Somebody the Dungeon (11, 1, D) the +0 Sword of Power the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. Fedhas disapproves of the use of such an item. (68, 1, D) an uncursed staff of summoning (69, 1, D) a +1 mace of holy wrath (74, 1, D) a book of the Dragon (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (75, 2, D) a +2 spear of venom (3, 3, D) a +0 quarterstaff (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace (61, 3, D) a +1 dagger (unseen) (62, 3, D) a +2 dagger of protection a +2 robe an orc corpse (rotten by now) (63, 3, D) a +0 club (unseen) (3, 4, D) 1000 sling bullets a +5 sling a +5 longbow 1000 arrows a +5 shortbow 1000 bolts a +5 crossbow (4, 4, D) a +5 bardiche (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (61, 4, D) a cursed -2 war axe (4, 5, D) a +5 executioner's axe (unseen) (7, 5, D) a +0 leather armour a +5 demon whip the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword the +11 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +8 lance "Wyrmbane" {+Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. the +6 dark maul {crush} It inflicts extra damage upon your enemies. a +5 demon trident (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of strength (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a book of Frost (62, 9, D) a cursed staff of conjuration (63, 9, D) an uncursed ring of protection from fire (70, 9, D) the ring "Amit" {MR+ Regen} [ring of regeneration] It affects your resistance to hostile enchantments. It increases your rate of regeneration. a +6 ring of strength a cursed +6 ring of intelligence (72, 9, D) a stone of tremors (72, 10, D) a +3 scimitar of electrocution (62, 11, D) a +0 trident 3 tomahawks a merfolk corpse (rotten by now) (61, 12, D) a +0 trident (62, 12, D) a +0 trident (63, 12, D) a +0 trident a merfolk corpse (rotten by now) (70, 12, D) the -3 trident "Ipuihauh" {antimagic, rN+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from negative energy. (71, 17, D) the amulet "Kisuwusch" {Gourm +Inv rF+ Slay-3} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from fire. It lets you turn invisible. (72, 17, D) a lamp of fire (73, 17, D) a cursed -2 ring of dexterity (71, 18, D) an ornate deck of escape (72, 18, D) an uncursed staff of conjuration (73, 18, D) a +1 flail of holy wrath