Somebody the Dungeon (10, 1, D) the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +16,+8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +0 robe of fire resistance (62, 1, D) an uncursed amulet of resist corrosion (67, 1, D) a +3,+2 scythe a +1 robe a tome of Destruction (69, 1, D) a +0,+0 battleaxe (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) a +2,+5 dagger of speed (67, 2, D) a +0 robe (73, 2, D) a +3,+2 quarterstaff of chaos (75, 2, D) a +0 robe (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (68, 3, D) a +1,+5 war axe of chopping a +0 robe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (4, 5, D) a +5,+5 executioner's axe (unseen) (7, 5, D) a potion of berserk rage a potion of haste (10, 5, D) a +6 ring of intelligence an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of strength (75, 5, D) a +0,+0 dagger a +0 robe (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (7, 7, D) 5 potions of haste 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour (unseen) (63, 9, D) a +1,+2 mace of protection (70, 9, D) a +0,+0 club (71, 9, D) a book of the Dragon (72, 9, D) a +0,+0 club (62, 10, D) a plain deck of defence (71, 10, D) a +0,+4 falchion of holy wrath a +0 robe a +0,+0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 10, D) a +0 robe (71, 13, D) a +0,+0 club the +3 leather armour of the Ditch-Digger {rPois Dex-2} It affects your dexterity (-2). It protects you from poison. a +0,+0 dagger an orc corpse (skeletalised by now) (65, 14, D) a +1,+3 trident of dragon slaying (61, 17, D) a tome of Destruction (63, 17, D) a plain deck of war (64, 17, D) a +2 scale mail of cold resistance (71, 17, D) a +3,+2 dire flail of draining (73, 17, D) a manual of Stealth (62, 18, D) an uncursed amulet of warding (63, 18, D) a +0,+1 short sword (64, 18, D) a +0,+1 cutlass (71, 18, D) the Volume of Dark Combat Magic Spells Type Level Sting Conjuration/Poison 1 Flame Tongue Conjuration/Fire 1 Dazzling Spray Conjuration/Hexes 3 *Animate Dead Necromancy 4 *Control Undead Necromancy 4 Force Lance Conjuration 5 (72, 18, D) a cursed -3 ring of dexterity (73, 18, D) Yseiv's First Steps in Thaumaturgy Spells Type Level Shock Conjuration/Air 1 Confusing Touch Hexes 1 Corona Hexes 1 *Animate Skeleton Necromancy 1 *Apportation Translocation 1 (65, 19, D) a +0,+2 vampiric long sword a +2 robe (63, 22, D) a +3 leather armour of cold resistance (62, 23, D) a +0,+0 dagger a +0 robe (64, 23, D) the +0,+5 dagger of the Apocalypse {flame, rElec SInv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It insulates you from electricity. It enhances your eyesight. a cursed -1 buckler (62, 27, D) the +7,+8 flail "Qowalume" {freeze, +Fly rElec MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. (65, 27, D) a +0,+0 spear of piercing (71, 27, D) a cursed staff of poison (72, 27, D) an uncursed amulet of rage (62, 28, D) a +1,+0 demon whip of flaming (63, 28, D) a cursed staff of cold (64, 28, D) a +0,+4 broad axe of chopping (71, 28, D) a +2 leather armour of cold resistance (72, 28, D) a +1 robe of cold resistance (73, 28, D) the ring "Zuaxec" {Ice Dex+1 Int+3} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+3). It affects your dexterity (+1). It makes you vulnerable to fire. It protects you from cold. (59, 37, D) a cursed staff of power (60, 37, D) a lantern of shadows (61, 37, D) the Catalogue of the Other Side Spells Type Level Beastly Appendage Transmutation 1 Ice Form Ice/Transmutation 4 Petrify Transmutation/Earth 4 Statue Form Transmutation/Earth 6 (62, 37, D) the cursed -3 ring mail of Peng {rF++ SInv} It greatly protects you from fire. It enhances your eyesight. It has a curse placed upon it. (63, 37, D) a cursed amulet of inaccuracy (69, 37, D) a book of Changes (71, 37, D) a +0,+0 dagger (72, 37, D) a +0,+0 dagger (59, 38, D) a book of Burglary (60, 38, D) a crystal ball of energy (61, 38, D) a +2 robe of fire resistance (62, 38, D) the cursed ring of Ethics {EV-2 Str+4} [ring of evasion] It affects your evasion (-2). It affects your strength (+4). It has a curse placed upon it. (63, 38, D) a +2 pair of boots of flying (71, 38, D) a +0,+0 dagger (71, 41, D) a +1 robe of positive energy (71, 42, D) a +0,+1 scimitar a +0 chain mail a +1 ring of dexterity a +3,+2 short sword of venom a cursed +0 robe an uncursed staff of death a +0 robe an orc corpse an orc corpse (70, 43, D) the ring "Smorgh" {-Tele Dex+3 SInv} [ring of see invisible] It affects your dexterity (+3). It enhances your eyesight. It prevents most forms of teleportation. (71, 44, D) a +4,+4 great mace of protection