Somebody the Dungeon (10, 1, D) the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +5 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +4 mace of crushing (62, 1, D) the +7 war axe of Psehaos {freeze, Dex+1} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+1). (63, 1, D) a book of Ice (67, 1, D) a +2 chain mail of cold resistance (69, 1, D) the ring "Boun" {Str+3 Dex+3} [ring of strength] It affects your strength (+3). It affects your dexterity (+3). an adder corpse (rotten by now) (74, 1, D) a fire drake corpse (rotten by now) (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) an uncursed amulet of faith (73, 2, D) a scroll of brand weapon (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (73, 4, D) a fire drake corpse (rotten by now) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (unseen) (10, 6, D) a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (62, 9, D) a +2 short sword of draining (63, 9, D) the cursed ring "Igelaocs" {Dex+2 Int-3} [ring of dexterity] It affects your intelligence (-3). It affects your dexterity (+2). It has a curse placed upon it. (71, 9, D) a cursed staff of conjuration (70, 10, D) a lantern of shadows (72, 10, D) a scroll of holy word (68, 11, D) 2 tomahawks (71, 12, D) 2 throwing nets (71, 14, D) a throwing net 2 tomahawks (61, 17, D) a stone of tremors (62, 17, D) the +6 trident of Urgency {drain, rElec rPois} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from poison. (63, 17, D) an uncursed staff of conjuration (64, 17, D) an ornate deck of summonings (72, 17, D) the ring of Shadows {Umbra +Inv rN+ SInv} [ring of invisibility] It protects you from negative energy. It enhances your eyesight. It lets you turn invisible. (73, 17, D) a crystal ball of energy (62, 18, D) the ring of the Tortoise {Ice Dex+1 Int+3} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+3). It affects your dexterity (+1). It makes you vulnerable to fire. It protects you from cold. (63, 18, D) the +1 leather armour of Misanthropy {Str+3} It affects your strength (+3). (64, 18, D) a +1 short sword of flaming (71, 18, D) a cursed staff of death (72, 18, D) a +4 ring mail of cold resistance (61, 27, D) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It enhances your eyesight. (62, 27, D) an uncursed staff of earth (63, 27, D) a crystal ball of energy (64, 27, D) an uncursed ring of wizardry (65, 27, D) a cursed ring of loudness (71, 27, D) an uncursed amulet of resist corrosion (72, 27, D) a +2 falchion of draining (73, 27, D) a cursed staff of cold (61, 28, D) a black bear corpse (62, 28, D) a plain deck of defence (63, 28, D) a tome of Destruction (64, 28, D) a +2 hand axe of electrocution (71, 28, D) an uncursed staff of air (72, 28, D) a +1 leather armour of poison resistance (73, 28, D) the ring of Pragmatism {MP+9 Dex-3} [ring of magical power] It affects your dexterity (-3). It affects your magic capacity (+9). (73, 31, D) a large rock (72, 33, D) a large rock (unseen) (73, 33, D) a large rock (unseen) (72, 34, D) a large rock