Somebody the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. (unseen) (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (63, 1, D) a plain deck of destruction (68, 1, D) the +3,+6 battleaxe "Miarghit" {elec, Str-1 Int-1 Curse} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-1). It affects your intelligence (-1). It may recurse itself when equipped. (69, 1, D) a +4 blowgun (3, 2, D) a +5,+5 claymore a +5,+5 great sword a +5,+5 bastard sword (4, 2, D) a +5,+5 quick blade a +5,+5 cutlass a +5,+5 dagger (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of strength a +6 ring of strength (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) a sack of spiders (62, 9, D) 2 scrolls of enchant weapon III (63, 9, D) a +0 robe (69, 9, D) a chunk of jumping spider flesh (70, 9, D) a +4,+2 mace of crushing (71, 9, D) a +1,+5 long sword of holy wrath (72, 9, D) a +1 scale mail of magic resistance (62, 10, D) a disc of storms (70, 10, D) the +9,+4 quarterstaff "Goblinslayer" {crush, rC++} It inflicts extra damage upon your enemies. It greatly protects you from cold. (72, 10, D) a +0,+2 short sword of venom (63, 11, D) a swamp drake corpse (61, 12, D) a swamp drake corpse (62, 12, D) a fire drake corpse (71, 17, D) an uncursed ring of protection from magic (72, 17, D) an uncursed staff of summoning (73, 17, D) the ring "Taofrefeeb" {rPois Str+3 Dex-3 Acc+5} [ring of poison resistance] It affects your strength (+3). It affects your dexterity (-3). It affects your accuracy with ranged weapons and melee attacks (+5). It protects you from poison. (71, 18, D) a +7 blowgun (72, 18, D) the cursed +6,+4 flail of Watchfulness {flame, +Rage +Fly} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It lets you fly. It lets you go berserk. It has a curse placed upon it. (72, 19, D) a water moccasin corpse (72, 20, D) a +0,+0 flail (73, 20, D) a +0,+0 long sword (72, 21, D) a black mamba corpse (71, 27, D) a +0 robe (72, 27, D) a manual of Fire Magic (73, 27, D) a +0,+0 war axe (71, 28, D) a +2 ring mail of magic resistance (72, 28, D) a +0,+0 dagger (73, 28, D) a +2 pearl dragon armour