Somebody the Dungeon (10, 1, D) a +0 leather armour a +0 war axe the +6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {+Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +12 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +2 mace of protection (67, 1, D) an uncursed staff of wizardry (68, 1, D) a box of beasts (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +1 spear of venom (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (73, 3, D) an uncursed staff of conjuration (74, 3, D) a cursed -2 war axe a +0 cloak a draconian corpse (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (61, 4, D) an adder corpse (63, 4, D) an adder corpse (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +2 storm dragon armour (62, 9, D) a +5 giant spiked club (70, 9, D) a fan of gales (71, 9, D) a +1 quarterstaff of protection (72, 9, D) a +0 morningstar of crushing (62, 10, D) a +1 robe of magic resistance (70, 10, D) an uncursed staff of summoning (72, 10, D) a +1 plate armour of fire resistance (62, 11, D) a +0 dagger 4 tomahawks a +0 dagger a +0 robe an orc corpse (63, 11, D) a +0 dagger (61, 12, D) a +0 club (71, 12, D) a jackal corpse (72, 12, D) a sheep corpse (still there?) an iguana corpse (still there?) (72, 13, D) a wolf corpse (62, 14, D) a tomahawk (61, 17, D) a +0 ring mail of poison resistance (62, 17, D) a fan of gales (63, 17, D) a fan of gales (64, 17, D) a book of the Tempests (71, 17, D) the Disquisition on Unholy Rites and Beguiling Spells Type Level Corona Hexes 1 Inner Flame Hexes/Fire 3 Vampiric Draining Necromancy 3 Excruciating Wounds Charms/Necromancy 5 Simulacrum Ice/Necromancy 6 (72, 17, D) a +5 hand axe of chopping (73, 17, D) a manual of Unarmed Combat (62, 18, D) the cursed -2 trident of Death's Door {pierce, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It has a curse placed upon it. (63, 18, D) a +3 ring of strength (64, 18, D) a +4 mace of protection (65, 18, D) a +0 long sword a +0 shortbow 16 arrows a +0 leather armour an elf corpse (71, 18, D) an uncursed staff of wizardry (72, 18, D) a potion of porridge (73, 18, D) a +1 hand axe of chopping (63, 20, D) a +0 short sword (unseen) (64, 20, D) 2 arrows (63, 21, D) a +0 short sword a +0 leather armour a +1 cutlass of venom a +0 chain mail (63, 22, D) 2 arrows (71, 22, D) a polar bear corpse (73, 22, D) a polar bear corpse (61, 27, D) a +0 dagger (62, 27, D) the ring "Ynkeaz" {rPois rF- Int+3 Slay+1} [ring of poison resistance] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+1). It makes you vulnerable to fire. It protects you from poison. (63, 27, D) a +2 war axe of draining (64, 27, D) the +3 dagger of Instinct {antimagic, rF+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from fire. (65, 27, D) a +0 short sword (71, 27, D) an uncursed staff of poison (72, 27, D) a manual of Throwing (73, 27, D) Trehe's Incunabulum of Lightness Spells Type Level Flight Charms/Air 3 Airstrike Air 4 Deflect Missiles Charms/Air 6 (62, 28, D) a plain deck of wonders (63, 28, D) a +2 cutlass of freezing (64, 28, D) an uncursed staff of cold (71, 28, D) an uncursed staff of summoning (72, 28, D) a +2 leather armour of cold resistance (73, 28, D) a +4 war axe of flaming (62, 30, D) the +5 war axe of the Vestibule of Hell {speed, +Inv Dex-2} Attacks with this weapon are significantly faster. It affects your dexterity (-2). It lets you turn invisible. an elf corpse (63, 30, D) a +4 scimitar of holy wrath (63, 31, D) a cursed +0 long sword a +0 shortbow 23 arrows a +0 leather armour an elf corpse (64, 31, D) a +0 cutlass (unseen) (49, 37, D) a cursed staff of earth (50, 37, D) a stone of tremors (51, 37, D) the ring "Vuirom" {+Inv +Fly rC++ EV+2 Str+3 Dex-4} [ring of evasion] It affects your evasion (+2). It affects your strength (+3). It affects your dexterity (-4). It greatly protects you from cold. It lets you turn invisible. It lets you fly. (52, 37, D) an uncursed staff of earth (53, 37, D) a +1 long sword of holy wrath (54, 37, D) a +0 halberd of freezing (59, 37, D) an uncursed amulet of guardian spirit (60, 37, D) a tome of Destruction (61, 37, D) a +9 plate armour of ponderousness (62, 37, D) a +3 chain mail of cold resistance (63, 37, D) a +0 trident of protection (69, 37, D) a book of Conjurations (70, 37, D) a +0 hand axe of electrocution (71, 37, D) a +1 dagger (72, 37, D) an uncursed ring of fire (73, 37, D) a +0 dagger (49, 38, D) the +5 scale mail "Mnu Kle" {Dex+4 Int+3} It affects your intelligence (+3). It affects your dexterity (+4). (50, 38, D) an uncursed staff of summoning (51, 38, D) a book of Summonings (52, 38, D) a +5 broad axe of electrocution (59, 38, D) a plain deck of changes (60, 38, D) a plain deck of wonders (61, 38, D) a crystal ball of energy (62, 38, D) a +2 rod of striking (11/11) (63, 38, D) a +1 pair of gloves of archery (71, 38, D) a +2 crossbow of evasion (73, 38, D) the Volume of the Shifting Oath Spells Type Level Dazzling Spray Conjuration/Hexes 3 Spider Form Transmutation/Poison 3 Cause Fear Hexes 4 Ice Form Ice/Transmutation 4 Mass Confusion Hexes 6 (71, 41, D) a +0 long sword (72, 41, D) an uncursed staff of conjuration a +0 short sword of flaming a +0 short sword a +0 chain mail an elf corpse (60, 42, D) a wolf spider corpse (61, 42, D) a red wasp corpse (62, 42, D) an emperor scorpion corpse (70, 42, D) a +2 short sword (72, 42, D) a +3 scimitar of holy wrath a +1 robe of positive energy a +1 dagger a +0 robe (62, 43, D) a tarantella corpse (72, 43, D) a +0 cutlass a +0 ring mail an elf corpse