Somebody Level 1 of the Dungeon (4, 0, D:1) a +0 club (37, 1, D:1) a +0 club a +0 club (-10, 5, D:1) a +0 mace (23, 5, D:1) a +0 dagger (18, 14, D:1) a +0 club (24, 15, D:1) a +0 short sword (19, 16, D:1) a +0 robe (26, 19, D:1) a +0 whip (-19, 33, D:1) a +0 club a +0 club (26, 33, D:1) 2 stones (26, 34, D:1) a stone (23, 41, D:1) a +0 plate armour (10, 51, D:1) a +0 buckler Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 mace "Rasm" {speed, rPois MR++ SInv Stlth-} (5640 gold) Attacks with this weapon are significantly faster. It protects you from poison. It affects your resistance to hostile enchantments. It enhances your eyesight. It makes you less stealthy. the +4 mace of Disharmony {flame, rN+ Str-1} (3450 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your strength (-1). It protects you from negative energy. the cursed -2 spear "Killer Bee's Death" {speed, +Rage Stlth+} (930 gold) Attacks with this weapon are significantly faster. It lets you go berserk. It makes you more stealthy. It has a curse placed upon it. the cursed ring "Cruj" {rC++ EV-2 Slay-3 Stlth+} (1120 gold) [ring of evasion] It affects your evasion (-2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It greatly protects you from cold. It makes you more stealthy. It has a curse placed upon it. (-47, 22, D:2) a +0 hand axe (-26, 24, D:2) a +0 ring mail (11, 26, D:2) a +0 club (-33, 37, D:2) a +0 robe (9, 38, D:2) 7 javelins (5, 49, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a tomahawk a +0 halberd (1, 0, D:3) a tomahawk a +0 whip (0, 1, D:3) 5 tomahawks a +0 whip (8, 4, D:3) a tomahawk (8, 20, D:3) a +0 club (22, 24, D:3) 24 stones (-23, 36, D:3) a +0 short sword a stone (3, 36, D:3) a +0 war axe a +0 leather armour (-7, 42, D:3) a +0 whip (17, 42, D:3) a +0 dagger (-9, 44, D:3) 23 stones Level 4 of the Dungeon (0, 0, D:4) a -3 ring of dexterity (0, 5, D:4) a +0 robe (-23, 8, D:4) a +0 club (7, 9, D:4) 19 arrows (-15, 10, D:4) 9 arrows (8, 10, D:4) a +0 falchion (-29, 13, D:4) a +0 mace (-40, 14, D:4) 26 arrows (-30, 14, D:4) a +0 flail (1, 14, D:4) a +0 trident (-33, 22, D:4) a +0 club a +0 blowgun (-32, 23, D:4) a +2 dagger of flaming a +0 chain mail (-5, 36, D:4) Sif Muna's Guide on Attacks Spells Type Level Flame Tongue Conjuration/Fire 1 (4, 42, D:4) a +0 leather armour (-2, 45, D:4) 10 stones (3, 55, D:4) 18 stones Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 leather armour (-3, 4, D:5) a tomahawk (-2, 4, D:5) 2 tomahawks (-4, 6, D:5) 2 tomahawks (-4, 12, D:5) a +0 dagger a +0 flail a +0 chain mail (5, 22, D:5) 17 bolts (20, 22, D:5) a +0 ring mail (-18, 24, D:5) 12 arrows a +0 shortbow (7, 31, D:5) a +0 robe (14, 40, D:5) a +0 giant club (10, 41, D:5) a +0 scythe a +0 robe (6, 53, D:5) a +0 hand axe (-6, 54, D:5) 12 poisoned bolts (4, 58, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger 24 stones (20, 0, D:6) a cursed +0 chain mail (31, 0, D:6) a +0 leather armour a +0 club (20, 3, D:6) a +0 club a +0 leather armour (0, 4, D:6) a +0 war axe (35, 6, D:6) a +0 falchion of slicing a +0 leather armour (33, 9, D:6) 23 arrows (-9, 12, D:6) 18 stones a +0 short sword (36, 17, D:6) a +0 short sword (33, 18, D:6) a +0 mace a +0 leather armour (32, 19, D:6) a +0 hand axe a +0 leather armour a +0 flail (32, 20, D:6) a cursed +2 short sword a +0 robe a +0 scale mail a +0 dagger a +0 robe (26, 21, D:6) a +0 short sword a +1 falchion a cursed -2 flail a +0 robe a +0 robe (25, 22, D:6) a +2 short sword a +0 robe (41, 24, D:6) 10 silver bolts (2, 32, D:6) 6 sling bullets of frost Level 7 of the Dungeon [Shop] Smawkaf's Jewellery Emporium a cursed ring of teleportation (188 gold) an uncursed amulet of faith (520 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of magical power (260 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of protection from magic (325 gold) an uncursed ring of fire (325 gold) an uncursed amulet of faith (520 gold) the ring "Gyim" {+Inv Int+2} (535 gold) [ring of invisibility] It affects your intelligence (+2). It lets you turn invisible. (0, 0, D:7) a +0 dire flail of protection a +0 leather armour (12, 3, D:7) 15 stones (-14, 6, D:7) 25 arrows (20, 12, D:7) a +0 club (-1, 19, D:7) a +0 flail a +0 ring mail (0, 19, D:7) a +0 long sword a +0 plate armour (1, 19, D:7) a +0 flail a +0 leather armour (8, 22, D:7) a +0 short sword (1, 28, D:7) 10 poisoned sling bullets Level 8 of the Dungeon (5, 9, D:8) 23 arrows (6, 11, D:8) a +0 pair of boots (-12, 14, D:8) 26 arrows (9, 14, D:8) a +0 club (-39, 20, D:8) a +0 club (2, 20, D:8) a +0 robe (-24, 26, D:8) 17 arrows a +0 shortbow (-9, 36, D:8) a scroll of enchant armour (1, 42, D:8) a +0 giant spiked club a +0 robe (-47, 43, D:8) a tomahawk (-47, 46, D:8) a tomahawk (-47, 47, D:8) a tomahawk (-29, 47, D:8) a +0 war axe (-29, 48, D:8) a +0 robe a +0 dagger (-48, 49, D:8) a +0 club (-10, 49, D:8) a stone (-52, 50, D:8) a cursed -3 club a +0 leather armour (-52, 51, D:8) a +0 dagger of draining a +0 robe (-51, 51, D:8) a +1 mace of protection a +0 hand axe a +0 scale mail a +0 whip a +0 club a +0 halberd (-31, 51, D:8) a cursed +0 leather armour a +0 flail (-55, 53, D:8) a +0 battleaxe a +0 chain mail (-49, 53, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) 20 gold pieces (-26, 2, D:9) a potion of curing (unseen) (-42, 11, D:9) 32 arrows (-43, 13, D:9) 10 gold pieces (-45, 14, D:9) 8 gold pieces (-38, 14, D:9) 12 gold pieces (-8, 14, D:9) a +0 robe (-43, 15, D:9) 22 stones (-46, 16, D:9) a +0 ring mail (-42, 17, D:9) a +0 giant spiked club 5 gold pieces (-46, 18, D:9) 8 silver bolts (-23, 19, D:9) 11 gold pieces (-45, 20, D:9) 13 gold pieces (-27, 29, D:9) 8 gold pieces (-60, 34, D:9) a +0 trident a +0 leather armour (-60, 36, D:9) a +0 flail (unseen) (-57, 36, D:9) a tomahawk (-56, 36, D:9) a +0 halberd (still there?) a scroll of remove curse (still there?) (-58, 37, D:9) 2 tomahawks (-43, 38, D:9) a slice of pizza (-9, 42, D:9) a scroll of enchant armour (-7, 43, D:9) a scroll of identify the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 11 stones (16, 0, Lair:1) a +0 spear (7, 5, Lair:1) an uncursed staff of poison (41, 6, Lair:1) 23 stones (32, 19, Lair:1) a +0 falchion (36, 19, Lair:1) a +0 pair of boots (27, 21, Lair:1) a +0 hunting sling (-5, 23, Lair:1) a +0 blowgun (3, 23, Lair:1) a +0 spear of piercing (-19, 29, Lair:1) a sheep corpse (skeletalised by now) (42, 29, Lair:1) a cursed -2 hand axe (-17, 33, Lair:1) a sheep corpse (skeletalised by now) (4, 33, Lair:1) a green rat corpse (skeletalised by now) (-16, 34, Lair:1) a sheep corpse (skeletalised by now) (-5, 34, Lair:1) a rotting adder corpse (2, 34, Lair:1) a green rat corpse (skeletalised by now) (-9, 37, Lair:1) 24 stones (3, 39, Lair:1) a green rat corpse (skeletalised by now) (-12, 42, Lair:1) an adder corpse (skeletalised by now) (12, 47, Lair:1) a porcupine corpse (skeletalised by now) (33, 55, Lair:1) a +0 whip (13, 56, Lair:1) a black mamba corpse