Dungeon Sprint DCSS version 0.15-a0-1081-gb32516e (webtiles) character file. 804 Somebody the Reanimator (level 7, -16/46 HPs) Began as a Mummy Necromancer on May 28, 2014. Was an Elder of Kikubaaqudgha. Shot with a bolt by a yaktaur (18 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:18 (211 turns). Somebody the Reanimator (Mummy Necromancer) Turns: 211, Time: 00:06:18 HP -16/46 AC 5 Str 15 XL: 7 Next: 60% MP 1/32 EV 12 Int 16 God: Kikubaaqudgha [****..] Gold 0 SH 0 Dex 12 Spells: 8 memorised, 4 levels left rFire x . . SeeInvis . n - +4,+8 shillelagh "Devastator" rCold + . . Clarity . a - +0 robe rNeg + + + Conserve + (no shield) rPois + rCorr + (no helmet) rElec . rRot + y - +2 cloak {rCorr, Cons} SustAb . Spirit . (no gloves) rMut . Warding . (no boots) Gourm . NoTele + (no amulet) MR ..... (no ring) G - ring "Zim Ishra" {MP+9 Str+4} @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, life protection 3, poison resistance, torment resistance, unbreathing a: Receive Corpses, Renounce Religion You were in the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was greatly pleased with you. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Skills: - Level 2.3 Dodging - Level 2.4 Stealth - Level 8.3 Spellcasting + Level 14.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 N/A b - Recall Summ/Tloc N/A 34% 3 N/A k - Animate Skeleton Necr N/A 1% 1 N/A m - Repel Missiles Chrm/Air #..... 17% 2 N/A n - Animate Dead Necr N/A 1% 4 N/A r - Corpse Rot Necr N/A 1% 2 N/A u - Sublimation of Blood Necr ######.... 1% 2 N/A v - Vampiric Draining Necr ######.... 1% 3 N/A Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Shillelagh | 3 | 9 | || 12 Cast: Animate Dead | | 4 | 1 || 5 Sublimation of Bl | | 3 | || 3 Animate Skeleton | | 1 | || 1 Invok: Receive Corpses | | 6 | 1 || 7 Evoke: Wand | 1 | 6 | || 7 Use: Scroll | | 1 | || 1 Inventory: Hand weapons n - the +4,+8 shillelagh "Devastator" (weapon) (You found it in the Dungeon) Armour a - a +0 robe (worn) y - a +2 cloak of preservation (worn) Magical devices j - a wand of disintegration (0) k - a wand of fire (5) l - a wand of cold (5) m - a wand of draining (5) Comestibles r - a chunk of scorpion flesh s - a chunk of scorpion flesh v - a chunk of ball python flesh w - a chunk of ball python flesh x - 2 chunks of water moccasin flesh C - a chunk of water moccasin flesh F - a chunk of ball python flesh Scrolls c - 4 scrolls of amnesia d - 3 scrolls of recharging e - 7 scrolls of fog f - 5 scrolls of identify g - 5 scrolls of remove curse h - 3 scrolls of blinking i - 2 scrolls of fear u - a scroll of brand weapon Jewellery G - the ring "Zim Ishra" (left hand) {MP+9 Str+4} (You found it in the Dungeon) [ring of magical power] It affects your strength (+4). It affects your magic capacity (+9). Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 *Animate Skeleton Necromancy 1 *Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 *Animate Dead Necromancy 4 Control Undead Necromancy 4 p - Kikubaaqudgha's Almanac of Unholy Arts (Kikubaaqudgha gifted it to you in the Dungeon) Spells Type Level *Animate Skeleton Necromancy 1 *Corpse Rot Necromancy 2 *Sublimation of Blood Necromancy 2 *Vampiric Draining Necromancy 3 Control Undead Necromancy 4 t - Sif Muna's Catalogue of Cankerous Displacement (You found it in the Dungeon) Spells Type Level Sting Conjuration/Poison 1 *Recall Summoning/Translocation 3 Portal Projectile Translocation 3 Spider Form Transmutation/Poison 3 Passage of Golubria Translocation 4 A - a book of Minor Magic Spells Type Level Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 *Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 B - Kikubaaqudgha's Incunabulum of Darkness (Kikubaaqudgha gifted it to you in the Dungeon) Spells Type Level *Animate Dead Necromancy 4 Agony Necromancy 5 Dispel Undead Necromancy 5 Twisted Resurrection Necromancy 5 Simulacrum Ice/Necromancy 6 Miscellaneous o - a stone of tremors z - a legendary deck of escape D - a lantern of shadows E - a stone of tremors H - a lamp of fire ▓........▓........▓ ▓.▓....▓.▓.▓....▓.▓ ▓........▓........▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8..▓ ▓...):.(▓ ▓.......▓ ▓.......▓ ▓...@...▓ ▓..).(p.▓ ▓((.ZpZZ▓ ▓.▓.Z(▓.