Somebody the Dungeon (10, 1, D) the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (11, 1, D) the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {+Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the +0 Sword of Power the +11 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Elyvilon disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a book of Envenomations (62, 1, D) the Compendium of Mutagenic Protection Spells Type Level Beastly Appendage Transmutation 1 Stoneskin Transmutation/Earth 2 Ozocubu's Armour Charms/Ice 3 Spider Form Transmutation/Poison 3 Warp Weapon Charms/Translocation 5 Deflect Missiles Charms/Air 6 (63, 1, D) a +4 ring of dexterity (68, 1, D) a +1 scale mail of poison resistance (3, 2, D) a +5 claymore a +5 great sword a +5 bastard sword (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace (3, 4, D) 1000 sling bullets a +5 sling a +5 longbow 1000 arrows a +5 shortbow 1000 bolts a +5 crossbow (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of strength a +6 ring of strength (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (10, 7, D) a wand of draining (5) (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (62, 9, D) a cursed ring of loudness (63, 9, D) the cursed -2 great mace of Caiboele {crush, *Rage +Blink +Rage +Fly MR++ SInv} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you fly. It lets you blink. It lets you go berserk. It may make you go berserk in combat. It has a curse placed upon it. (71, 9, D) the cursed -4 pair of boots "Bomelirch" {rN+} It protects you from negative energy. It has a curse placed upon it. (72, 9, D) a +0 mottled dragon armour (62, 10, D) a +1 trident of piercing (70, 10, D) a +1 robe (72, 10, D) a +0 morningstar of holy wrath (61, 17, D) a +1 battleaxe of chopping (62, 17, D) a +4 plate armour of fire resistance (64, 17, D) a legendary deck of wonders (71, 17, D) an ornate deck of defence (72, 17, D) a +0 dagger (73, 17, D) a +0 robe (71, 18, D) a +0 dagger (still there?) a +0 dagger (still there?) (73, 18, D) an ornate deck of defence (63, 20, D) a ball python corpse (61, 27, D) a +0 dagger of holy wrath (63, 27, D) a Grand Grimoire (64, 27, D) a scroll of brand weapon (71, 27, D) an uncursed staff of wizardry (72, 27, D) a +2 antimagic cutlass (73, 27, D) a +1 bastard sword of protection (62, 28, D) the Almanac of the Voyage and Enchantment Spells Type Level Blink Translocation 2 Inner Flame Hexes/Fire 3 Confuse Hexes 3 Portal Projectile Translocation 3 Teleport Other Translocation 3 Summon Forest Summoning/Translocation 5 (63, 28, D) an uncursed staff of energy (64, 28, D) a +1 robe of the Archmagi (71, 28, D) a +0 buckler (72, 28, D) a +5 glaive of venom (73, 28, D) a Grand Grimoire (63, 30, D) the +3 whip of the Four Orbs {slash, Str+2 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+2). (71, 37, D) a book of Power (72, 37, D) a scroll of brand weapon (70, 38, D) a +0 dagger of pain (71, 38, D) a +4 long sword of flaming (72, 38, D) a +1 hat of see invisible (73, 38, D) a +0 scimitar of slicing