Somebody

the Dungeon
(10, 1, D)
  a +0 shield
  a +0 scale mail
  the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse}
    It inflicts extra damage upon your enemies.
    
    It affects your strength (+3).
    It enhances your eyesight.
    It lets you fly.
    It may recurse itself when equipped.
    It has a curse placed upon it.
    
    The Shining One opposes the use of such an unholy item.
(11, 1, D)
  a +0 flail
  the +7 longbow "Piercer" {penet, EV-2}
    Ammo fired by it will pass through the targets it hits, potentially hitting
    all targets in its path until it reaches maximum range.
    
    It affects your evasion (-2).
  the +7 Singing Sword
  the +0 Sword of Power
  the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5}
    It affects your AC (+5).
    It protects you from fire.
    It protects you from poison.
    It lets you go berserk.
  the +14 plutonium sword {Contam Stlth-}
    It causes magical contamination when unequipped.
    It makes you less stealthy.
  the cursed +9 Sword of Zonguldrok {reap, Curse}
    If a monster killed with it leaves a corpse in good enough shape, the corpse
    will be animated as a zombie friendly to the killer.
    
    It may recurse itself when equipped.
    It has a curse placed upon it.
    
    The Shining One opposes the use of such an evil item.
  the cursed +13 Scythe of Curses {drain, Curse}
    A truly terrible weapon, it drains the life of those it strikes.
    
    It may recurse itself when equipped.
    It has a curse placed upon it.
    
    The Shining One opposes the use of such an evil item.
  the +12 Mace of Variability {chaos}
    Each time it hits an enemy it has a different, random effect.
    
    The Shining One disapproves of the use of such an item.
(61, 1, D)
  the ring of Shadows {Umbra +Inv rN+ SInv}
    [ring of invisibility]
    
    It protects you from negative energy.
    It enhances your eyesight.
    It lets you turn invisible.
(62, 1, D)
  a +6 ring of strength
(63, 1, D)
  a +1 scimitar of flaming
(3, 2, D)
  a +5 claymore
  (unseen)
(4, 2, D)
  a +5 quick blade
  (unseen)
(73, 2, D)
  a +3 giant spiked club
(75, 2, D)
  a book of Control
(3, 3, D)
  a +5 lajatang
(4, 3, D)
  a +5 giant spiked club
  (unseen)
(68, 3, D)
  a +2 halberd of protection
  an orc corpse (skeletalised by now)
(3, 4, D)
  1000 sling bullets
  (unseen)
(4, 4, D)
  a +5 bardiche
  (unseen)
(10, 4, D)
  a tome of Destruction
  (unseen)
(67, 4, D)
  a +0 flail
(68, 4, D)
  an orc corpse (skeletalised by now)
(73, 4, D)
  a +0 giant club
  a +0 giant spiked club
(74, 4, D)
  a +0 giant club
  a +0 giant club
  a two-headed ogre corpse (skeletalised by now)
(4, 5, D)
  a +5 executioner's axe
  (unseen)
(10, 5, D)
  a +6 ring of intelligence
  a +6 ring of intelligence
  an uncursed ring of flight
  a +6 ring of dexterity
  a +6 ring of dexterity
(61, 5, D)
  a +0 scimitar
  a +0 ring mail
(10, 6, D)
  an uncursed staff of energy
  a crystal ball of energy
(4, 7, D)
  a +3 large shield
  (unseen)
(10, 7, D)
  a wand of draining (5)
(4, 8, D)
  a +5 crystal plate armour
  (unseen)
(61, 9, D)
  a +2 shield of fire resistance
(62, 9, D)
  the cursed -1 helmet "Bokoud" {+Blink +Rage rPois Str+2}
    It affects your strength (+2).
    It protects you from poison.
    It lets you blink.
    It lets you go berserk.
    It has a curse placed upon it.
(63, 9, D)
  a legendary deck of destruction
(70, 9, D)
  the Grimoire of Torrid Good Luck
    Spells                             Type                      Level
    Flame Tongue                       Conjuration/Fire             1
    Conjure Flame                      Conjuration/Fire             3
    Control Teleport                   Charms/Translocation         4
    Excruciating Wounds                Charms/Necromancy            5
    Ring of Flames                     Charms/Fire                  7
(71, 9, D)
  a +1 ring mail of cold resistance
(72, 9, D)
  an uncursed staff of power
(62, 10, D)
  a +8 rod of clouds (13/13)
(70, 10, D)
  a book of Air
(72, 10, D)
  a book of the Dragon
(61, 17, D)
  a tome of Destruction
(62, 17, D)
  a cursed ring of loudness
(63, 17, D)
  a book of Fire
(64, 17, D)
  a fan of gales
(71, 17, D)
  a +2 ring of intelligence
(72, 17, D)
  a +2 great sword of draining
(73, 17, D)
  a +1 flail of protection
(62, 18, D)
  an uncursed staff of fire
(63, 18, D)
  a plain deck of changes
(64, 18, D)
  a +0 war axe of chopping
(71, 18, D)
  a +2 halberd of protection
(63, 22, D)
  a +0 flail
(63, 24, D)
  a lamp of fire
  the cursed -5 robe of Misfortune {-Cast Contam *Tele EV-4 Str-2 Dex-2 Int-2 Stlth-- Curse}
    It affects your evasion (-4).
    It affects your strength (-2).
    It affects your intelligence (-2).
    It affects your dexterity (-2).
    It prevents spellcasting.
    It causes random teleportation.
    It may recurse itself when equipped.
    It causes magical contamination when unequipped.
    It makes you much less stealthy.
    It has a curse placed upon it.
  the cursed -1 ring mail "Obbewkav" {Str+1 Int+3}
    It affects your strength (+1).
    It affects your intelligence (+3).
    It has a curse placed upon it.
  the +2 flail "Cuexuuth" {crush, Int+2}
    It inflicts extra damage upon your enemies.
    
    It affects your intelligence (+2).
  the +6 dark maul {crush}
    It inflicts extra damage upon your enemies.
  a stone of tremors
  2 potions of invisibility
(62, 27, D)
  an uncursed staff of death
(63, 27, D)
  a +1 robe of cold resistance
(64, 27, D)
  a plain deck of defence
(65, 27, D)
  a lantern of shadows
(71, 27, D)
  a +2 rod of clouds (11/11)
(72, 27, D)
  a +0 glaive of protection
(73, 27, D)
  an uncursed staff of earth
(62, 28, D)
  a +5 short sword of speed
(63, 28, D)
  an uncursed staff of energy
(64, 28, D)
  a Young Poisoner's Handbook
(72, 28, D)
  a +3 battleaxe of flaming
(73, 28, D)
  a +1 bardiche of freezing
(63, 32, D)
  a steam dragon corpse (rotten by now)
(64, 32, D)
  a swamp drake corpse (rotten by now)
(73, 32, D)
  a steam dragon corpse (rotten by now)
(69, 37, D)
  a fan of gales
(70, 37, D)
  a +2 ring mail of cold resistance
(71, 37, D)
  a book of Flames
(72, 37, D)
  a potion of porridge
(73, 37, D)
  a +2 ring mail of cold resistance
(70, 38, D)
  a disc of storms
(72, 38, D)
  a +0 short sword
(73, 38, D)
  a +0 flail
(72, 41, D)
  a cursed +0 halberd
  (unseen)
(73, 41, D)
  a draconian corpse
(72, 42, D)
  a +4 trident of protection
(73, 42, D)
  a +0 club
(72, 43, D)
  a draconian corpse