Somebody Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (15, 3, D:1) a +0 dagger a stone (17, 3, D:1) 2 stones (21, 3, D:1) 2 stones (45, 11, D:1) a +2 leather armour (6, 23, D:1) a +0 whip (16, 29, D:1) a +0 dagger (32, 34, D:1) 20 stones (1, 40, D:1) a +0 leather armour (12, 46, D:1) a +0 ring mail (47, 47, D:1) a +0 leather armour Level 2 of the Dungeon (11, 0, D:2) a +0 dagger (-1, 1, D:2) a cursed +0 club (unseen) (18, 9, D:2) a +0 sling (23, 20, D:2) a +0 club (27, 26, D:2) a +0 sling (17, 31, D:2) a +0 leather armour (48, 33, D:2) a +2 whip (25, 34, D:2) a +2 flail (22, 37, D:2) a +0 dagger (14, 38, D:2) a +2 sling (15, 39, D:2) a +0 club a +0 dagger (7, 44, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (40, 3, D:3) a +0 sling (20, 6, D:3) 5 stones (11, 7, D:3) a cursed -1 sling a +0 dagger 12 stones a +0 dagger (11, 8, D:3) a stone (11, 10, D:3) a stone (10, 12, D:3) a stone (29, 14, D:3) 2 stones (26, 15, D:3) 3 stones (23, 21, D:3) a +0 long sword (37, 21, D:3) a +0 naga barding (25, 31, D:3) a poisoned needle (24, 35, D:3) a +0 leather armour (24, 40, D:3) a poisoned needle (17, 41, D:3) a +0 short sword (30, 45, D:3) a +0 mace a +0 ring mail (31, 48, D:3) a +0 flail a +2 dagger of electrocution a +0 leather armour (33, 49, D:3) a +0 dagger a +2 robe (18, 51, D:3) a +0 robe (31, 51, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) 8 javelins (17, 5, D:4) 21 arrows (32, 22, D:4) a +5 cutlass of electrocution a +0 leather armour (-8, 23, D:4) a +0 helmet (27, 27, D:4) a +0 robe (36, 29, D:4) a wand of lightning (0) (-14, 31, D:4) a cursed -1 hand axe a +3 ring mail (14, 32, D:4) a +0 buckler (21, 46, D:4) a +3 short sword 4 stones (10, 55, D:4) a cursed +0 scale mail (11, 57, D:4) a +0 club Level 5 of the Dungeon [Shop] Unelac's Weapon Shoppe a +0 dagger (20 gold) the +4 long sword of Nemelex Xobeh's Whim {flame, rPois MR+ SInv} (473 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It affects your resistance to hostile enchantments. It enhances your eyesight. a +0 hand axe (30 gold) 10 stones (10 gold) a +0 broad axe (40 gold) a +0 cutlass (40 gold) a +1 hand axe (80 gold) 28 bolts (56 gold) a +0 quarterstaff (40 gold) a +4 dagger of flaming (256 gold) a +2 short sword of speed (210 gold) a +3 crossbow of evasion (219 gold) (0, 0, D:5) a +0 club (18, 0, D:5) a +0 shortbow 17 arrows (12, 1, D:5) 6 arrows (16, 10, D:5) a +0 club (16, 11, D:5) a +2 dagger a +0 blowgun (4, 13, D:5) 15 stones (-27, 14, D:5) a +0 short sword (-14, 15, D:5) 19 stones (9, 17, D:5) 22 arrows (-17, 23, D:5) a +0 flail (-16, 23, D:5) a +2 robe a +1 dagger of speed (-11, 24, D:5) a +0 short sword (0, 33, D:5) a +0 spear (1, 36, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Qoqaef's Weapon Shoppe a +0 war axe (52 gold) a +0 whip (37 gold) a +0 cutlass (60 gold) a +0 trident (52 gold) a +0 club (15 gold) a +0 war axe of freezing (124 gold) a +0 giant club (25 gold) 20 arrows (60 gold) a +0 flail (52 gold) a +0 club (15 gold) a +0 war axe (52 gold) (0, 0, D:6) 19 bolts (3, 11, D:6) a +0 ring mail a +0 scale mail a +0 dagger a +0 dire flail (3, 12, D:6) a +0 club (3, 13, D:6) a +0 scale mail (-15, 16, D:6) 18 stones (-3, 18, D:6) a +0 cutlass (23, 32, D:6) a +0 sling (-16, 33, D:6) a +0 giant club (-20, 45, D:6) a +1 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a rat corpse (rotten by now) (29, 1, D:7) a cursed -2 long sword (-10, 4, D:7) a scroll of immolation (29, 5, D:7) a scroll of random uselessness (-5, 7, D:7) a +0 shortbow 15 arrows a centaur corpse (skeletalised by now) (-4, 7, D:7) a +0 club a hobgoblin corpse (skeletalised by now) (8, 8, D:7) a +0 giant club an ogre corpse (skeletalised by now) a giant frog corpse (skeletalised by now) (-4, 11, D:7) a +0 short sword a +0 blowgun 5 poisoned needles (14, 11, D:7) a +0 robe (1, 18, D:7) a stone (3, 18, D:7) a +0 battleaxe (8, 18, D:7) a +0 robe a +1 dagger of electrocution a +0 chain mail a +0 flail (1, 19, D:7) a +0 dagger 2 tomahawks (-13, 21, D:7) a +0 club (1, 21, D:7) 2 tomahawks (19, 22, D:7) a jackal skeleton an adder skeleton (-16, 23, D:7) a +0 chain mail (-13, 25, D:7) a +0 club a cursed +0 hand axe (-13, 26, D:7) a +1 flail a +0 chain mail (-20, 27, D:7) a +1 quarterstaff (26, 27, D:7) a +0 quarterstaff (-16, 28, D:7) a +0 flail Level 8 of the Dungeon (-2, 2, D:8) a +0 whip (5, 3, D:8) a +0 chain mail (0, 5, D:8) 5 gold pieces (0, 6, D:8) a +0 club (unseen) (-1, 7, D:8) a +2 dagger (unseen)