Dungeon Sprint DCSS version 0.15-a0-1675-g4580af5 (webtiles) character file. 63 Somebody the Geomancer (level 4, -2/36 HPs) Began as a Gargoyle Earth Elementalist on June 24, 2014. Was an Initiate of Vehumet. Slain by a merfolk ... wielding a +1 trident of flaming (6 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:52 (107 turns). Somebody the Geomancer (Gargoyle Earth Elementalist) Turns: 107, Time: 00:01:53 HP -2/36 AC 5 Str 16 XL: 4 Next: 9% MP 13/15 EV 17 Int 29 God: Vehumet [......] Gold 0 SH 0 Dex 15 Spells: 1 memorised, 14 levels left rFire . . . SeeInvis . o - +6 shillelagh "Devastator" rCold . . . Clarity . c - +0 robe rNeg + . . rCorr . (no shield) rPois + rRot + (no helmet) rElec + Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . NoTele + (no boots) Gourm . (no amulet) MR ..... E - +6 ring of intelligence F - +6 ring of intelligence @: mighty, agile, berserking, very slightly contaminated, invisible, very quick, not resistant to hostile enchantments, extremely unstealthy A: life protection 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. Your stone body is very resilient (AC +3). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 6.3 Spellcasting Level 0.7 Transmutations + Level 8.7 Earth Magic You had 14 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ###### 1% 1 None Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Shillelagh | 4 | 1 || 5 Use: Potion | 5 | 1 || 6 Stab: Sleeping | 1 | || 1 Invisible | | 1 || 1 Inventory: Hand weapons o - the +6 shillelagh "Devastator" (weapon) (You found it in the Dungeon) Missiles b - 20 stones (quivered) Armour c - a +0 robe (worn) Magical devices y - a wand of disintegration (7) B - a wand of fire (5) C - a wand of cold (5) D - a wand of draining (5) Comestibles a - 5 bread rations z - 42 fruits A - 4 meat rations Scrolls j - 4 scrolls of blinking r - 4 scrolls of amnesia s - 3 scrolls of recharging t - 7 scrolls of fog u - a scroll of holy word v - 5 scrolls of identify w - 5 scrolls of remove curse x - 2 scrolls of fear Jewellery E - a +6 ring of intelligence (right hand) F - a +6 ring of intelligence (left hand) Potions e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 2 potions of berserk rage k - 2 potions of brilliance l - a potion of invisibility m - 2 potions of restore abilities n - 4 potions of resistance p - 4 potions of agility q - 3 potions of might Books d - a book of Geomancy Spells Type Level *Sandblast Earth 1 Stoneskin Transmutation/Earth 2 Passwall Transmutation/Earth 3 Stone Arrow Conjuration/Earth 3 Petrify Transmutation/Earth 4 Lee's Rapid Deconstruction Earth 5 ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓."|=.▓.....▓ ▓m.m..▓.).).▓ ▓m.@..▓.....▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓.....▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 3 merfolk. Vanquished Creatures 2 orc wizards (D) 2 creatures vanquished. Vault maps used: D: sprint_v Message History a dagger; a robe; a book of Dreams; an orc corpse Your surroundings seem different! Welcome to arena 2. 3 merfolk come into view. Drink which item? (? for menu, Esc to quit) Okay, then. Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk shouts! You strike the helpless merfolk from behind! The merfolk is stunned! You thump the merfolk! The merfolk shudder. The merfolk is moderately wounded. x2 The merfolk is lightly wounded. The merfolk is moderately wounded. The merfolk closely misses you. The merfolk hits you from afar with a glowing trident!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk burns you. You die... Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Somebody, the Gargoyle Earth Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 1 | D | Found a white marble altar of Elyvilon. 1 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an iron altar of Okawaru. 4 | D | Found a sparkling altar of Nemelex Xobeh. 4 | D | Found a basalt altar of Yredelemnul. 4 | D | Found a deep blue altar of Sif Muna. 4 | D | Found a radiant altar of Vehumet. 10 | D | Found a bloodstained altar of Trog. 18 | D | Found a shimmering altar of Xom. 26 | D | Became a worshipper of Vehumet 32 | D | Reached skill level 5 in Spellcasting 32 | D | Reached skill level 7 in Earth Magic 32 | D | Reached XP level 2. HP: 15/15 MP: 3/9 91 | D | Entered arena 1. 91 | D | Noticed an orc wizard 91 | D | Noticed an orc wizard 94 | D | Killed an orc wizard 94 | D | Reached skill level 8 in Earth Magic 94 | D | Reached XP level 3. HP: 19/19 MP: 11/11 97 | D | Killed an orc wizard 97 | D | Reached XP level 4. HP: 16/24 MP: 12/15 102 | D | Entered arena 2. 102 | D | Noticed a merfolk 102 | D | Noticed a merfolk 102 | D | Noticed a merfolk 107 | D | Slain by a merfolk