Somebody the Dungeon (74, 0, D) a bolt (10, 1, D) the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One opposes the use of such an evil item. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. The Shining One opposes the use of such an unholy item. (11, 1, D) the +5 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. (61, 1, D) the Volume of Changing Spells Type Level Sticks to Snakes Transmutation 2 Passwall Transmutation/Earth 3 Spider Form Transmutation/Poison 3 Ice Form Ice/Transmutation 4 Petrify Transmutation/Earth 4 (62, 1, D) a sack of spiders (63, 1, D) a +2 ring of protection (67, 1, D) an uncursed staff of fire (68, 1, D) a book of Debilitation (72, 1, D) a bolt (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (7, 2, D) 2 potions of invisibility (10, 2, D) a +1 hand crossbow (62, 2, D) a crystal ball of energy (73, 2, D) the +3 dagger "Somebody's Peril" {stab, +Blink +Fly rPois rN+ MR+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. It lets you blink. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (73, 3, D) a bolt a +0 scythe a +0 robe (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (74, 4, D) a bolt a +0 club a +2 robe of magic resistance (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (9, 7, D) a +0 leather armour (10, 7, D) a wand of draining (5) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) the +5 whip of Night {drain, +Inv +Fly} A truly terrible weapon, it drains the life of those it strikes. It lets you turn invisible. It lets you fly. The Shining One opposes the use of such an evil item. (62, 9, D) an uncursed amulet of clarity (63, 9, D) a +0 hat of see invisible (70, 9, D) a book of the Earth (71, 9, D) a plain deck of war (72, 9, D) an uncursed staff of wizardry (62, 10, D) a plain deck of summonings (70, 10, D) a +1 demon blade of venom (72, 10, D) a +3 ring of intelligence (71, 11, D) a +0 giant club a +0 dire flail (70, 13, D) a +0 giant club (71, 13, D) a cursed -3 giant club a +0 giant club a +0 giant club (72, 13, D) a +0 giant club (71, 17, D) an uncursed amulet of the gourmand (72, 17, D) the +15 pearl dragon armour "Jaoteif" {rN+ Str+3 Int-2} It affects your strength (+3). It affects your intelligence (-2). It protects you from negative energy. (73, 17, D) a +1 quarterstaff of speed (71, 18, D) a +1 chain mail of poison resistance (72, 18, D) an uncursed ring of wizardry (73, 18, D) a +1 great sword of flaming (63, 26, D) a bolt (62, 27, D) a +4 plate armour of magic resistance (63, 27, D) a plain deck of summonings (64, 27, D) a +0 long sword (65, 27, D) a +0 dagger (71, 27, D) a +5 spear of flaming (72, 27, D) an uncursed ring of wizardry (73, 27, D) the cursed +2 ring mail of the Vacuum {Str+3 Dex+3} It affects your strength (+3). It affects your dexterity (+3). It has a curse placed upon it. the +10 hand axe "Zoih" {holy, rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. (63, 28, D) an uncursed staff of summoning (71, 28, D) a +0 cutlass (73, 28, D) an uncursed staff of wizardry (64, 30, D) a +0 short sword a +0 leather armour an elf corpse (rotten by now) (63, 32, D) a +0 short sword (unseen) (64, 32, D) a +0 short sword (unseen) (72, 32, D) a +0 spear (71, 33, D) a +9 rod of ignition (13/13) a +0 robe (72, 33, D) a +0 dagger a +0 robe (62, 34, D) a +5 quarterstaff of holy wrath a +0 short sword a +0 leather armour an elf corpse (rotten by now) an elf corpse (rotten by now) (64, 34, D) a +4 rod of inaccuracy (14/14) (65, 34, D) a +0 cutlass (unseen) (60, 37, D) the amulet "Zoezothre" {Ward rN+ Dex+3 Int+3} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your intelligence (+3). It affects your dexterity (+3). It protects you from negative energy. (61, 37, D) a book of Callings (62, 37, D) an uncursed amulet of guardian spirit (69, 37, D) a cursed staff of fire (70, 37, D) a +0 war axe (71, 37, D) the amulet "Shryjo" {Spirit rC- Int+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+3). It makes you vulnerable to cold. (72, 37, D) the ring "Zeresit" {Ice +Inv} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. (59, 38, D) a +6 great mace of draining (61, 38, D) the +12 gold dragon armour "Oze Deha" {rPois rF+ rC+ Str+2 Dex+4} It affects your strength (+2). It affects your dexterity (+4). It protects you from fire. It protects you from cold. It protects you from poison. (72, 38, D) a plain deck of defence (73, 38, D) the ring of Dithmenos' Hope {rPois Stlth+} [ring of poison resistance] It protects you from poison. It makes you more stealthy. (70, 39, D) a bolt (70, 41, D) a bolt (70, 42, D) a bolt (61, 45, D) 4 large rocks a bolt 3 silver javelins an arrow of flame 7 arrows