Somebody the Dungeon (10, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +0 robe the +6 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +10 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +4 rod of clouds (12/12) a plain deck of destruction an orc corpse (skeletalised by now) (62, 1, D) a +0 club (63, 1, D) a +0 morningstar of draining (still there?) a +0 morningstar of draining (still there?) (67, 1, D) an uncursed ring of see invisible (68, 1, D) a plain deck of wonders (69, 1, D) a +3 dagger of freezing (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +0 flail (73, 2, D) an uncursed ring of protection from fire (75, 2, D) Venoel's Incunabulum of Hexes Spells Type Level Corona Hexes 1 Sure Blade Hexes/Charms 2 Tukima's Dance Hexes 3 Silence Hexes/Air 5 (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (61, 3, D) a cursed -1 hand axe (unseen) (62, 3, D) the +8 mace of the Lonely Stars {crush, MR++ SInv} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It enhances your eyesight. an orc corpse (skeletalised by now) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (67, 4, D) an adder corpse (skeletalised by now) (4, 5, D) a +5 executioner's axe (unseen) (7, 5, D) 42 fruits 4 bread rations (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (7, 7, D) 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) a plain deck of wonders (62, 9, D) an uncursed staff of fire (63, 9, D) a +2 ring mail of cold resistance (70, 9, D) a +2 morningstar of holy wrath (71, 9, D) a +0 buckler of positive energy (72, 9, D) the +3 leather armour of Elitism {Str+4} It affects your strength (+4). (62, 10, D) a cursed staff of air (70, 10, D) a +0 cloak of poison resistance (72, 10, D) the cursed +0 morningstar of Defence by Offence {venom, rF+ Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from fire. It has a curse placed upon it. (51, 13, D) an uncursed ring of protection from fire (52, 13, D) a +0 steam dragon armour (53, 13, D) the +6 short sword "Ihub" {holy, rPois rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It protects you from poison. (50, 14, D) a book of Hinderance (51, 14, D) the cursed +3 quarterstaff of Salt {pain, Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It has a curse placed upon it. (52, 14, D) a +0 longbow of flaming (53, 14, D) the cursed +0 short sword "Uruor" {slice, *Rage rElec MR+ SInv} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It enhances your eyesight. It may make you go berserk in combat. It has a curse placed upon it. (54, 14, D) the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (55, 14, D) the ring of Bifuf {+Fly Slay-4} [ring of flight] It affects your accuracy and damage with ranged weapons and melee attacks (-4). It lets you fly. (70, 16, D) a cursed -3 trident (61, 17, D) the +0 ring mail of Wupyuwn {rF+} It protects you from fire. (62, 17, D) an uncursed staff of energy (63, 17, D) a book of Control (64, 17, D) a +0 scythe of venom (71, 17, D) a +2 ring mail of cold resistance (72, 17, D) an uncursed staff of earth (73, 17, D) the +8 halberd "Striur" {venom, rElec rF+ MR++} It poisons the flesh of those it strikes. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (62, 18, D) a +5 broad axe of electrocution (63, 18, D) the ring of Dylayg {rPois MP+9} [ring of magical power] It protects you from poison. It affects your magic capacity (+9). (64, 18, D) a +1 dagger of freezing (71, 18, D) a book of Transfigurations (72, 18, D) a +7 broad axe of flaming (73, 18, D) the ring "Hauwkon" {rN+ Dex+3 Int+3} [ring of positive energy] It affects your intelligence (+3). It affects your dexterity (+3). It protects you from negative energy. (52, 21, D) a +1 whip of holy wrath a +0 robe (50, 25, D) a Grand Grimoire (51, 25, D) a +2 short sword of venom (52, 25, D) an uncursed staff of wizardry (53, 25, D) a +0 great sword (55, 25, D) the +8 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your resistance to hostile enchantments. (50, 26, D) a +1 antimagic executioner's axe (51, 26, D) a book of Power (52, 26, D) a +3 trident of venom (53, 26, D) the ring of Duuptod {rF+ rC+ rN+ SInv} [ring of see invisible] It protects you from fire. It protects you