair:6 | Somebody: I have a bit of HW potions on hand, so it's not thad grim. 12455 | Lair:6 | Somebody: This occasionally happens when I am inscribing things, for some reason. 12455 | Lair:6 | PolkaDot: huh 12455 | Lair:6 | Somebody: Lack of cBlink is regrettable, though. 12455 | Lair:6 | PolkaDot: cTele, if you fele you can spare the health/potion 12455 | Lair:6 | Somebody: I think I'll place a fire cloud in the corner, first, so they cannot storm me together unpunished. 12455 | Lair:6 | Somebody: cTele, then what? I have no Blink evocable or memorized. 12455 | Lair:6 | PolkaDot: ring 12455 | Lair:6 | PolkaDot: which rings are you wearing? 12455 | Lair:6 | PolkaDot: Having to pu 2 on is too much 12455 | Lair:6 | PolkaDot: but earlier you had the cTele ring on 12455 | Lair:6 | PolkaDot: so you'd only have to put 1 on and evoke twice 12455 | Lair:6 | PolkaDot: IF 12455 | Lair:6 | PolkaDot: you feel you can spare the health/potion 12455 | Lair:6 | Somebody: It takes a lot of time to wear */^Tele, then evoke cTele, then wait for it to kick in. 12455 | Lair:6 | PolkaDot: quite 12455 | Lair:6 | PolkaDot: fire in corner first is good 12455 | Lair:6 | Somebody: I think I can kill them faster and easier. 12455 | Lair:6 | PolkaDot: oh? goody :) 12455 | Lair:6 | Somebody: If not, I'll put this line in my morgue file. ;) 12458 | Lair:6 | PolkaDot: yay lightning! :D 12458 | Lair:6 | Somebody: Huh. Less spectacular than I imagined, but then again, I have decent Evocations skill. 12458 | Lair:6 | PolkaDot: LB is best conjuration :) 12458 | Lair:6 | Somebody: ...which I need to remember to use. 12459 | Lair:6 | PolkaDot: Yep :p 12459 | Lair:6 | Somebody: I need to trizap something, now, to find peace again. 12470 | Lair:6 | Somebody: Just not myself... 12536 | Lair:6 | Somebody: Ohh. Good. 12548 | Lair:6 | Somebody: Nagas have rotted away. A pity. 12633 | Lair:6 | PolkaDot: ice-damaged constriction was pretty nifty 12637 | Lair:6 | Somebody: :) 12667 | Lair:6 | Somebody: This again. I can't access my '%' for some reason. 12734 | Lair:6 | PolkaDot: ... 12734 | Lair:6 | PolkaDot: Stupid bug 12734 | Lair:6 | Somebody: Replacement naga flesh, incoming. 12740 | Lair:6 | Somebody: ...or not. 12885 | Lair:6 | Somebody: My servants kill good things offscreen. 12896 | Lair:7 | Noticed a six-headed hydra 12900 | Lair:7 | PolkaDot: display's gone a little odd 12901 | Lair:7 | PolkaDot: oh wait 12901 | Lair:7 | PolkaDot: it was me, browser did something odd 12902 | Lair:7 | Somebody: I am at it again, and thoroughly enjoying it. 12902 | Lair:7 | PolkaDot: :D 12902 | Lair:7 | Killed a six-headed hydra 12902 | Lair:7 | Reached skill level 10 in Ice Magic 13096 | Lair:7 | Acquired Kikubaaqudgha's fourth power 13134 | Lair:7 | PolkaDot: you keep having fun, I'mma go take my sabre of speed do some more of Yred's will :) 13135 | Lair:7 | Somebody: Good luck to you, thank you for watching. 