Somebody the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. (unseen) (11, 1, D) the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +1,+12 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (52, 1, D) an uncursed staff of earth (54, 1, D) an uncursed staff of poison (62, 1, D) a +6 ring of intelligence (63, 1, D) a +0 robe (67, 1, D) a tome of Destruction (69, 1, D) a +3 leather armour of fire resistance (3, 2, D) a +5,+5 claymore a +5,+5 great sword a +5,+5 bastard sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 cutlass a +5,+5 dagger (52, 2, D) a book of Transfigurations (61, 2, D) a cursed staff of fire (62, 2, D) a potion of might (73, 2, D) a +5,+0 great mace of protection (75, 2, D) a +4 ring of intelligence (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (73, 4, D) a +0 leather armour a +2,+2 dagger (74, 4, D) a +0,+0 falchion (4, 5, D) a +5,+5 executioner's axe (unseen) (7, 5, D) 42 fruits (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of strength a +6 ring of strength (37, 5, D) a +7 blowgun (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy a crystal ball of energy (41, 6, D) an uncursed amulet of stasis (53, 6, D) a +0,+0 dagger a +0 robe (4, 7, D) a +3 large shield (unseen) (7, 7, D) 2 potions of brilliance (unseen) (52, 7, D) a +0,+0 trident (53, 7, D) a crystal ball of energy (54, 7, D) a +0,+0 dagger a +0 robe a +1,+1 flail of crushing a +0 robe (4, 8, D) a +5 crystal plate armour (unseen) (36, 8, D) an uncursed staff of death (38, 8, D) the Volume of a Thousand Moons Spells Type Level Sting Conjuration/Poison 1 Beastly Appendage Transmutation 1 Passwall Transmutation/Earth 3 Ice Form Ice/Transmutation 4 Lightning Bolt Conjuration/Air 5 Fireball Conjuration/Fire 5 (56, 8, D) a +0 robe (40, 9, D) a cursed ring of stealth (41, 9, D) a +1,+2 crossbow of flame (52, 9, D) a +4,+1 glaive of venom a cursed +0 robe a plain deck of wonders a +2 robe of magic resistance (61, 9, D) the ring of the Two Names {+Fly Str+4 Dex+2} [ring of flight] It affects your strength (+4). It affects your dexterity (+2). It lets you fly. (63, 9, D) a plain deck of war (71, 9, D) a +3,+2 crossbow of evasion (72, 9, D) an uncursed staff of summoning (39, 10, D) a plain deck of changes (50, 10, D) a +0,+0 battleaxe a +0 robe an uncursed ring of see invisible (51, 10, D) a +0,+1 great mace of crushing a cursed -2 plate armour (70, 10, D) a +2,+0 spear of venom (72, 10, D) a +4,+2 spear of venom (42, 11, D) the ring "Siliddam" {Fire Str+3 Dam+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+3). It affects your damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you vulnerable to cold. (44, 11, D) a +3,+0 cutlass of freezing (45, 11, D) an uncursed ring of sustain abilities (37, 12, D) an uncursed staff of conjuration (39, 12, D) a steel javelin (42, 12, D) an uncursed staff of power (43, 12, D) an uncursed staff of earth (49, 13, D) a +3 plate armour of fire resistance (51, 13, D) the ring "Shric" {Contam rC+} [ring of protection from cold] It protects you from cold. It causes magical contamination when unequipped. (52, 13, D) the cursed -2,+0 battleaxe "Ilafomuv" {flame, rF+ rN+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from negative energy. It has a curse placed upon it. (53, 13, D) the +7,+8 scimitar of Resourcefulness {freeze, +Fly rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It lets you fly. a sack of spiders (54, 13, D) a +0 chain mail of cold resistance (55, 13, D) an uncursed staff of summoning (54, 14, D) a +2 ring of strength (55, 14, D) an uncursed staff of fire (61, 17, D) an uncursed amulet of resist mutation (63, 17, D) a +4 scale mail of positive energy (64, 17, D) a +3,+1 morningstar of protection (72, 17, D) a +0 robe a +0,+2 dagger (62, 18, D) the +7,+7 falchion of Wounding {flame, +Inv