Somebody

the Dungeon
(10, 1, D)
  the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6}
    It inflicts no extra harm, but heals its wielder somewhat when it strikes a
    living foe.
    
    It affects your intelligence (+6).
    It affects your magic capacity (+6).
  (unseen)
(11, 1, D)
  the +7 great mace "Firestarter" {flame, rF++}
    It emits flame when wielded, causing extra injury to most foes and up to
    double damage against particularly susceptible opponents.
    
    It greatly protects you from fire.
  (unseen)
(61, 1, D)
  a box of beasts
(62, 1, D)
  a book of Dreams
(63, 1, D)
  a cursed staff of power
(69, 1, D)
  a scroll of brand weapon
(3, 2, D)
  a +5 triple sword
  (unseen)
(4, 2, D)
  a +5 quick blade
  a +5 cutlass
  a +5 dagger
(67, 2, D)
  an iguana corpse
(73, 2, D)
  an uncursed staff of poison
(3, 3, D)
  a +5 lajatang
(4, 3, D)
  a +5 giant spiked club
  a +5 giant club
  a +5 great mace
(5, 3, D)
  a +5 demon whip
(3, 4, D)
  1000 sling bullets
  (unseen)
(4, 4, D)
  a +5 bardiche
(10, 4, D)
  a tome of Destruction
  (unseen)
(4, 5, D)
  a +5 executioner's axe
  (unseen)
(10, 5, D)
  an uncursed ring of flight
  a +6 ring of dexterity
  a +6 ring of dexterity
  a +6 ring of strength
  a +6 ring of strength
(10, 6, D)
  an uncursed staff of energy
  a crystal ball of energy
(62, 6, D)
  an arrow
(4, 7, D)
  a +3 large shield
  (unseen)
(4, 8, D)
  a +5 crystal plate armour
  (unseen)