13135 | Lair:7 | Somebody: You were of help. 13135 | Lair:7 | PolkaDot: \o 13135 | Lair:7 | PolkaDot: :) 13148 | Lair:7 | PolkaDot: anytime 13498 | Lair:7 | Noticed an eight-headed hydra 13511 | Lair:7 | HP: 5/68 [eight-headed hydra (9)] 13517 | Lair:7 | Killed an eight-headed hydra 13718 | Lair:7 | Reached skill level 14 in Necromancy 13751 | Lair:8 | Entered Level 8 of the Lair of Beasts 13847 | Lair:8 | Got a shimmering spear 13848 | Lair:8 | Identified the cursed -1,+6 spear of Destiny {slay drac, rF- Int+2} (You found it on level 8 of the Lair of Beasts) 13848 | Lair:8 | Identified the cursed -1,+6 spear of Destiny {slay drac, rF- Int+2} (You found it on level 8 of the Lair of Beasts) 13873 | Lair:8 | Reached XP level 13. HP: 72/72 MP: 35/35 13888 | Lair:8 | Got a flickering ruby amulet 13891 | Lair:8 | Identified the amulet "Rairadus" {rCorr rC+ Dex-3} (You found it on level 8 of the Lair of Beasts) 14069 | Lair:8 | Reached skill level 15 in Necromancy 14223 | Lair:8 | Noticed a five-headed hydra 14233 | Lair:8 | Killed a five-headed hydra 14577 | Lair:8 | Noticed a dire elephant 14580 | Lair:8 | Killed a dire elephant 14627 | Lair:8 | Killed a dire elephant 14627 | Lair:8 | Reached skill level 16 in Necromancy 14634 | Lair:8 | Found a burning altar of Makhleb. 14693 | Lair:8 | Found a gateway to Hell. 14848 | Lair:8 | Noticed a dire elephant 14852 | Lair:8 | Killed a dire elephant 14878 | Lair:8 | Found a staircase to the Slime Pits. 14878 | Lair:8 | Noticed an acid blob 14966 | Lair:8 | Killed an acid blob 15190 | Lair:8 | Reached skill level 17 in Necromancy 15754 | D:9 | Identified the Handbook of Toxic Attacks (You found it on level 9 of the Dungeon) 16451 | D:9 | To make a truly massive army even remotely feasible, I will need Recall. 16476 | D:10 | Entered Level 10 of the Dungeon 16510 | D:10 | Gained mutation: You are dopey. (Int -2) [mutagenic meat] 16511 | D:10 | Gained mutation: Your digestive system is specialised to digest meat. [mutagenic meat] 16512 | D:10 | Gained mutation: Armour fits poorly on your strangely shaped body. [mutagenic meat] 16513 | D:10 | Upgraded the game from 0.14-a0-1330-g3eed206 to 0.14-a0-1361-g0512ea0 16596 | D:10 | Found a staircase to the Orcish Mines. 16703 | D:10 | Gained mutation: Your vision is a little blurry. [mutagenic meat] 16704 | D:10 | Gained mutation: You tend to lose your temper in combat. [mutagenic meat] 16705 | D:10 | Gained mutation: You are frail (-10% HP). [mutagenic meat] 16706 | D:10 | Gained mutation: Space occasionally distorts in your vicinity. [mutagenic meat] 16724 | D:10 | Gained mutation: You have a pair of small horns on your head. [mutagenic meat] 17029 | D:5 | Lost mutation: Your vision is a little blurry. [potion of cure mutation] 17029 | D:5 | Lost mutation: You are frail (-10% HP). [potion of cure mutation] 17029 | D:5 | Lost mutation: Your digestive system is specialised to digest meat. [potion of cure mutation] 17029 | D:5 | Lost mutation: You tend to lose your temper in combat. [potion of cure mutation] 17029 | D:5 | Lost mutation: You are dopey. (Int -2) [potion of cure mutation] 17030 | D:5 | Lost mutation: You have a pair of small horns on