rF+ Dex+3} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from fire. It lets you turn invisible. (63, 18, D) a +2,+0 halberd of freezing (72, 18, D) a +0,+0 club a +0 chain mail (73, 18, D) a +0,+5 mace of holy wrath (64, 19, D) a wand of teleportation (3) (72, 19, D) a +2,+2 battleaxe of electrocution a +0 chain mail a +0 ring mail (63, 20, D) a +2,+1 shortbow of flame (71, 20, D) a +0,+0 whip a +0 leather armour a disc of storms (72, 20, D) a +0,+0 dagger a +0 leather armour (49, 25, D) a +2 plate armour of fire resistance (50, 25, D) an uncursed staff of wizardry (51, 25, D) a +3 chain mail of poison resistance (52, 25, D) an uncursed ring of sustain abilities (50, 26, D) a crystal ball of energy (51, 26, D) a +0 pair of gloves of archery (52, 26, D) an uncursed staff of cold (53, 26, D) an uncursed ring of wizardry (62, 27, D) a +4,+7 vampiric cutlass (63, 27, D) 2 potions of haste (64, 27, D) a +0 ring mail of cold resistance (65, 27, D) 2 scrolls of enchant weapon III (73, 27, D) a +0,+0 trident (49, 28, D) a +0,+0 great mace a +1 plate armour (50, 28, D) a +0,+0 dire flail a +0 chain mail (51, 28, D) a +0,+0 long sword a +2 plate armour (52, 28, D) a +2,+2 war axe a +0 chain mail (53, 28, D) a +0,+0 dagger 3 large rocks (54, 28, D) a +0,+0 long sword a +0 leather armour (62, 28, D) a +2,+2 dagger of freezing (63, 28, D) a plain deck of war (64, 28, D) a +1,+1 cutlass of electrocution (72, 28, D) an uncursed staff of air a +0 robe a +0,+0 dagger (73, 28, D) a +3 chain mail of fire resistance (52, 29, D) a +0,+0 cutlass a +0 leather armour (53, 29, D) 5 large rocks (72, 30, D) the +2,+8 war axe "Xyobilu" {chop, SInv} It inflicts extra damage upon your enemies. It enhances your eyesight. a +0 robe (73, 30, D) a +4,+1 great mace of protection a +0 robe (71, 31, D) a +0,+0 scythe a +0 robe (71, 33, D) a +4,+3 quarterstaff of chaos a +0 cloak (72, 33, D) a +0,+0 cutlass (49, 37, D) a +1 ring mail of fire resistance (50, 37, D) a +2,+0 short sword of draining (51, 37, D) a +4,+2 falchion of electrocution (53, 37, D) a +0,+0 short sword (54, 37, D) a +2 plate armour of positive energy (59, 37, D) a +2 mottled dragon armour (60, 37, D) a +4,+2 dagger of venom (61, 37, D) an uncursed ring of protection from cold (62, 37, D) an uncursed ring of protection from magic (63, 37, D) a +4,+3 spear of dragon slaying (69, 37, D) a book of the Earth (70, 37, D) a box of beasts (71, 37, D) a book of Transfigurations (72, 37, D) a +2,+0 cutlass of venom (49, 38, D) an uncursed ring of fire (50, 38, D) a disc of storms (51, 38, D) a +5,+4 hand axe of chopping a +0 scale mail a +3 plate armour of fire resistance (52, 38, D) a +0 plate armour of poison resistance (53, 38, D) a +1,+2 crossbow of evasion (59, 38, D) the +3,+4 quarterstaff of the Peculiar Wishes {drain, rElec rPois Int-1} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-1). It insulates you from electricity. It protects you from poison. (61, 38, D) a +3,+1 dagger of venom (62, 38, D) an uncursed staff of wizardry (63, 38, D) a +0,+1 morningstar of protection (70, 38, D) a +2 scale mail of fire resistance (71, 38, D) an uncursed staff of death (72, 38, D) a +2,+4 halberd (50, 39, D) a +1,+1 longbow of flame (unseen) (51, 39, D) a +1,+3 longbow 62 arrows a +0 leather armour a +0,+2 cutlass (52, 39, D) a +0,+0 long sword (49, 40, D) 2 arrows (51, 40, D) an arrow (73, 41, D) a +1,+0 spear (unseen) (74, 42, D) an uncursed staff of earth (70, 43, D) a +0,+0 giant club a +0 robe (71, 43, D) the +10,+8 quarterstaff "Ghif" {antimagic, SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It enhances your eyesight. a +2 ring mail (72, 43, D) a throwing net (71, 44, D) a +2,+0 flail of protection a +0 chain mail of fire resistance a potion of might (73, 44, D) a +2,+1 scimitar of flaming (unseen)