Somebody the Dungeon (8, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (9, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (1, 2, D) a +5 claymore (unseen) (2, 2, D) a +5 quick blade (unseen) (1, 3, D) a +5 lajatang (2, 3, D) a +5 giant spiked club (unseen) (1, 4, D) 1000 sling bullets (unseen) (2, 4, D) a +5 bardiche (unseen) (8, 4, D) a tome of Destruction (unseen) (2, 5, D) a +5 executioner's axe (unseen) (8, 5, D) an uncursed ring of flight (unseen) (8, 6, D) an uncursed staff of energy (unseen) (2, 7, D) a +3 large shield (unseen) (8, 7, D) a wand of disintegration (7) (unseen) (2, 8, D) a +5 crystal plate armour (unseen)