▓ ▓(.c((.Z▓ ▓▓▓▓▓▓▓▓▓ You could see 2 vault guards, a yaktaur, a friendly six-headed hydra zombie, a friendly hippogriff zombie, a friendly orc zombie, a friendly elf zombie and a friendly human zombie. Vanquished Creatures 2 water moccasins (D) A scorpion (D) 3 adders (D) 2 giant mites (D) 10 ball pythons (D) 18 creatures vanquished. Vanquished Creatures (collateral kills) A vault guard (D) A yaktaur (D) A goblin simulacrum (D) 3 creatures vanquished. Vanquished Creatures (others) 2 hill giant zombies (D) A manticore zombie (D) A wyvern zombie (D) A water moccasin zombie (D) A soldier ant zombie (D) 2 ogre zombies (D) A worker ant zombie (D) A scorpion zombie (D) A goliath beetle zombie (D) A giant newt zombie (D) A goblin zombie (D) 13 creatures vanquished. Grand Total: 34 creatures vanquished Vault maps used: D: sprint_v Message History The vault guard hits your elf zombie with a long sword!! The vault guard hits your six-headed hydra zombie with a battleaxe! The vault guard hits you with a battleaxe!! * * * LOW HITPOINT WARNING * * * The vault guard hits your elf zombie with a battleaxe! The yaktaur shoots a bolt. The bolt barely misses your human zombie. The bolt hits you. * * * LOW HITPOINT WARNING * * * The vault guard hits your orc zombie with a long sword! Your six-headed hydra zombie bites the vault guard. x2 Your six-headed hydra zombie bites the vault guard but does no damage. x3 Your six-headed hydra zombie barely misses the vault guard. The vault guard blocks your orc zombie's attack. The yaktaur shoots a bolt. The bolt hits your human zombie! Your human zombie hits the vault guard but does no damage. You see here a bolt. The yaktaur shoots a bolt. The bolt hits you!! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... oblivion!" Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Somebody, the Mummy Necromancer, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Found a basalt altar of Yredelemnul. 1 | D | Found an iron altar of Okawaru. 2 | D | Found a radiant altar of Vehumet. 2 | D | Found a shimmering altar of Xom. 3 | D | Found a burning altar of Makhleb. 4 | D | Found a corrupted altar of Lugonu. 5 | D | Found a roughly hewn altar of Beogh. 5 | D | Found a white marble altar of Elyvilon. 5 | D | Found a sparkling altar of Nemelex Xobeh. 5 | D | Found a deep blue altar of Sif Muna. 11 | D | Found a bloodstained altar of Trog. 33 | D | Became a worshipper of Kikubaaqudgha 43 | D | Learned a level 1 spell: Animate Skeleton 43 | D | Entered arena 1. 47 | D | Reached XP level 2. HP: 19/19 MP: 5/5 53 | D | Entered arena 2. 53 | D | Noticed a scorpion 55 | D | Killed a scorpion 55 | D | Acquired Kikubaaqudgha's first power 55 | D | Received a gift from Kikubaaqudgha 55 | D | Reached skill level 5 in Spellcasting 55 | D | Reached skill level 6 in Necromancy 55 | D | Reached XP level 3. HP: 24/24 MP: 6/11 55 | D | Reached XP level 4. HP: 30/30 MP: 7/13 56 | D | Identified Kikubaaqudgha's Almanac of Unholy Arts (Kikubaaqudgha gifted it to you in the Dungeon) 67 | D | Learned a level 4 spell: Animate Dead 70 | D | Learned a level 2 spell: Sublimation of Blood 74 | D | Learned a level 3 spell: Vampiric Draining 77 | D | Learned a level 2 spell: Corpse Rot 93 | D | Identified Sif Muna's Catalogue of Cankerous Displacement (You found it in the Dungeon) 99 | D | Entered arena 3. 99 | D | Noticed a water moccasin 102 | D | Killed a water moccasin 102 | D | Acquired Kikubaaqudgha's second power 102 | D | Reached skill level 7 in Spellcasting 102 | D | Reached skill level 8 in Necromancy 102 | D | Reached XP level 5. HP: 35/35 MP: 13/18 126 | D | Identified a +2 cloak of preservation (You found it in the Dungeon) 136 | D | Learned a level 3 spell: Recall 139 | D | Learned a level 2 spell: Repel Missiles 140 | D | Entered arena 4. 140 | D | Noticed a water moccasin 143 | D | Killed a water moccasin 143 | D | Reached skill level 9 in Necromancy 143 | D | Reached XP level 6. HP: 41/41 MP: 19/21 145 | D | Received a gift from Kikubaaqudgha 146 | D | Identified Kikubaaqudgha's Incunabulum of Darkness (Kikubaaqudgha gifted it to you in the Dungeon) 162 | D | Entered arena 5. 165 | D | Acquired Kikubaaqudgha's third power 165 | D | Reached skill level 10 in Necromancy 172 | D | Got the ring "Zim Ishra" {MP+9 Str+4} 178 | D | Entered arena 6. 178 | D | Noticed a yaktaur 178 | D | Noticed a vault guard 178 | D | Noticed a vault guard 178 | D | Noticed a yaktaur 178 | D | Noticed a vault guard 191 | D | Killed a yaktaur 191 | D | Reached skill level 11 in Necromancy 200 | D | Killed a vault guard 200 | D | Reached skill level 14 in Necromancy 200 | D | Reached XP level 7. HP: 26/46 MP: 5/23 208 | D | HP: 1/46 [yaktaur/ bolt (4)] 211 | D | Shot with a bolt by a yaktaur