Somebody the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +10 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) an uncursed staff of wizardry a giant mite corpse (rotten by now) (62, 1, D) the ring "Shritsa" {MR+ Str-4 Int+3} [ring of protection from magic] It affects your strength (-4). It affects your intelligence (+3). It affects your resistance to hostile enchantments. (63, 1, D) an uncursed ring of stealth (67, 1, D) the +1 ring mail "Etayt" {Slay-1} It affects your accuracy and damage with ranged weapons and melee attacks (-1). (68, 1, D) a +5 shortbow of velocity (69, 1, D) an uncursed staff of death (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a scorpion corpse (rotten by now) (63, 2, D) a giant mite corpse (rotten by now) (73, 2, D) an uncursed staff of summoning (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of strength a +6 ring of strength (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) an uncursed staff of cold (62, 9, D) an ornate deck of wonders (63, 9, D) the ring of Unligea {Fire Stlth-} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It makes you less stealthy. (62, 10, D) an uncursed amulet of guardian spirit (63, 10, D) a giant mite corpse (rotten by now) (70, 10, D) the ring of Beauty {Ice rElec} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. (71, 10, D) a book of Conjurations a book of Wizardry Kikubaaqudgha's Papyrus of Darkness Spells Type Level Animate Skeleton Necromancy 1 Pain Necromancy 1 *Sublimation of Blood Necromancy 2 Animate Dead Necromancy 4 Simulacrum Ice/Necromancy 6 Death Channel Necromancy 6 a book of Control (72, 10, D) a +0 dagger of holy wrath (62, 11, D) a giant mite corpse (rotten by now) (71, 13, D) a +0 greatsling of flaming (61, 17, D) the +2 cutlass of Liaraoq {slice, rElec rF+ rC+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from fire. It protects you from cold. It insulates you from electricity. (62, 17, D) the +1 robe "Tety" {rN+ Str+2} It affects your strength (+2). It protects you from negative energy. (63, 17, D) the +6 hand crossbow of Veygid {velocity, Int+3} Any bolt fired from it inflicts extra damage. It affects your intelligence (+3). (64, 17, D) a +4 plate armour of cold resistance (71, 17, D) a legendary deck of destruction (72, 17, D) a +0 robe (73, 17, D) the ring of Chuett {SustAb -Cast} [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It prevents spellcasting. (62, 18, D) a plain deck of summonings (63, 18, D) a +4 antimagic short sword (64, 18, D) a plain deck of changes (71, 18, D) a +1 leather armour of poison resistance (72, 18, D) a cursed ring of loudness (73, 18, D) the Almanac of Self-Knowledge Spells Type Level Shroud of Golubria Charms/Translocation 2 *Regeneration Charms/Necromancy 3 Control Teleport Charms/Translocation 4 (72, 20, D) a giant mite corpse (rotten by now) (73, 20, D) a giant mite corpse (rotten by now) (61, 27, D) an uncursed ring of teleport control (63, 27, D) an uncursed staff of wizardry (64, 27, D) a +4 shortbow of freezing (65, 27, D) an uncursed ring of poison resistance (71, 27, D) an uncursed ring of fire (72, 27, D) the +27 Lear's hauberk (73, 27, D) an uncursed ring of regeneration (63, 28, D) a +0 buckler a +0 short sword (64, 28, D) a +4 blowgun (71, 28, D) a +1 broad axe of venom (72, 28, D) a +5 falchion of protection (73, 28, D) a cursed staff of energy (72, 30, D) a +3 hand axe (unseen) (63, 32, D) a +0 spear a spriggan corpse (64, 32, D) a wolf corpse (64, 34, D) a +5 scimitar of flaming (unseen) (59, 37, D) an uncursed staff of energy (60, 37, D) an uncursed ring of stealth (61, 37, D) Sif Muna's Incunabulum of Lightness Spells Type Level Swiftness Charms/Air 2 Summon Lightning Spire Summoning/Air 4 Deflect Missiles Charms/Air 6 Freezing Cloud Conjuration/Ice/Air 6 (62, 37, D) a +3 scale mail of cold resistance (69, 37, D) a +2 hand axe of electrocution (70, 37, D) a +1 antimagic falchion (71, 37, D) a +2 antimagic glaive (72, 37, D) an uncursed staff of cold (73, 37, D) a +2 great sword of holy wrath (59, 38, D) a box of beasts (60, 38, D) a +0 great sword of electrocution (61, 38, D) a +2 ring mail of poison resistance (62, 38, D) an uncursed staff of air (63, 38, D) an uncursed ring of ice (70, 38, D) an uncursed ring of fire (71, 38, D) an uncursed staff of poison (72, 38, D) a +3 ring of intelligence (73, 38, D) an uncursed staff of fire (61, 39, D) a +4 demon whip of flaming (72, 44, D) a hell hound corpse