from cold. It protects you from negative energy. It enhances your eyesight. (61, 27, D) an uncursed staff of wizardry (62, 27, D) the Guide on Gliding Confrontation Spells Type Level Throw Flame Conjuration/Fire 2 Flight Charms/Air 3 Mephitic Cloud Conjuration/Poison/Air 3 Deflect Missiles Charms/Air 6 Bolt of Fire Conjuration/Fire 6 (63, 27, D) an uncursed staff of death (64, 27, D) the cursed +0 spear of Thra Tai {freeze, MR+ Int+1 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+1). It affects your resistance to hostile enchantments. It enhances your eyesight. It has a curse placed upon it. (65, 27, D) a +1 long sword of electrocution (71, 27, D) the ring "Brusm" {Str-5 Dex+2 SInv} [ring of see invisible] It affects your strength (-5). It affects your dexterity (+2). It enhances your eyesight. (72, 27, D) an uncursed staff of summoning (73, 27, D) a +1 dire flail of protection (62, 28, D) an uncursed staff of cold (63, 28, D) the cursed -2 scimitar "Ogrebane" {antimagic, rC++ Int-4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (-4). It greatly protects you from cold. It has a curse placed upon it. (64, 28, D) a +2 spear of distortion (71, 28, D) a +1 vampiric cutlass (72, 28, D) a book of Flames (73, 28, D) a book of Air (52, 31, D) a +3 dagger a +0 robe (48, 33, D) a cursed -3 dagger a +0 robe (52, 33, D) a +0 long sword a +2 shortbow of flaming a +0 chain mail (69, 33, D) a spiny frog corpse (skeletalised by now) a yak corpse (skeletalised by now) (49, 34, D) a +0 great sword of slicing a +0 robe the cursed +2 demon whip of Des Yfa {flame, Str+3} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your strength (+3). It has a curse placed upon it. (50, 34, D) a +0 dagger a +0 robe an uncursed ring of positive energy (66, 34, D) a polar bear corpse (rotten by now) (49, 37, D) a +1 robe of fire resistance (50, 37, D) a +3 flail of crushing (51, 37, D) an uncursed staff of energy (52, 37, D) the Disquisition on the Glacier and Attacks Spells Type Level Throw Frost Conjuration/Ice 2 Ensorcelled Hibernation Hexes/Ice 2 Throw Icicle Conjuration/Ice 4 Condensation Shield Ice 4 Conjure Ball Lightning Conjuration/Air 6 (53, 37, D) a +0 longbow of flaming (54, 37, D) a +0 spear of piercing (59, 37, D) a scroll of brand weapon (61, 37, D) Qemn's Advanced Guide to Hermeneutics Spells Type Level Fireball Conjuration/Fire 5 Ignite Poison Fire/Transmutation 5 Metabolic Englaciation Hexes/Ice 5 Summon Mana Viper Hexes/Summoning 5 Agony Necromancy 5 Phase Shift Translocation 5 (63, 37, D) a crystal ball of energy (69, 37, D) a +0 giant club (70, 37, D) a +4 halberd of freezing (71, 37, D) a +4 rod of clouds (14/14) (72, 37, D) a book of Party Tricks (73, 37, D) Sif Muna's Compendium of Virous Feathers Spells Type Level Repel Missiles Charms/Air 2 Mephitic Cloud Conjuration/Poison/Air 3 Spider Form Transmutation/Poison 3 Deflect Missiles Charms/Air 6 Poisonous Cloud Conjuration/Poison/Air 6 (49, 38, D) an uncursed staff of summoning (50, 38, D) a +1 great sword of holy wrath (51, 38, D) a +2 great sword of holy wrath (52, 38, D) the +7 spear of Wuiluwue {venom, SInv} It poisons the flesh of those it strikes. It enhances your eyesight. (53, 38, D) an uncursed ring of see invisible (59, 38, D) a +0 hand axe (60, 38, D) a +1 cutlass of electrocution (61, 38, D) a +0 quarterstaff of draining (62, 38, D) a book of Geomancy (63, 38, D) a plain deck of summonings (70, 38, D) an uncursed ring of fire (71, 38, D) an uncursed staff of wizardry (72, 38, D) a book of Hinderance (70, 41, D) an adder corpse (rotten by now) (71, 41, D) a black mamba corpse (rotten by now) (72, 41, D) an adder corpse (rotten by now) (50, 42, D) a komodo dragon skeleton (51, 42, D) a giant frog corpse (rotten by now) 2 chunks of hound flesh (rotten by now) a hound skeleton (52, 42, D) a green rat corpse (rotten by now) (still there?) a blink frog corpse (rotten by now) (still there?) (70, 42, D) a +0 hand axe (unseen) (72, 42, D) a ball python corpse (rotten by now) (50, 43, D) an elephant skeleton (62, 44, D) the cursed +0 great sword of Conflict {drain, rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It has a curse placed upon it. a +0 cloak