your head. [potion of cure mutation] 17030 | D:5 | Lost mutation: Armour fits poorly on your strangely shaped body. [potion of cure mutation] 17030 | D:5 | Lost mutation: Space occasionally distorts in your vicinity. [potion of cure mutation] 17325 | D:10 | Learned a level 2 spell: Repel Missiles 17328 | D:10 | Learned a level 2 spell: Swiftness 17407 | D:10 | Learned a level 6 spell: Iron Shot 17599 | D:11 | Noticed sponge's ghost (experienced FoFi) 17630 | D:11 | Found a labyrinth entrance. 17633 | Lab | Entered a labyrinth 17832 | Lab | Identified a +5 rod of demonology (9/9) (You found it in a labyrinth) 17953 | D:11 | Killed sponge's ghost 18138 | D:11 | Identified a scroll of acquirement 18139 | D:11 | Identified Stroiwni's Reference Book on Blistering Combat Magic (You acquired it on level 11 of the Dungeon) 18332 | D:11 | Learned a level 5 spell: Bolt of Draining 18556 | D:12 | Found Xonu's Food Boutique. 18589 | D:12 | Reached skill level 5 in Conjurations 19572 | D:13 | HP: 5/72 [electric eel/bolt of electricity (10)] 20052 | D:14 | Reached XP level 14. HP: 67/78 MP: 5/36 20054 | D:14 | Paralysed by a giant eyeball for 2 turns 20895 | D:14 | Found a gate to the Vaults. 21061 | Orc:1 | Entered Level 1 of the Orcish Mines 21116 | Orc:1 | Noticed Joseph 21121 | Orc:1 | Killed Joseph 21148 | Orc:1 | Found Wainy's Magic Scroll Shoppe. 21152 | Orc:1 | Noticed Psyche 21157 | Orc:1 | Bought a scroll of enchant armour for 88 gold pieces 21157 | Orc:1 | Bought a scroll of blinking for 88 gold pieces 21167 | Orc:1 | Killed Psyche 21409 | Orc:1 | Found Hofohew's Antique Weapon Emporium. 21559 | Orc:3 | Paralysed by an orc sorcerer for 3 turns 21561 | Orc:3 | HP: 3/78 [orc warrior/orcish scimitar[an orc high priest] (6)] 21570 | Orc:3 | Killed from afar by an orc sorcerer Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total -------------------------+-------+-------+-------+-------+-------++------- Melee: Mace | 12 | | | | || 12 Spear | | 30 | | | || 30 Long sword | | 17 | 263 | 188 | || 468 Short sword | | | | 115 | 125 || 240 Quarterstaff | | | | 7 | || 7 Unarmed | | | | 1 | 14 || 15 Falchion | | | | | 111 || 111 Sabre | | | | | 172 || 172 Cast: Pain | 81 | 85 | 122 | 126 | 25 || 439 Animate Skeleton | 11 | 21 | 3 | 59 | 55 || 149 Regeneration | 1 | 5 | 31 | 43 | 40 || 120 Animate Dead | | 6 | 28 | 33 | 49 || 116 Control Undead | | 4 | 1 | 1 | 17 || 23 Vampiric Draining | | | 21 | 3 | || 24 Sublimation of Bl | | | 1 | 26 | 36 || 63 Sticky Flame | | | | 38 | 18 || 56 Conjure Flame | | | | 33 | 21 || 54 Inner Flame | | | | 28 | 2 || 30 Simulacrum | | | | 30 | 21 || 51 Bolt of Draining | | | | | 74 || 74 Repel Missiles | | | | | 12 || 12 Swiftness | | | | | 1 || 1 Invok: Receive Corpses | | | 2 | 7 | 19 || 28 Evoke: Wand | | 28 | 14 | 23 | 31 || 96 crystal ball of e | | | | | 2 || 2 Rod | | | | | 4 || 4 Use: Potion | 2 | 1 | | 4 | 9 || 16 Scroll | | 5 | 7 | 22 | 19 || 53 Stab: Paralysed | | 2 | | | || 2 Distracted | | | 1 | 4 | || 5 Sleeping | | | | 4 | 4 || 8 Betrayed ally | | | | | 3 || 3