Somebody the Dungeon (7, 1, D) 3 potions of berserk rage 6 potions of haste (10, 1, D) the +6 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" the +8 lance "Wyrmbane" {+Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +5 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +4 scale mail of magic resistance (63, 1, D) a plain deck of wonders (68, 1, D) a +2 hand axe of flaming (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (9, 2, D) a +0 robe (62, 2, D) an uncursed staff of death (72, 2, D) a +0 hand axe a +0 cloak a draconian corpse (73, 2, D) an uncursed staff of power (75, 2, D) an uncursed staff of cold (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (74, 3, D) a +0 war axe a +1 cloak a draconian corpse (rotten by now) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity (61, 5, D) a ball python corpse a ball python corpse (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (62, 9, D) an uncursed staff of air (70, 9, D) the +7 falchion of Autumn {flame, rF+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. (72, 9, D) the ring "Byitoh" {Dex+2 Stlth-} [ring of dexterity] It affects your dexterity (+2). It makes you less stealthy. (72, 10, D) a +3 ring mail of cold resistance (61, 13, D) a +0 cutlass (62, 13, D) a +0 short sword a +0 buckler a +0 scimitar a +0 leather armour an elf corpse (63, 13, D) a +0 short sword an elf corpse (71, 17, D) a +4 hand axe of venom (72, 17, D) an uncursed staff of air (73, 17, D) a +2 long sword of holy wrath an elf corpse (71, 18, D) a cursed amulet of resist mutation (72, 18, D) an uncursed staff of earth (73, 18, D) a lantern of shadows (71, 19, D) a cursed -2 long sword an elf corpse (72, 19, D) a +0 short sword a +0 leather armour a +0 buckler an elf corpse (71, 20, D) a +0 scimitar a +1 ring mail (72, 22, D) a +0 scimitar (71, 27, D) an uncursed staff of poison (72, 27, D) an ornate deck of summonings (73, 27, D) a +2 leather armour of cold resistance (73, 28, D) an uncursed staff of fire (71, 30, D) a cursed -2 crossbow (unseen) (72, 33, D) a +0 war axe (still there?) a +0 war axe (still there?) (72, 34, D) a bolt an arrow 2 large rocks