Somebody the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. (unseen) (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (67, 1, D) an uncursed staff of energy (68, 1, D) a +2 ring mail of magic resistance (3, 2, D) a +5,+5 claymore a +5,+5 great sword a +5,+5 bastard sword (4, 2, D) a +5,+5 quick blade a +5,+5 cutlass a +5,+5 dagger (62, 2, D) a +0,+0 war axe of freezing (73, 2, D) a +6 ring of intelligence (75, 2, D) a cursed +3,+1 battleaxe of freezing a +0 robe a stone of tremors (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of strength a +6 ring of strength (10, 6, D) a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) a +9 rod of ignition (11/11) (62, 9, D) an uncursed staff of summoning (63, 9, D) the ring of the Camelopard {Fire rPois} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. (62, 10, D) the +6,+6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (62, 12, D) a scorpion corpse